Warlock 2: The Exiled review

This way lies madness: Gaslamp Games and Clockwork Empires

The Elder Scrolls Online review

Elder Scrolls Online video shows 20 minutes of in-game footage

The main takeaway from the 20 minutes of in-game footage below is that the MMO iteration of the Elder Scrolls franchise is going to be mix of the familiar and the unfamiliar, both in terms of tropes of the game and tropes of the MMORPG genre.

We see the return of icons that are now canon for the series, such as the same open eye/closed eye stealth symbol, and the mighty mud crab, too, makes an appearance, but, except for in mods, I’ve not seen my Skyrim characters dance before.

Update: One of Zenimax's infinite dragons seems to have already got to the video and plucked it from Youtube. Thoughts on the footage and some screenshots remain, though.

Update 2: Aaaaand it's back again.

As captured footage goes, it’s not the liveliest of affairs. I’d have liked to have seen fewer than the seven minutes of ‘I’m on a boat’ video that we did but we do get a good spread of what to expect as players of the game. There are no hovering quest icons over NPCs but we can set the interface to show friendly NPCs, highlighting those most likely to need our aid; we’ll be managing health, mana, and stamina in our fights against the local fauna; at about 12 minutes in we also see something of how developer Zenimax Online hope to make MMO combat their own, adding in the block technique from the Elder Scrolls games and not leaving dodges and deflections up to unseen dice rolls.

It seems to be a fine halfway point between the single player Elder Scrolls games, and all the interactivity they provide, and the genre-defining MMORPGs, with all the automation of combat and simplicity of quest narrative that they incorporate. Without getting my hands on the game it’s impossible to say how enjoyable it is to play but Tim, who previewed The Elder Scrolls Online last month, loved it.

Oh, and also, underwear:

 

Login or Register
0
+0
-0
Shriven's picture

Oh no...

 

Dear MMO developers.

 

Do not try to please everyone. The game will be bland, uninspiring and unoriginal. Either please the few hardline mmo players who will be pay you for years, or the casual mmo players. That way, people will know what they are getting.

 

By trying to please everyone, you satisfy noone.

 

 

*Sits on fence waiting for beta code*

Elder Scrolls

The Elder Scrolls Online review

Elder Scrolls Online duping bug is wrecking game economy. Zenimax shut down guild bank

The Elder Scrolls Online fansite creates a trading system because ZeniMax Online won't

Zenimax send in pest control to squish The Elder Scrolls Online's progression halting bugs

Craglorn is The Elder Scrolls Online's first Adventure Zone, and it's not for riffraff

The Elder Scrolls Online wants to remind you it's launching today with a flashy trailer

Elder Scrolls

The Elder Scrolls Online review in progress

The Elder Scrolls Online is out today. Guess how many mudcrabs you'll need to shoot to top level 50?

Bethesda "didn't mandate" Elder Scrolls Online subscription; "It was a mutual decision"

Things to do when you're 50: The Elder Scrolls Online Edition

Todd Howard praises "passion and dedication" of Zenimax Online as Elder Scrolls hits third decade

The Elder Scrolls Online release schedule unfurled ahead of April 4 launch

Elder Scrolls

Make like the Daedra and swarm The Elder Scrolls Online in our beta weekend giveaway

The Elder Scrolls Online's first microtransaction will be a horse

The Elder Scrolls Online will launch "lag-free" promise Bethesda

Nords are niche: Elder Scrolls Online is not an MMO for "everybody who plays games"

This weekend's Elder Scrolls Online beta event unveils the Imperial race

In The Elder Scrolls Online, crafted gear will be "slightly better" than its found equivalent

Elder Scrolls

Elder Scrolls Online beta first impressions: a familiar world made foreign

Elder Scrolls Online to be lovingly cluttered with more items

Nostalgia trip: Skywind ‘Road Most Traveled’ trailer takes us through Morrowind’s first quest

PvP macro abuse upsets Elder Scrolls Online beta players

The $15 question: Bethesda will "continually work to prove" Elder Scrolls Online sub is worth it

The Elder Scrolls Online nearly had a "dynamically generated" soundtrack