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The Binding of Isaac: Rebirth's not-quite-live action trailer is DISGUSTING euuuggh

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The Binding of Isaac: Rebirth introduces floating babies. Natch.

Multiple bindings abound here. There’s Edmund McMillen, wrapped up in new game Mew-genics with partner-in-Meat Tommy Refenes. There’s his intensely popular roguelike-ish, The Binding of Isaac, trapped within the limitations of Flash. And then there’s Isaac himself, returning in an outsourced remake designed to see to all of the above.

The remake is named Rebirth, and its premise is outlined in a new trailer. A premise which, in case you’ve forgotten, is horrible.

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Dragon Age: Inquisition's combat trailer sees BioWare combating "lack of more tactical gameplay" in Dragon Age 2

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Welcome back to Inquisitor’s Question Time, where we’re still putting your problems to our panel of hurlocultural experts.

Hilda writes: things have taken a cataclysmic turn for the worse, and demons are tumbling forth from the Veil. How do I best combat persistent darkspawn invasions without resorting to an indiscriminate spray like Grey Warden?

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Riot Games owners Tencent back Hi-Rez MOBA Smite

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Smite has now been released. Try the game for free here, check our Smite guide and our Smite review.

When chatting to Heroes of Newerth owner Mark DeForest about League of Legends a couple of weeks back, he told us not to “underestimate the power of the backing” of Tencent - the Chinese investment company that threw its weight behind the now Staples Center-conquering MOBA in the early days.

So that’s what we’re doing now. Tencent have agreed to publish Tribes Ascend developers Hi-Rez’s MOBA, Smite, outside of Europe and North America. And we’re giving that news due attention.

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Blimey: The Elder Scrolls Online has had over 3 million beta sign-ups

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The Elder Scrolls Online is out now; here's our Elder Scrolls Online review.

Earlier today Bethesda revealed that The Elder Scrolls Online would be a subscription MMO. The reaction has been mixed, but Bethesda’s Matt Firor has been eager to justify the decision. Now we also have a number on the current beta sign ups: over three million and counting. It’s a huge number. To put it in perspective, Guild Wars 2 has just sold three million copies as it approaches its first year, and The Elder Scrolls Online isn’t even out yet.

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Diablo 3

Regions with Diablo 3 auction house less likely to have accounts compromised, say Blizzard

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It seems safe to say the Blizzard view Diablo 3’s auction house as a necessary evil, at least to judge from our conversation with game director Josh Mosqueira earlier today at Gamescom. But for players concerned about account security, it may be a worthwhile exchange.

“The auction house is a really complicated issue,” he said. “Like it or not our players, or some of our players, attribute real world value to the items. So [if you don’t have an] item auction house, you’re going to see a lot of account compromises.”

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Mad Max poses for the camera

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Oh, that Mad Max, always getting into trouble. Warner Bros. are teasing a few lovely pictures ahead of the Mad Max demo being shown off at Gamescom this week. 

The rough and tumble post-apocalyptic cop is doing what he does best: driving over the speed limit, beating half-naked men up and posing wistfully in the desert. 

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Matt Firor justifies Elder Scrolls subscriptions; "We’re not that worried about getting people in the door"

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The Elder Scrolls Online is out now; here's our Elder Scrolls Online review.

Despite the slew of subscription MMOs shifting to the free-to-play business model, The Elder Scrolls Online will demand a monthly fee, it was revealed earlier today. Where once such a practice wouldn't have raised a single eyebrow, it's a bit trickier to justify in the face of countless free titles. 

That's exactly what we got Matt Firor, The Elder Scrolls Online director, to do when we caught up with him at Gamescom. His response? "The reason why we don’t need F2P is we have a huge IP behind this. We’re not that worried about getting people in the door." Bold words, but will they come back to haunt him? 

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LCS "a significant investment that we’re not making money from", but Riot love it anyway

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The third season of Riot’s League of Legends Championship Series is coming to a head now that regular season play has concluded, and the developers' focus has shifted to the postseason and planning for Season Four. We caught up with Riot’s eSports head Dustin Beck at Gamescom, where the International Wildcard tournament and European playoffs begin later this week, to talk about where the LCS is at right now.

First and foremost, it is still a work in progress whose connection to the core League of Legends business model is “tough to measure”. While Riot won’t say how much running the LCS costs them, Beck did say that, “It’s a significant investment that we’re not making money from. It’s an investment into the game, for our fans, just like we’d invest in any other feature within the game. It’s a worthwhile thing for us to do because it’s such a high quality, engaging experience for our fans.”

Whatever the cost, Beck and Riot are happy with how much League has evolved this year, and where it is headed next.

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Ubisoft announce Watch Dogs movie in collaboration with Sony Pictures

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Watch Dogs is now out; here's our Watch Dogs review.

Ubisoft have announced today that they are to produce a full feature film of their upcoming hacker extravaganza, Watch Dogs. Ubisoft Motion Pictures will team up with Sony Pictures Entertainment and New Regency to develop the film. Hannah Minghella, president of Production for Columbia Pictures is said to be “thrilled” with the partnership, and thinks the film will lead to an “exciting thriller”.

With so many thrilled people working on a thriller, the Watch Dogs movie is sure to thrill audiences as well.

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Our Spotlight units plug content our journalists have made, that our advertisers want to promote. Sometimes the promotion is paid for, but the content they go to is always independent with no client oversight or approval.

Diablo 3

Diablo 3's game director on the problem with PvP; "It's got to be Blizzard quality"

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Diablo 3 PvP has been... well, let’s take stock of everything it’s been, shall we? It’s been a cancelled team deathmatch mode, then a duelling mode, renamed as a brawling mode, and finally totally ignored by frustrated players in favour of a makeshift fight club. It’s certainly not yet been the Diablo experience retailored for two, as many were hoping for.

We caught up with new Diablo game director Josh Mosqueira at Gamescom today to find out what the ongoing challenges were in developing PvP.

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Warface trailered as closed beta slides into view

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Warface’s first closed beta was put to bed a good while ago now, and I’m actually really starting to miss it. There’s nothing new in what it does, exactly: nothing about its taste you couldn’t recreate in a cocktail with the right ratio of CoD and Counter-Strike and a little umbrella courtesy of the TF2 Item Workshop. But it became my go-to game for fast, fair thrills, without recourse to anything more powerful than a laptop.

Whassis, though? A new trailer powersliding its way around the corner, pouring rounds into my heart and surrounding chest cavity as it does so? Warface, you cheeky devil. Where have you been?

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Rift player numbers "way up" after free-to-play switch; "All early signs are good"

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Rift had its cataclysmic event in expansion Storm Legion, when planar gates were opened and Colossi descended on its servers. And then it had another six months later, when it joined the legions of older MMOs abandoning their increasingly dangerous subs-marine for the free-to-play lifeboat.

Turns out the new Rift (“No Trials. No Tricks. No Traps.”) has done rather well for Trion Worlds since then.

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Eve Valkyrie impressions: zomg, but...

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Eve: Valkyrie

Eve: Valkyrie is incredible. Let’s just get this out of the way first. 

It’s a space shooter: a three versus three deathmatch currently played exclusively via a 3D VR headset like the Oculus Rift. It’s played with a pad. You use the left stick to rotate and direct your craft. The bumper buttons traverse, and the triggers fire your weapons. There’s also a neat mechanic: you use your head motion to lock onto an enemy fighter, as if the HUD is bolted to your forehead.

The sense of speed, the sense of space: this is what I dreamed games would feel like. And it exists. 

But there are some questions.

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Elder Scrolls Online

Oo-err: The Elder Scrolls Online is a subscription MMO; "Other people doing it wrong doesn't mean we can't do it properly"

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Lord of the Rings Online. SWTOR. Tera. Rift. That’s a chronological list of MMOs that were subscription-based when development started on The Elder Scrolls Online, now turned free-to-play.

Zenimax Online and Bethesda still follow the old way, though: they reckon a flat monthly fee is the only way to avoid “sacrifices and changes we weren’t willing to make.”

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Article submitted by: marben

Do we feel uncomfortably with controversy in video games?

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Just before the latest E3 show,a promotional trailer for the new Tomb Raider game has raised more dust than all those game for boys and girls together at E3.

Xcom

XCOM: Enemy Within will expand Enemy Unknown's chest Aliens-style with flamethrower-equipped exoskeletons

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No one would have believed in the last days of 2010 that by the time 2K Marin’s reimagined XCOM hit Steam libraries, we’d all be looking forward to another helping of Sectoids from the Civ guys instead.

Yet here we are: an honest-to-god Enemy Unknown expansion has appeared as an ominous blip on our radars. The new tools and terrors it offers are all about making your men and women more than they are; more than they could possibly have been before the invasion, for better or, well, not better.

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League of Legends US accounts compromised, some credit card details at risk

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It’s been made known that a portion of Riot's North American account information has been compromised. Usernames, email addresses, salted password hashes and first/last names have been accessed. While most of this information won’t necessarily harm your account, users with easy to guess passwords are at risk. To reduce the risk of hacked accounts, Riot are asking all North American players to change their passwords within the next 24 hours.

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Source: Kotaku.com

League of Legends Hacked, Some (Encrypted) Credit Cards At Risk

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Spotlight
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Our Spotlight units plug content our journalists have made, that our advertisers want to promote. Sometimes the promotion is paid for, but the content they go to is always independent with no client oversight or approval.

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