Wargaming are at E3 this week! Their announcements are particularly exciting, because you never know which game they’re talking about until the very last syllable. World of Warplanes will enter open beta on July 2, by which time Wargaming will have implemented a host of new features currently missing from the invitation-only version: in-game tactical tips, a tutorial, crews and crew skills, two new maps, and (possibly less excitingly) consumables and premium ammo.
What’s more, the free-to-play fly-a-thon will see premium accounts made transferable across all of Wargaming’s catalogue.
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Avalanche Studios are really good at two things: building gorgeous, near-borderless landscapes, and providing all of the planes, parachutes and automobiles necessary to get from one end to the other in the blink of an eye.
I’d say that leaves them pretty well-qualified to make a Mad Max game, wouldn’t you?
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Uber Entertainment have been handing out alpha keys for Planetary Annihilation to eligible Kickstarter backers since Wednesday. They report that early access to their intergalactic RTS has since been going rather well, providing feedback that has already been fed back into the game as bugfixes and improvements.
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The Walking Dead is to become less of a Monday night drama and more of a soap - albeit one with high production values, an enviable script and reverberating consequences. Not at all like a soap, then. But the gap between Seasons 1 and 2 is to be bridged by a new addendum, featuring five new characters, each with their own story.
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Where Call of Duty: Ghosts’ ocean looks familiar to the point of friendliness, Battlefield 4’s was denoted in last night’s singleplayer demo to be ‘ANGRY’. As it pulled apart a military carrier in exquisite detail, the sea made its feelings clear: it was peeved by the good guys, pissed at the bad guys, and most of all seemed to despise light aircraft.
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Dogs are a bit like homing missiles, if you train them as such. And you can take a shooter to the sea, but you can’t make it change its spots.
Those are the bizarre idioms I’m beginning to learn after ten minutes or so in the sombre company of Call of Duty: Ghosts.
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Make no mistake: it was Morrowind’s port to the original Xbox that paved the way for Oblivion to eat worlds. Bethesda would be in a very different spot today if it weren’t for the consoles, and so it’s hard to begrudge them what they’ve announced this morning: a simultaneous launch for their Elder Scrolls MMO on the PlayStation 4 and Xbox One, alongside PC and Mac.
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So this morning, Mirror’s Edge 2 is suddenly a game some people at DICE are actually making. I’d started to think it was just a sound we made with our mouths to muffle our wailing, parkour-starved souls.
If you stuck around for EA’s conference last night, you’ll remember that the new game’s tremendous teaser trailer ended with the legend: “Coming... when it's ready”. And it seems DICE really do mean that. Don’t expect Mirror’s Edge in the Spring.
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Electronic Arts’ mammoth E3 press conference featured over a dozen games, from the usual cavalcade of sports licenses to the inevitable Need for Speed and Battlefield. But in all that time, with all those games, the phrase “PC” never passed anyone’s lips but once, even while Battlefield 4 was running on one. Vince Zampella is the one who referred to The Platform That Shall Not Be Named during his presentation for Titanfall.
“Crestfallen” doesn’t begin to describe the reaction in the PCGN chat when we learned that Ubisoft’s terrific-looking Division would be console-exclusive. In fact, time and again today, it’s felt like publishers are ignoring the PC and trying to keep their best offerings away from it. But that’s probably not true. Here’s the thing to remember about this year’s E3: the PC is inevitable, but a successful console generation is not.
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Spotlight
?Our Spotlight units plug content our journalists have made, that our advertisers want to promote. Sometimes the promotion is paid for, but the content they go to is always independent with no client oversight or approval.
Sony had an impressive E3 press conference with big implications for the console war, but of particular interest to PC gamers was Avalanche’s upcoming Mad Max game and the news that Supergiant’s Transistor will be launching on PC alongside the PS4 version.
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I used to try to get myself excited for the Microsoft press conference at E3. I would tell myself lies like “There’s so much going on in the PC gaming world that they can’t ignore it this year!” and “Maybe they’ll announce a really cool new gaming feature for Windows.”
In more recent years, however, I’ve barely bothered to find out when their press conference is. If you didn’t know, it was at 9:30 AM PST this morning. You probably noticed because all of your console-gaming friends were talking about the new Dead Rising game (you’re not missing anything), more Glass integration, or Twitch.tv livestreaming coming to their mid-grade PC-level DRM box called Xbox One.
There were no major announcements for Windows or the PC.
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If you enjoy flinging yourself about physics-defying assault courses on the back of what is essentially a rocket engine attached to wheels then you may well like the sound of Trials Fusion.
The sequel to Trials Evolution, this next iteration doesn’t do too much to change the formula - you’ll still be trying to guide your motorbike to the end of impossible courses and dying many times in the process. the main difference is now you’ll be doing it in the distant future on tracks which truly are physics-defying.
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The Division is easily the most exciting thing to come out of today’s E3. An open world co-op RPG set in a world that’s been torn apart by plague.
You play as part of The Division, an organisation of self-sufficient tactical agents working to restore order after the world has gone to pot with illness. Your skillset is defined by how you spend your experience points; either you can direct it into offensive abilities like remote gun turrets, or into intelligence skills that let you monitor an area for assailants.
It looked excellent.
One thing: it wasn’t announced for PC.
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It's a pirate life for Edward Kenway. He sailed into E3 today with a bar fight, a ship battle, some swashbuckling, and of course some plundering. Black Flag is going to be the scurviest game you've ever played.
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We’d heard rumours that Ubisoft Reflections, the team behind Driver: San Francisco, were hard at work on a new series called The Crew but the trailer on show at Ubisoft’s E3 press conference confirms it.
Reflection’s creative director claims that the game has the whole of the US mapped out in the game, and the game will take place in an always-on persistent world.
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CD Pojekt RED just can’t let an opportunity to tease pass them by. Even at E3, with the eyes of the gaming world upon them, they snuck a secret message into their debut in-game footage trailer.
As well as a few hints as to features the trailer holds, the message pointed to a new website, one that itself teases “Something big”.
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While it didn’t find its way into EA’s press conference, Command & Conquer is making a showing at this year’s E3, albeit remotely via trailer.
We can confidently say that the game will feature explosions, that much the trailer confirms. It also heavily suggests there will be tanks, nukes, missiles, sassy generals, and explosions (more of them).
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DICE’s got round to showing Battlefield 4’s multiplayer in action (it’s about time) and, more importantly, the returning commander mode.
The commander mode allows one player on each team to provide assets and intelligence to troops on the ground. The commander can do all this while working with a tablet. Very nifty.
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After much begging from fans, Mirror's Edge 2 has finally been confirmed by EA in their final announcement of the day. Faith is back in the clinical clean dystopia from the first game, and it looks just as much as a rush as it ever was.
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Spotlight
?Our Spotlight units plug content our journalists have made, that our advertisers want to promote. Sometimes the promotion is paid for, but the content they go to is always independent with no client oversight or approval.
While EA and Bioware weren’t prepared to show off Dragon Age 3: Inquisition in action, they teased a couple of details about the third game in the series. The game will take place in an open world and it will see you lead an inquisition to restore order across a land in turmoil.
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