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Something’s spreading through Ubisoft, it’s excising useless rot like the po-faced Assassin’s Creed in favour of pirates and swashbuckling, Beyond Good and Evil 2 is getting closer to release with each passing day, and, now, we learn that Power Glove are scoring Far Cry 3: Blood Dragon. Power Glove!

Plus, the latest screens show a game dripping with 80s love, there are vibrant greens and blues, lasers, lens flares. My goodness it’s glorious

Australian duo Power Glove - not, as I previously thought, the American power metal insturmental band Powerglove - are scoring the new expandalone, which we still only know a little about.

Some of the tracks Power Glove have written for the game have appeared on their Soundcloud page:

It sounds damn good.

It looks pretty great too:

Rockets with "Danger" written on them!

Gun-holding gauntlet covered in bright green lights!

Soldier casually leaning against a crate!

Shotgun that fires sparklers!

Purple cabling!


If this is a sign of things to come for Far Cry 3, with individual projects styled wildly differently to the original game being released as regular expansions, then this could be a unique move for a big developer. A unique and excellent move. It approaches something like what the Bioshock franchise could become, the name simply acting as a rough schema of what game to expect but with the setting, influences, and themes shifting between titles.

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Power Glove is awesome. This whole thing is awesome, although it's no dinosaur themed expansion pack. It's clear that that's not off the table though, if Ubi Soft's Far Cry 3 is going to be this insane and totally fun about their DLC for the game:) I'm happy with this; so happy. Megapublishers don't do things this cool ever. Bravo Ubi Soft.


The only other thing I would love to see here would be 8-bit style cutscenes. Like the kind in Ninja Gaiden, Shatterhand or Oniken. With "box art" like this (can a digital game even have "box art"?), it's kind of begging for it. And Ubi Soft does have some good sprite artists; like the guys at Ubi Soft Montreal who started Scott Pilgrim, or the guys at Ubi Soft Shanghai who finished it.


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