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Rally Point: Napoleon Special; “it was the game that Empire should have been” says Creative Assembly’s Tim Heaton.

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Rally Point: Napoleon Special; “it was the game that Empire should have been” says Creative Assembly’s Tim Heaton. The latest edition of Creative Assembly’s Rally Point vodcast is now available, with a behind-the-scenes look at Napoleon: Total War to celebrate the release of all the retailer exclusive and collector’s edition DLC on Steam. It’s packed full of little tidbits about the games - for example, Lead Writer Mike Brunton revealed that the typical Total War game features between 150,000 and 300,000 words. And that they’re not all ‘chaaaaaaarge!’ You can watch the video after the cut.

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Creative Assembly Studio Director explains how Total War gets a 9/10 score every time

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Creative Assembly Studio Director explains how Total War gets a 9/10 score every time It’s striking, looking at Metacritic’s bank of Total War scores, how consistent the team is. Creative Assembly’s boardgaming baby rarely pushes past 92%, except in the hands of fanboys, but rarely drops below 80 either. The company seems to have found a sweet spot, where reviewers find enough to keep them happy in each new iteration - without overegging the formula so much that the next games is a disappointment. So how does the Creative Assembly do it?

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