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Bethesda open Montreal studio to help Todd Howard and co. build “new games”

Fallout Shelter

In the years since Morrowind became a surprise Xbox hit, Bethesda have engaged in rather more modest expansion that you might expect from the developers of the most popular sprawling sandboxes around. Just 100 people made Skyrim, compared to Rockstar’s 1000+ for GTA 5.

This is significant, then: Zenimax have opened a new Montreal studio under the Bethesda name, to help out Todd Howard and friends in the console, mobile and PC departments.

Looking to get more out of your Bethesda-boxes in the meantime? These are the best Fallout 4 mods.

“We’ve worked with some very talented developers in Montreal for a long time, and decided it was time to open a studio there,” said exec producer, game director and teddy-bear-hurler Todd Howard. “It’s exciting to think about the new games we’ll be building together.”

The Montreal team is already 40 developers strong, and it looks like the heart of that team comes from Fallout Shelter’s Behaviour Interactive. The studio is led by Yves Lachance, Behaviour’s former senior vice president of publishing.

“Our collaboration with Bethesda Game Studios has been an exhilarating and memorable journey already,” said Lachance. “We are thrilled to be launching the studio in Montreal and contributing our city’s great game-making talent to the kind of games that Bethesda Game Studios is known for.”

Look forward to capturing all of Three Dog’s radio towers. I’m kidding! I’m kidding. Even a follow-up to Fallout Shelter would be a very fun thing to have. How long were you distracted by radroach infestations on your phone?

Bethesda are still hiring and all, so if you want to be a quest designer, hop to it.