
Steam trading cards are currently in beta, and they’re really weird. An adjacent but separate system to achievements, they land silently in your Steam inventory as you play. Some are earned in-game, others through trading, and all can lead to rewards when you have a full set - Steam XP, emoticons, backgrounds, and occasional discounts.
Bar an arbitrary Friends list cap, our Tim found the new system to be fun and friendly. But that was before today’s addition to the Trading Cards FAQ, which reveals a direct correlation between cash spent in free-to-play games and cards earnt.
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Free games with in-app purchases are facing investigation by the UK’s Office of Fair Trading into whether children “are being unfairly pressured or encouraged to pay for additional content”. The Office of Fair Trading will be focusing on free “web and app-based games” that offer “upgraded membership or virtual currency such as coins, gems or fruit.”
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Chris Sigaty, StarCraft 2's production director, told Eurogamer that Blizzard were still "actively working" on Blizzard All-Stars, and that their priority now was "to pull off a game with a different business model than StarCraft 2 [because] StarCraft 2 is a box. We intend to do something different with the business model in Blizzard All-Stars, something more closely resembling the other types of games in that genre, the MOBA-style games that are out there."
Blizzard All-Stars is the company's own take on the Dota-inspired MOBA genre and this very much suggests it will follow a similar business model to League of Legends and Dota 2, making it Blizzard's first free-to-play title.
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Bioware have begun selling extra character slots to free-to-play players. Previously those players without a subscription were limited to two characters per server but not, for 600 cartel points, they can buy many many more.
This change came in today's patch, which also brought a couple of bug fixes you might want to check out in the notes below.
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