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Peggle is free on Mac and PC (for now)

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I had a rummage down the back of the CMS to see if we’d ever written about Peggle on the site before, triumphantly pulled something out, and then hurriedly stuffed it back into the September drawer where it belongs. Oh, Julian. But we can do this without backup, can’t we? We can explain why somebody ought to play PopCap’s secondary opus, especially when its creators are politely refusing payment?

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Flame and Frost: The Razing patch notes chart the latest in living stories and leaderboards for Guild Wars 2

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Guild Wars’ ongoing tale of errant charr and burning homesteads might be the fiery face of this latest update, but it’s only one story worth telling about The Razing. Other threads we might pull on include the death of WvW culling, the birth of leaderboards, and the deportation of a shipload of bugs.

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Reservoir Dogs’ Michael Madsen signs up to voice Daud in Dishonored DLC

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The more diligent newsmen and women among you will have already have opened your comment boxes to reinform us that, actually, Michael Madsen already was Daud, and if you were to fire up Dishonored you’d find him still there, growling through a faceful of scars. The news, however, is that Madsen will reprise his role for Daud’s newly significant role as protagonist in two planned chunks of DLC: The Knife of Dunwall, and The Brigmore Witches.

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StarForge first impressions: too little too soon

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Last week we reported on how Steam Early Access has started selling alpha builds of games, giving customers the opportunity to buy into the development versions of games like Prison Architect and Arma 3, as well as granting them the full game upon release. You can read plenty elsewhere about the completed games that are available on Steam, but very little has been written about what you get if you pay up for early access. We’d like to change that and we’re going to take a close look at some of the more popular early access games over the next few weeks. This is a little bit of an experiment for us and we’re not entirely sure if it’s going to work, so we’d appreciate your feedback in the comments.

StarForge, currently in Steam’s best-seller’s list, is a good place to start. It’s a scifi game of sandbox construction across procedurally-generated worlds and its ambition is to let players “Dig an endless tunnel, fly out to the far reaches of space, and come back again.” That’s some pretty impressive scope and it helped to win StarForge over $135,000 on crowdfunding site IndieGoGo.

Now, for fifteen of your earth pounds, you can start StarForging right away, though naturally any alpha version of a game is going to be at least somewhat limited in what it can offer. As of it’s introduction to Steam, StarForge is at version 0.3.5. The important question to ask is: what do you get for your money?

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Scrolls paid beta confirmed for end of April as Mojang ponder Hearthstone

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Such is the slow-churning nature of game design that, no sooner has some clever so-and-so thought, ‘Hey, there aren’t many good digital CCGs about, are there?’ and spent six months prototyping one, another two so-and-sos will inevitably emerge from the woods of development sheepishly clutching their own. It’s thanks to this phenomenon, which for the purposes of this afternoon I’d like to call Sluggish Synchronicity, that we’ll likely see three CCGs ushered in by the end of this year: Blu Manchu's Card Hunter, Blizzard’s Hearthstone, and Mojang’s Scrolls - and the latter by the close of next month.

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Planetside 2 double XP and Station Cash this weekend; mobile app to be launched at GDC

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Easter traditions were founded millennia ago by the rabbit god Frith, a creature that laid large hollow chocolate eggs wrapped in glittery foil as a symbol of just how satisfying a superficial hollow life can be. That’s not stopped SOE trying to go their own way, repurposing Frith’s birthday weekend as some kind of bedevilled Planetside 2 promotional event. The MMOFPS developer has announced this weekend will see double XP and double Station Cash.

They’ve also announced the new Planetside 2 mobile app and released a video on the development of the Forgelight game engine.

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Tomb Raider sold 3.4 million copies: “Despite the high critical acclaim, failed to meet each target”

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It’s not been a great day for Square Enix stockholders, doubly so if they live in the ridiculously cold north of England. First they learn that the company will be making an “extraordinary loss” this financial year as a result of a costly internal restructuring, they then learn that the company’s president of 13 years, Yoichi Wada will be stepping down (though, they may not be entirely torn up about that considering his role in the first piece of bad news), and now, on top of all that came before, they’ve learned that Tomb Raider grossly missed Square Enix’s sales expectations.

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Our Spotlight units plug content our journalists have made, that our advertisers want to promote. Sometimes the promotion is paid for, but the content they go to is always independent with no client oversight or approval.

El Centro air show to fly this weekend

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Saturday March 30th is a date that all fans of simulated aerobatic displays should be marking on their calendars with indelible ink, as it sees the 2013 NAF El Centro Air Show taking place, the traditional curtain raiser for the FSX Air Show Association yearly display schedule.

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PixelJunk Inc. headed for Steam

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Soup is at the heart of all things. It is the fuel that powers humanity and humanity is the machinery that works the world. Without soup human life would fall quiet and the world would stop turning. With the approaching arrival of PixelJunk Inc. on Steam finally the PC will no longer be bereft of games which celebrate this moorish union.

It will also be the first time one of the PixelJunk games debuts on the PC and not on the Sony Box.

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Witcher 3 developers working on two “smaller” games besides Cyberpunk 2077

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CD Projekt RED have more fingers in pies than most people have in... gloves(?). Besides working on the next Witcher game - a vast open world RPG with beards - and the superb looking Cyberpunk 2077, the Polish developer is working on two “smaller” games (both about 20 hours in length) and improving their modding tools further.

That’s five fingers by my count but there’s more pie-covered digits below the break.

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Wildstar video shows players deserve housing

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The MMO genre is rarely a fan of personal space. Few bother with offering their players a home or place to stay.

Carbine Studios latest dev diary shows that’s all set to change in their space-based MMO Wildstar. We’ll be able to set up our own plot of land and groom it to our personal tastes, however bizarre they may be. Plus, perks. There are many perks to building a cottage and growing a few wallflowers, including XP boosts and crafting facilities.

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Bioshock Infinite and Tomb Raider performance improved by new Nvidia drivers

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What with all the chasing in Bioshock Infinite and the running away in Tomb Raider, DeWitt and Croft need all the help they can get to perform their best. That’s why both characters recommend blood doping updating your Nvidia drivers.

Nvidia’s latest drivers see up to a 40% performance increase in Irrational’s 20th century floating island shooter and a staggering 70% boost in the recently released Tomb Raider.

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GTA 4 Vice City mod video brings the 80s into the RAGE engine

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Rockstar’s 80s-inspired, Billy Idol-powered, neon-coloured Grand Theft Auto: Vice City is being ported over to the much more modern RAGE Engine, the technology that sits under 2008’s Grand Theft Auto 4.

It still has a number of the hangups and limitations of 2002’s Vice City but it has the physics and graphical updates of the 2008 game.

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Assassins Creed 3 team "aimed for next-gen before next-gen"

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When developing Assassin’s Creed 3 Ubisoft rebuilt what made the Assassin’s Creed games novel: how the player moved.

As explained during a talk at this year’s GDC, Assassin’s Creed 3’s AI Tech Lead at Ubisoft Richard Dumas explained how the game’s on-foot action was rebuilt from the sole, upward: and the implications of making an open world game with hills.

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Bioshock Infinite launch trailer shows the world going all topsy turvy

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We’re just a few short hours till the release of Bioshock Infinite. For those of us who have preordered the game, you could this moment be preloading the game, readying it for midnight. What could you possibly do to fill the time between now and the moment you hit play?

Well, the launch trailer driven by its awesome Nico Vega soundtrack could while away a few minutes.

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Our Spotlight units plug content our journalists have made, that our advertisers want to promote. Sometimes the promotion is paid for, but the content they go to is always independent with no client oversight or approval.

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Indie

FTL: Advanced Edition transforms the spacefaring rogue-like into a mind control space circus

PCGamesN

Warlock 2: The Exiled review

Indie

This way lies madness: Gaslamp Games and Clockwork Empires

Elder Scrolls

The Elder Scrolls Online review

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Moebius: Empire Rising review

World of Warcraft

Why Heroes of the Storm is the MOBA Blizzard always wanted to play

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Hearthstone review

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Hands on with Nosgoth

Guild Wars

Guild Wars 2's April Feature Pack will improve the quality of life in Tyria

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Embrace the Chaos: X-Com creator Julian Gollop on independence and the trouble with Ubisoft

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Civilization goes Beyond Earth, but not back to Alpha Centauri

Elder Scrolls

The Elder Scrolls Online review in progress

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The Wolf Among Us: A Crooked Mile PC review

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Borderlands: The Pre-Sequel goes to the moon, lets you play as Claptrap

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Halo: Spartan Assault PC review

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The PCGamesN Podcast: Episode 4 - now with added tanks

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Betrayer review

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Hands on with Child of Light

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We've got 500 keys to 500 tanks in War Thunder's Ground Forces beta. Want one?

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Building blocks — LEGO Minifigures Online

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Death in Candlewood is a Poe-inspired first-person shooter and twisted romance

Indie

Goat Simulator review

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The Joy of Hex: a truly brilliant computer CCG

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We captured our American for episode 3 of the PCGamesN Podcast

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Review: BioShock Infinite: Burial at Sea - Part Two

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UNPRECEDENTED APRIL NEWS BLOWOUT: Blizzard Outcasts, Arma 3 Karts and World of Tanks: Crayfish announced

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Why Hollywood wants a piece of the Oculus VR action

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Age of Wonders 3 review

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Let’s make the Formula One of cheats

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The Mighty Quest for Epic Loot review

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Everquest Landmark closed beta review

Diablo

Diablo III: Reaper of Souls review

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Endless Legend shows Amplitude Studios building on lessons from Endless Space

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Four things Facebook will not do with Oculus Rift

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The best PC games of 2014 so far

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Why Oculus chose Facebook

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Breaking: Facebook plans to buy Oculus VR for $2 billion

Diablo

Blizzard on Diablo III's missing PvP: "There's probably not a week that goes by that we're not talking about it"

Indie

TowerFall Ascension PC review

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Port Inspection - Deus Ex: The Fall