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Anti-insurgent detergent: Soap MacTavish to return in Call of Duty: Ghosts, somehow

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Anti-insurgent detergent: Soap MacTavish to return in Call of Duty: Ghosts, somehow

The improbably named Soap, lesser known as John, MacTavish was the protagonist of the Modern Warfare series - when the protagonist wasn’t some poor blighter about to be shot in the head in first-person so we could all share a big gasp.

He was forcibly retired at the close of the trilogy - but creators Infinity Ward have hinted at his return to active doody in upcoming DLC for Call of Duty: Ghosts.

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Too many mandibles: Infinity Ward preview Ghosts Devastation DLC's new Extinction map

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Too many mandibles: Infinity Ward preview Ghosts Devastation DLC's new Extinction map

May Day gets a bad rap: once the pole-rappelling celebration of Springtime, it’s now associated with nautical distress and, here, the swarming of a research ship in the South Pacific ocean by angular aliens with saliva so nasty as to suggest glandular meltdown.

That’s thanks to Call of Duty: Ghosts’ Devastation DLC - and specifically Mayday, the second episode in their series of nest-bothering Extinction mode maps.

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Call of Duty: Ghosts Devastation trailer shows off new maps; confirms dreadlock-loving Predator cameo

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Call of Duty: Ghosts Devastation trailer shows off new maps; confirms dreadlock-loving Predator cameo

Call of Duty: Ghosts' latest DLC offering, Devastation is due out soon, with it appearing, lamentably, on Xbox Live first on April 3rd and on PC following that. It brings four new multiplayer maps to the table, including the reimagined Dome map from Modern Warfare 3, now called Unearthed. 

Alien shenanigans also continue with the second episode of Extinction, which finds players exploring an abandoned research vessel and fighting a kraken. But that’s not the limit of Devastation’s extra terrestrial tomfoolery. Activision has made a crossover deal, bringing a Predator to Call of Duty. Cover yourself in mud, everybody. 

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"If it bleeds"; The Predator is coming to Call of Duty: Ghosts

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"If it bleeds"; The Predator is coming to Call of Duty: Ghosts

After a week or two of Titanfall I’ve grown quite used to shimmering, semi-invisible players getting right up in my grill: that’s why I sport a shotgun. But the transparent bastard in Infinity Ward’s Devastation DLC teaser is an altogether different prospect - tropical serenity, and then BAM: cleaved-off faces.

We’d call this new stealth mode predator-like - if not for the telltale signs of a real, licensed Predator tie-in.

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Call of Duty: Ghosts Onslaught map pack brings a "reimagined" MW2 Scrapyard to PC

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Call of Duty: Ghosts Onslaught map pack brings a "reimagined" MW2 Scrapyard to PC

It’s taken an extraordinarily long time for this, Ghosts’ very first map pack, to come around. T’was not so far Black Ops 2, which set new series records for DLC sales.

But if Infinity Ward have failed to match Treyarch’s speed, they’ve at least matched their capacity for synonyms for the word ‘attack’ - and for developing solid-sounding new multiplayer maps. Onslaught has five, and they’re available to download today.

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Be the baddies: Call of Duty: Ghosts multiplayer DLC to make CoD villains past and present playable

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Be the baddies: Call of Duty: Ghosts multiplayer DLC to make CoD villains past and present playable

Given the long money tail Black Ops II grew thanks to its DLC, it’s taken Infinity Ward a surprisingly long time to wind up to a similar cycle of paid-for packs for Ghosts. Three months on, they’re finally getting there: their Onslaught map pack is out on PC today, and will be followed by micro character DLC that’ll allow you to get under the skin of some memorably mean personalities.

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Where's the love: Sledgehammer's new Call of Duty being primarily developed for next-gen consoles

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Where's the love: Sledgehammer's new Call of Duty being primarily developed for next-gen consoles

One of the great promises of the next-generation of consoles, now the current generation, was that they would make multiplatform development smoother, no longer relegating the PC to playing second fiddle, drowning in awful ports. It’s still too early to know if this promise will ever become a reality, but it seems like Sledgehammer aren’t giving much thought to PCs as they develop the next Call of Duty title. 

In an interview with IGN, Activision Publishing’s CEO, Eric Hirshberg, explained that Sledgehammer’s CoD will be developed primarily for the PS4 and Xbox One, and fails to mention PC at all. 

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Greener fields: Call of Duty: Ghosts is getting an official FOV slider on PC

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Greener fields: Call of Duty: Ghosts is getting an official FOV slider on PC

Really, sticking our faces inside a camera on legs to direct it at high speed around an impossible arena works far better than it should. Occasionally that sense of physical projection breaks down, though. That time I tried to play Mario 64 in a moving car and just sort of fell over, for instance. Or to use a more pertinent example: when bad FOVs strike.

Call of Duty: Ghosts has been rendered unplayable for an unfortunate few who’ve found its field-of-view instantly sickness-inducing. While console players remain none the luckier, Infinity Ward say an official FOV slider is in the works for PC.

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Call of Duty Ghosts: Extinction Nightfall DLC trailer hunts down the humans

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Call of Duty Ghosts: Extinction Nightfall DLC trailer hunts down the humans

If you didn’t know already, Activision and Infinity Ward have dumped zombies in the ‘sooo last season’ pile. For Ghosts the pulpy zombies mode was replaced with the equally pulpy Extinction game, where players attempt to out-gun a vicious pack of aliens. And right on cue, as in previous years, this mode is getting some DLC to expand the story. The first of four episodes, Nightfall, is on its way, and promises to blow open the secrets behind the extra-terrestrial threat.

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Find-replace Ghosts with Gangsters: Call of Duty DLC trailer stars Boardwalk Empire's Al Capone

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Find-replace Ghosts with Gangsters: Call of Duty DLC trailer stars Boardwalk Empire's Al Capone

Call of Duty takes from the best - which has most often meant itself, iteration after iteration. But when it comes to trailers, it looks elsewhere. Here, it mimics the pipes-need-fixing pitch bend of Hans Zimmer’s Dark Knight soundtrack. It copies the faux-SWAT professionalism of every action film baddie in the past decade. And, brilliantly, it pilfers Boardwalk Empire’s Stephen Graham.

Here he’s allowed to employ his native Scouse accent rather than feign a Chicago staccato - but has brought with him a truckfull of Capone-vintage pent-up fury.

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Call of Duty: Ghosts' Riley replaced by mangy wolf

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Call of Duty: Ghosts' Riley replaced by mangy wolf

If any of you have read my review of Call of Duty: Ghosts - I wasn't a fan - you'll know that its one redeeming feature is the protagonist, Riley the dog. He's the hero of the story, and the most interesting character in this, or almost any other Call of Duty shootathon. 

Not only was he the hero of the campaign, players can use Riley to savage their foes in multiplayer battles, sending the brave canine into the breach knowing that he'll probably do the work of 10 men with assault rifles because he's just that rad. Apparently someone at Activision doesn't realise just how cool Riley is, and is under the strange assumption that people would rather have a wolf appear when they get a killstreak. 

Yes, you can now use a wolf in Call of Duty: Ghosts multiplayer.

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Terrifying, custom-made CoD: Ghosts action figures sell for $90

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Terrifying, custom-made CoD: Ghosts action figures sell for $90

It shouldn't come as much of a surprise that Activision hasn't commissioned a toyline based on their Call of Duty franchise. Even the half-decent ones don't have what one would traditionally refer to as "characters", just chaps with guns and not a whole lot else. But someone's decided that there's a market out there, somewhere, and they've only gone and made some truly hideous Ghosts action figures: Riley the dog and Hesh, the guy with no personality.

Someone actually bought them. Then that person sold them for $90. The purchaser backed out, however, and they've been relisted

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Call of Duty: Ghosts was the best selling physical game in North America in November

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Call of Duty: Ghosts was the best selling physical game in North America in November

Normally I wouldn't bat an eyelid at a Call of Duty game topping the charts, but Call of Duty: Haunting Hounds was really rather bad. Was it the dog? Speak up now if you bought it because of the dog, and I won't think any less of you. I like dogs too, it's okay. 

Well, whatever the reason, Call of Duty was the best selling game in North America last month, despite competition from the somewhat unstable Battlefield 4 and the excellent Assassin's Creed IV: Black Flag, which nabbed the second and third spots, respectively.  

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Double XP and two new features to crawl from Call of Duty: Ghosts Extinction mode's hive this Friday

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Double XP and two new features to crawl from Call of Duty: Ghosts Extinction mode's hive this Friday

Extinction Day doesn’t have the ring of celebration about it, but Infinity Ward are treating it as such - and who are we to doubt a studio with a claim to prescience? Friday won’t bring mutually assured destruction, we’re assured, but double XP, developer livestreams, and the lowdown on some glittery new features.

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Call of Duty: Ghosts' sales don't say a thing about the "health of the franchise", say Activision

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Call of Duty: Ghosts' sales don't say a thing about the "health of the franchise", say Activision

Call of Duty is not ill, says Activision CEO Eric Hirshberg. That isn’t a comedy thermometer drooping limply from the corner of its mouth, and these aren’t bloodied scrubs he's wearing. While the thing that sticks in our minds about Ghosts’ release is that it wasn’t good, for Hirshberg it’s all about that dratted console transition year.

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Call of Duty: Online’s zombies are also robots (but not Nazis)

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Call of Duty: Online’s zombies are also robots (but not Nazis)

I’ve scanned this Call of Duty: Online trailer for an ounce of self-awareness and haven’t found enough for the scales to register the weight. I’ve strained watching the faces of its behatted player avatars for any sign of a smirk, but read only grim determination.

Call of Duty: Online is doing robot zombies, and has apparently decided to play it straight.

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Call of Duty: Ghosts dog now has fancy fur thanks to Nvidia

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Call of Duty: Ghosts dog now has fancy fur thanks to Nvidia

Things between Nvidia and AMD are starting to get hairy. First AMD enhanced Lara’s locks in the new Tomb Raider and now Nvidia are furring up the canines of Call of Duty: Ghosts. Riley, the game’s signature dog, now looks fluffier and the wolves look better prepared for the blizzard levels they inhabit.

The fur update comes with other performance buffs and stability fixes.

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Call of Duty: Ghosts update tackles performance, stability, and killcam for dogs

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Call of Duty: Ghosts update tackles performance, stability, and killcam for dogs

“Surprise!", hollered a drunk Call of Duty earlier this month, dropping its pants in front of a deeply unimpressed paying audience. The strain of performance, year after year, was finally showing - and our Fraser struggled to find much to praise in Ghosts beyond “an early scene where a German Shepherd looks like he’s driving a jeep".

Ghosts would never admits its own flaws - but it has since committed itself to a path of self-improvement. Today, you’ll find it quicker on its feet and more reliable in online play.

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Call of Duty: Ghosts now only needs 4GB of RAM following update

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Call of Duty: Ghosts now only needs 4GB of RAM following update

What a difference an update makes: when Ghosts was first released it asked that your computer ran 6GB of RAM as standard. No small amount considering the game’s not a great leap forward from Black Ops 2, which could run on just 2GB. Well, with a new update that standard’s been lowered to 4Gb. A happy medium.

The 400MB update also brings a broadcaster mode.

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