Vlambeer is selling Nuclear Throne via Twitch and thinks you should buy it there

Hearthstone review

World of Tanks 9.0 throws players back in time with a Historical Battles mode

Elders Scrolls Online megaservers allow PC and Mac to play together; consoles kept separate

While the Elder Scrolls Online may be coming to consoles, they won’t be enjoying the multiplatform love in that we PC players will. According to the game’s Twitter account the server tech underlying the game “will allow PC/Mac players to play together”, while “Xbox One & PS4 players will have distinct megaservers”.

Don’t you wish all these different megacorporations could just get along so that we could tear each other apart in games?

Login or Register
1
+1
-0
Leitheudhen's picture

I don't know how many armor and weapon combinations are in this game, but I hope for x20 more than Skyrim and previeous games. and maybe special bonuses for mixing armor, instead of bonuses for a complete armor set. And maybe a special trigger from switching weapons for quick actions. Like from archery to greatsword. Hot-keys (Y,G, or V) ??? I know that this string is for something else but I wanna get this out there.

0
+0
-0
avatar

I like this. As a console gamer firstly - PS3 specifically - it's clear that there's some differences (generally speaking) between platforms and who plays online there. For example; we all know that the Xbox 360 attracts the dumbest, loudest brodudes. So if you want to play Elder Scrolls Online with misogynist, racist, Mountain Dew suckers, play on XBone. PC players are easily the most hardcore - a lot of people seem to have headsets and actually communicate a lot online. Their experience is probably going to be most immersive. PS3 players are super quiet and generally polite; I've had people communicate more online in PS3 games with shooting or honking horns on vehicles (to get other players to look at stuff) than actually typing anything or saying anything with headsets.

 

The experiences are going to be different. Might as well keep the platforms separate then. If, in a few years, it turns out that the differences are negligible, they can always merge the servers together, right? But it's good to keep 'em separate and see what happens on each platform.

PCGamesN

Hearthstone review

Vlambeer is selling Nuclear Throne via Twitch and thinks you should buy it there

World of Tanks 9.0 throws players back in time with a Historical Battles mode

George, meet George: Broken Sword 5's two halves are united

Final Fantasy XIV boasts 2 million registered accounts, causing moogle habitats to shrink

PCGamesN

Hands on with Nosgoth

War of the Vikings leaves Early Access and lands on our shores

Wildstar reveals Warplots: giant battlestations to ride into 40 vs 40 PvP fights

The gaming habits of the wild Steam user

Call the midwife: Chaos Reborn has been successfully Kickstarted, and then some

World of Warplanes is 10% as popular as World of Tanks - but Wargaming are "very happy"

Guild Wars

Guild Wars 2's April Feature Pack will improve the quality of life in Tyria

Towering inferno: Defense Grid 2 finally has a proper trailer

Do you think I'm lion: Snoop Dogg to contribute z-speak to Call of Duty: Ghosts DLC

Mouse-mounted keyboard-and-joystick device hits Kickstarter goal ten times over

Spelunky world record broken once again - record breaker plans on topping it

PCGamesN

Embrace the Chaos: X-Com creator Julian Gollop on independence and the trouble with Ubisoft

Star Citizen hits $42 million in funding; Chris Roberts brings out the towels

Don't lose your towel: Grail to the Thief is an adventure game for the blind inspired by Hitchhiker's Guide to the Galaxy

The curse is winning: physical version of Dark Souls 2 delayed for a week in the UK

Who cares about Facebook? 25,000 second-generation Oculus Rifts sold