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Alien: Isolation

Alien: Isolation has one claw firmly stuck in 1979

Alien: Isolation lo-fi

There sure have been a lot of these Alien: Isolation dev diaries. Undoubtedly a good thing though, creating transparency that Colonial Marines utterly lacked. This new one continues the theme of authenticity that’s obviously key to the approach Creative Assembly have taken - making the sci-fi elements feel like they were designed in the ‘70s. 

“This isn’t a world of holograms and touchscreens; there’s no sense here that technology is going to save you,” said creative lead Alistair Hope. It certainly looks a lot like Ridley Scott’s original vision. Big ol’ CRT monitors, distortion on screens, thick analog buttons - it’s all been designed with what the original filmmakers had access to 30 odd years ago in mind.

It remains to be seen if this authenticity translates into good design. 

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tanepiper's picture
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It does give it a unique look compared to your neon-soaked, blue LED style Sci-fi games. And this game is about atmosphere from what I've read so having a style like this should hopefully add to it

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