Crysis averted: Crytek attributes recent problems to its transition from a developer to an online publisher

Crytek troubles

There’s been an ill wind blowing through Homeland and Crysis developer Crytek for the last few months. Employees in at least two Crytek studios were reported to have not been paid, This lead to, according to sources speaking with Kotaku earlier this month, 100 employees at Crytek UK walking out. 

Crytek denied that the company has been in dire financial straits, even as reports of staff grievances continued. Today, Crytek made a statement to GamesIndustry International explaining that it has been in a “transitional phase,” going from a developer to an online publisher. 

“Internally, we have acknowledged that the flow of information to employees has not been as good as it should have, however we hope you understand that communicating details of our plans publicly has not always been possible,” Crytek explained.

The studio claims that the refocusing of strategies meant that it needed more capital, which has now been secured. “We can now concentrate on the long term strategic direction of Crytek and our core competencies,” the statement continues. “We kindly ask for your understanding, that we won’t be communicating further details about our developments and progress.”

The statement goes on to assure that the foundation for Crytek’s future has been laid, both in the short and long term.

“We are confident that we will be able to share more positive news on Crytek’s progress soon.”

Cheers, GamesIndustry International.