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Dota 2 patch 6.88b offers final pre-International tweaks

Dota 2 patch 6.88b

Obeying only their own schedule, Valve have released a new Dota patch, 6.88b, to the world. It’s not one of their larger, numbered patches, but it does have plenty of gameplay changes, offering more than a couple of dozen changes to heroes and mechanics as ways to keep The International 6 interesting. This year’s tournament looks like it will have the biggest prize pool yet, both for the game and eSports as a whole.

Get involved with next year’s tournament with our guide to Dota 2 heroes for noobies.

Buffs and nerfs were mostly targeted at heroes, but one line jumps out – creeps killed by neutral minions now grant a small amount of experience, rather than none. That might not seem like the biggest deal, but in a world of creep pulls into the jungle and who waves being denied, it makes a significant impact on xp bars. The exact change is as follows:

  • Lane creeps now give 20% of experience when denied by neutrals rather than 0% (normal player denies give 50% experience).

As for the heroes, it’s majority buffs, but these smaller patches do like nerfing as a quick way to get things balanced. Here’s the nerfs first:

  • Timbersaw
    • Strength gain reduced from 2.1 to 1.8.
  • Death Prophet
    • Base strength reduced by 1.
    • Spirit Siphon base health drain reduced from 16 to 14.
  • Terrorblade
    • Metamorphosis mana cost increased from 50 to 100.
    • Metamorphosis no longer lingers after reincarnation/death.
  • Faceless Void
    • Time Dilation mana cost increased from 50 to 75.
  • Elder Titan
    • Astral Spirit vision reduced from 450 to 400.
  • Beastmaster
    • Boar experience bounty increased from 59 to 60/70/80/90.
  • Riki
    • Blink Strike damage reduced from 60/80/100/120 to 55/70/85/100.

Now the buffs:

  • Outworld Devourer
    • Astral Imprisonment damage increased from 75/150/225/300 to 100/175/250/325.
    • Arcane Orb intelligence duration increased from 60 to 80.
  • Ogre Magi
    • Bloodlust mana cost reduced from 75 to 50.
  • Meepo
    • Agility growth increased from 1.9 to 2.2.
  • Visage
    • Stone Form (Familiar) icon.png Stone Form cooldown reduced from 26 to 20.
  • Silencer
    • Arcane Curse damage increased from 14/21/28/35 to 14/22/30/38.
  • Brewmaster
    • Hurl Boulder damage increased from 50 to 50/100/150.
    • Dispel Magic damage to illusions and summoned units increased from 500 to 850.
  • Legion Commander
    • Press the Attack attack speed bonus increased from 60/80/100/120 to 65/90/115/140.
  • Sniper
    • Turn rate improved from 0.6 to 0.7.
    • Night vision increased from 1000 to 1100.
  • Warlock
    • Warlock’s Golems health increased from 900/1350/1800 to 1000/1500/2000.
  • Bloodseeker
    • Thirst bonus rescaled from 10/20/30/40% to 16/24/32/40%.
  • Zeus
    • Lightning Bolt mini-stun increased from 0.1 to 0.2.
  • Centaur Warrunner
    • Stampede slow duration increased from 1.5 to 1.8.
  • Shadow Fiend
    • Movement speed increased from 310 to 315.
  • Treant Protector
    • Living Armor cooldown reduced from 32/26/20/14 to 30/24/18/12.
  • Pudge
    • Dismember strength based damage increased from 30/40/50 to 30/45/60%.
  • Sand King
    • Sand Storm cooldown reduced from 40/30/20/10 to 34/26/18/10.
    • Epicenter manacost reduced from 175/250/325 to 150/225/300.
  • Magnus
    • Empower cleave AoE increased from 225 to 240.

The full list is over on the full Steam update. The patch is now live, and a few extra behind the scenes bits were noticed by datamining, as detailed on Reddit. These include a possible new hero, Underlord, who Legion Commander is not a big fan of.