Goldfarb explained himself in a statement to Develop. “I’ve worked on these huge games, and that was great, but I really wanted to work on smaller, tighter, and more intimate projects that are more gameplay driven, and I saw the opportunity to do that here.
“I talked to a lot of places but I felt the best fit for me was Starbreeze and Overkill because they have a really interesting history and a lot of games I really like.”
So what game is “more gameplay driven” than Battlefield 3? It’s Payday: The Heist’s sequel, apparently, which Goldfarb will oversee at now-Starbreeze subsidiary Overkill.
Is there a chance that working as helmsman on a Battlefield game isn't a dream job, after all?
See the PayDay 2 trailer here...
Login to comment



























Shriven commented on EA to stop paying license fees to gun manufacturers