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Tropico 5 arrives on May 23rd, so start saving up to buy your first election now

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Tropico 5 launches May 23rd

El Presidente’s reign over the banana republic of Tropico is about to begin, again. Tropico 5, which adds a dynasty, 200 years of dictatorship shenanigans and multiplayer to the tried and tested formula, is due out on May 23rd. 

On top of the standard PC and Mac versions, Kalypso is also working on a Steam OS edition which will release when Steam Machines appear. 

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Death in Candlewood is a Poe-inspired first-person shooter and twisted romance

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Death in Candlewood

Doctor Ray Dune’s having a rough night. Blamed for the death of a madman’s wife - a man who was once his friend - and his adopted son now missing, he finds himself navigating the ominous Candlewood Mountains, trying to survive stalking monsters.

Death in Candlewood is the first game from Rosebud Games, a studio made up from industry vets who have worked on Silent Hill, F.E.A.R, The Witcher and BioShock. It’s an open-world horror first-person shooter set in the ‘40s and just went up on Kickstarter

I had a chat with Rosebud co-founder Toni Sanchez in attempt to unravel the mystery of this Edgar Allan Poe-inspired game. 

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Guild Wars 2 megaservers will fill underpopulated maps with players from April 15

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Guild Wars 2 megaservers will begin rolling out on April 15.

For all the talk of social systems you’ll hear from designers these days, Guild Wars 2 is already the most social MMO - simply because it’ll re-level your character on the fly to suit the challenge at hand.

It’s about to get a little friend-friendlier, thanks to a new megaserver system that’s willing to partially disregard homeworlds and plonk you in the same instance as the people you’d like to be playing with.

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Goat Simulator review

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Goat Simulator: the best game never made for kids.

The trouble with Goat Simulator is that it’s actually not as terrible as you might expect. It is a bad joke, carried well: an open world anarchy simulation in which you can headbutt, lick and occasionally wear jetpacks, breaking stuff for high-scores. It is full of ideas, and even if those ideas are mostly stupid, they are still ideas.

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DICE "unhappy" with Battlefield 4 server performance; "Reducing lag is a top priority"

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Blue shells in Battlefield 4: that is the sort of rubber banding we want.

Rubber bands: confusingly flexible when it comes to metaphor. In Mario Kart, rubber banding means getting the blue shell when you’re in last place; in Battlefield 4, it’s losing your last few steps and shots thanks to an unfortunate tussle with lag.

It’s particularly prevalent in 64-player matches, and it’s not just affected players who are miserable about it.

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UK minister hopes game dev will become "poster industry" to inspire science students

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Thomas Was Alone creator Mike Bithell is working on Volume - a modern day Robin Hood likely to qualify for tax breaks.

Fly away, taxman! He’s not allowed anywhere near UK games developers anymore. Or rather he is, but a 25% tax break means he’ll only be there in three-quarters official capacity - perhaps complementing his grey suit with a jovial hat or inappropriate set of sneakers.

The European Commission okayed UK games industry tax relief on Tuesday, after a year of umming and ahhing. And now culture minister Ed Vaizey says he wants the resulting “home-grown growth” to inspire a new generation to enter the games industry - and get a “pretty great job”.

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The Joy of Hex: a truly brilliant computer CCG

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Hex shards of fate cryptozoic

Imagine if World of Warcraft were a card game. Not Hearthstone. That’s a Warcraft-themed card game. Totally different thing. I’m talking about something much more ambitious. A card game with heroes, epic loot, dungeons, guilds, crafting, an auction house, and tournaments. An MMO that was also a card game.   

That game is Hex. And if it gets its claws into you, you will not be seeing the light of day for a long, long time.  

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Article submitted by RossWigan

Hands On with Alien: Isolation

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I went to EGX Rezzed this past weekend to dissect Creative Assembly's upcoming first person survival horror Alien: Isolation.

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Our Spotlight units plug content our journalists have made, that our advertisers want to promote. Sometimes the promotion is paid for, but the content they go to is always independent with no client oversight or approval.

Sine Mora and so much more: Kalypso Bundle offers Tropico 3 and turn-based tactics galore

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Sine Mora was a collaboration between Digital Reality and Suda51 outfit Grasshopper.

I dunno about you, but I sometimes forget about Kalypso because they sound a bit like those bright orange lollies that come in cardboard tubes. But beyond their place in the splash screens of the best SimCity of recent times, Tropico, the German publisher is also home to a venerable PC strategy series or two.

Bundle Stars’ $3.99 Kalypso bundle is testament to that. Within lie 10 Steam keys and 14 DLC codes for games from Kalypso’s back catalogue: some I haven’t heard of, and others well-known to you and me both.

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Watch this: Watch Dogs' wind, water and lighting effects on a high-end EDIT: PS4, sigh. But still pretty.

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Driver studio Ubisoft Reflections have put together the in-car missions for Watch Dogs.

EDIT: The video's in-game text tells a lie, say PC Games Hardware. It's playing on a PS4. Sorry. Who knew those things could look good too?

EDIT-EDIT: And now YouTube inform us that Ubisoft themselves have asked for the video to be pulled down, "on copyright grounds". Hopefully it'll pop up somewhere else soon, correctly-labelled. We quite liked it.

Want to see what Watch Dogs looks like on PC? You probably already have - there wasn’t anybody foolish enough at E3 last year to demo their new games on anything else. But how about a detailed breakdown of some of the lovely effects that keep future Chicago ticking along?

The video’s all a bit In German - but mostly written in universal languages like wind-rustled trees, rain-slick pavements, and the reflections of 30-storey offices in the fountains of central Chicago. It’s a tech demo, but a mood piece too.

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The City is corrupt: Square Enix investigate Thief save file disappearances on PC

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Writing in the portentous voice of nu-Garrett is dead easy, it turns out.

Something’s happened to this City. Corruption rules with an iron fist, bent on achieving its twisted deletion of progress. A sickness spreads throughout the streets. Save files have disappeared without a trace - only to be returned a day later with holes in their memories.

Yet as disease and suffering spread, so too does a demand for a reasonable level of customer service. This is a City on the brink of chaos, with no saviour to be found. Oh, nope, hang on - here’s a statement from Square Enix.

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Oculus take down Developer Center systems to tackle potential hacking problem

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Oculus announced their planned acquisition by Facebook last week.

The great, glass eye that sits unnervingly on the roof of Oculus’ Irvine headquarters is capable of seeing all - but it’s been occupied lately, trawling reactions to the company’s planned Facebook acquisition on Reddit. No small, hairy-footed intruders have managed to slip by unnoticed, to Oculus’ knowledge - but a potential security issue with the company’s Developer Center went undiscovered until the weekend. It was serious enough that the VR specialists temporarily took down their systems until it was resolved.

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Star Citizen hits new stretch goal; Chris Roberts says he won't sell out to a big company

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Star Citizen hits $41 million

Surprising precisely nobody, Star Citizen keeps raising more money. It’s now up to $41 million, which means that it’s hit another stretch goal: the crazy procedural universe. 

“With this funding, we’ll be looking into procedural generation to help build the universe out in a greater detail and scope in ways we didn’t think possible when we started developing the game! We will have some exciting announcements to make down the line involving some of the talent we’ve been talking to about helping us with procedural system and planet building,” says head-honcho Chris Roberts. 

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The stunning vistas of The Long Dark

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The Long Dark screenshots

Hinterland’s survival exploration game, The Long Dark, has a lot of things going for it. There are the voice talents of David Hayter, Mark Meer and Jennifer Hale; a team comprised of industry vets who have worked on Baldur’s Gate, Far Cry 3, Unfinished Swan and God of War; and it’s a freeform, ambiguous, open-world game of surviving a harsh wilderness after a global disaster. 

It’s also very, very pretty. Watercolour skies look down on stunning landscapes with more than a hint of a comic book aesthetic. Do your eyeballs a solid and look at some new screens below. 

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Kerbal Space Program launches asteroid-harassing update in collaboration with NASA

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Kerbal Space Program updates adds Asteroid Redirect Mission

Kerbal Space Program’s Asteroid Mission patch has gone live today. The update was designed in collaboration with NASA, based on last years proposal to fire humans at asteroids. Or at least send a manned craft onto an orbiting asteroid beyond the Moon. 

As well as the new, challenging mission, Squad has thrown in a bunch of new rocket parts inspired by real NASA rockets, some of which are the most powerful parts in the game so far. 

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The Wolf Among Us: Episode 3 launch trailer appears, absent a release date

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The Wolf Among Us: Episode 3 launch trailer

Telltale Games hasn’t announced a release date for The Wolf Among Us’ third episode, A Crooked Mile, but that hasn’t stopped it from releasing a launch trailer. The cadence of releases was meant to be around the bi-monthly mark - though it was actually four months between the first two - and it’s almost reached that point.

Take a gander at the release trailer below, but expect a few spoilers from the last episode.

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Epic's Tim Sweeney on VR: "It's going to be a bigger phenomenon than smartphones"

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Epic's Tim Sweeney on virtual reality

Epic Games CEO Tim Sweeney believes that VR “will completely change the world,” he said in an interview with Polygon. 

The developer has already been working with VR, creating Unreal engine 4 tech demos to showcase the potential of Oculus Rift. At GDC, it showed off Couch Knights, a multiplayer demo set in a living room, where players command toys to fight each other as they scramble around the furniture. 

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Sticks & Starships: Genesis will have you raising a primitive civilization into an interstellar empire while riding cassowaries

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Sticks & Starships: Genesis

Sticks & Starships: Genesis appears to be so huge, so ridiculously ambitious, that any number of things could have been placed at the top of the list of its features. In the email from Aloft Studios which I found in my inbox today, this was what they led with: “Taming and breeding bloodthirsty, gigantic, wild cassowaries.” I never realised how much I wanted this until I read it.

Narwhals also make an appearance, and you can blooming ride them. Sticks & Starships offers up huge procedurally generated voxel galaxies, and all I really want is for them to be filled with cassowaries and narwhals. 

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Our Spotlight units plug content our journalists have made, that our advertisers want to promote. Sometimes the promotion is paid for, but the content they go to is always independent with no client oversight or approval.

Article submitted by jooki

Imagine Earth - Planetary Colonization

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Just wanted to announce that our indie game project Imagine Earth - demo got released and crowdfunding campaign just kicked off. Campaign Trailer - http://youtu.be/S7VzMyooUFE Indiegogo Campaign - http://igg.me/at/imagineearth/x/5160552 Imagine Earth is a futuristic simulation game about...

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Elder Scrolls

The Elder Scrolls Online review in progress

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The Wolf Among Us: A Crooked Mile PC review

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Borderlands: The Pre-Sequel goes to the moon, lets you play as Claptrap

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Halo: Spartan Assault PC review

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The PCGamesN Podcast: Episode 4 - now with added tanks

Indie

Betrayer review

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Hands on with Child of Light

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We've got 500 keys to 500 tanks in War Thunder's Ground Forces beta. Want one?

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Building blocks — LEGO Minifigures Online

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Death in Candlewood is a Poe-inspired first-person shooter and twisted romance

Indie

Goat Simulator review

Indie

The Joy of Hex: a truly brilliant computer CCG

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We captured our American for episode 3 of the PCGamesN Podcast

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Review: BioShock Infinite: Burial at Sea - Part Two

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UNPRECEDENTED APRIL NEWS BLOWOUT: Blizzard Outcasts, Arma 3 Karts and World of Tanks: Crayfish announced

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Why Hollywood wants a piece of the Oculus VR action

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Age of Wonders 3 review

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Let’s make the Formula One of cheats

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The Mighty Quest for Epic Loot review

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Everquest Landmark closed beta review

Diablo

Diablo III: Reaper of Souls review

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Endless Legend shows Amplitude Studios building on lessons from Endless Space

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Four things Facebook will not do with Oculus Rift

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The best PC games of 2014 so far

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Why Oculus chose Facebook

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Breaking: Facebook plans to buy Oculus VR for $2 billion

Diablo

Blizzard on Diablo III's missing PvP: "There's probably not a week that goes by that we're not talking about it"

Indie

TowerFall Ascension PC review

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Port Inspection - Deus Ex: The Fall

Minecraft

Minecrafting 141: Islamic Architecture

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Fancy a copy of Diablo 3: Reaper of Souls Collector's Edition? We can be of some assistance

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PCGamesN Podcast Episode 2

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Cake eaters: Assassin's Creed Unity will be set in Revolutionary France, Ubisoft confirms

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Intel: DirectX 12 is "the most significant leap in Windows Graphics in many years"

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Deus Ex: The Fall PC Review

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Heroes of the Storm: "a triumph"

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Wildstar PVP Battlegrounds hands on: Walatiki Temple

Guild Wars

Guild Wars 2 to get 40 new traits via first-ever features-only update on April 15

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Hard to believe: Unreal Engine 4 is available for a $19 per month subscription

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Expired . We have 1000 Wildstar beta keys to give away for a looty weekend in Nexus - All sold out, sorry