Quake Live trailer marks Steam release and proves existence of mutants

Survival racer Distance coming to Early Access this fall

The Masterplan breaks into Steam Early Access

Dragon Age 3: Inquisition

Dragon Age: Inquisition now at the stage where the "big cuts happen", says Gaider

This horned fella has edged into a screenshot to ensure he avoids the Dragon Age: Inquisition cuts. Cunning.

Dragon Age: Inquisition is a huge game, we’ve been told. Ginormous. But inevitably, it’s about to get a bit smaller. Six months out from a finally-confirmed release date, it’s about to hit alpha - and then the topiary begins.

“This is a pretty stressful time for everyone,” writes BioWare Edmonton chief writerman David Gaider on his blog. “Every cut feels like it’s reducing the overall quality of the game, until there are so many of them you feel like you’re producing a piece of crap - until you remind yourself that every game goes through this, and the alternative is shipping late or not at all.

“It’s not a process that any fan will truly understand.” 

Dragon Age 3, as we’re not officially allowed to call it, will soon be ‘content complete’. Gaider and his writing team currently have a small window of opportunity to smooth the edges around cut quests with tricksy words - but once the game’s in alpha, it’ll be all snipping, “without any ability to really work around [cuts] for the sake of logic or flow”.

“The writing team is mostly out of the pool insofar as voiced dialogue goes, so the last of it can go through the pipeline and get edited, recorded and localized before being passed on to the cinematics people,” explained Gaider

At this juncture, his team are mostly working on codex entries, item and talent descriptions and the like - all the little wordy bits that constitute the game.

“Still, we have to handle all bugs that come our way, and be responsive to any cuts that are occurring,” said Gaider. And then the traumatic phase of serious cutting begins - a process Gaider notes fans are most often “oblivious” to.

“They’re usually harping on what color the sails should be while the hull is rapidly leaking water,” he said. “Which is a strange dissonance from our perspective, let me tell you.”

Oo-err. Remember, though: this is how games are made. This still looks every bit the sequel Dragon Age: Origins never quite got, don’t you think?

Inquisition is out on October 7.

Cheers, VG247.

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Shriven's picture
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Subtly lowering your expectations!

They are talking all the right things this time. This will be my only day one purchase this year Simpley because of the "Dragon Age Keep" thing which will enable me to remake the DA:O saves (A game I played to death multiple times) and not force me to play DAII (A game I despise more than any other) to create a save file from it.

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Lunatitch's picture
42

You mean this is the part where they cut stuff out of the finished product so they can sell it to you as DLC?

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DwarfJuggler's picture
8

Yes and no. Tangents and story pieces that sound good to include but aren't fully polished yet will be trimmed away from the final release to meet deadlines. Every game goes through this usually in some way or another. DLC as annoying as it can be is a way for them to revive these hacked away parts that would otherwise have gone unplayed.

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NihlusGreen's picture
71

Exactly, Day 1 DLC incoming

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