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Old School Runescape sees the browser MMO dialled back to 2007

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Old School Runescape sees the browser MMO dialled back to 2007I remember 2007’s Runescape. That was about the time I’d look over my younger brother’s shoulder as he eyed his homework distrustfully - knowing fine well that somewhere in another tab, cardboard Flash people were hacking at rocks or each other with lead-grey pickaxes.

Since then, the game has moved on in hops (more quests), skips (combat system upgrades) and jumps (a fundamentally new graphics and audio engine). But nostalgia comes even to the young, and today sees developers Jagex launch early access to Old School Runescape.

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Player-Owned Ports expansion introduces pirate recruitment program to RuneScape

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Player-Owned Ports expansion introduces pirate recruitment program to RuneScapeI’ve never tried to round up enough pirates to staff a ship with - it’s a tricky life for startups in the current climate - but if I did I’d want to do so from the comfort of my own port. That, and the ability to lead your new friends into previously undiscovered Eastern Lands, is what RuneScape’s new high-level expansion is offering.

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Runescape hits 200 million registered players

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Runescape hits 200 million registered players

RuneScape's just hit - yes that Runescape - has just hit 200 million registered players, which makes the eleven year old Cambridge-developed MMO the "most played online game in history, dwarfing the sales of FIFA and the Call of Duty series combined". Honestly yes, that RuneScape. The plucky pioneer of online fantasy clicks has been quietly amassing an impressively lengthy list of players. Jagex claim that in total, those 200 million players have racked up more than 443 billion minutes of gaming since RuneScape's launch in 2001 - that's one and a half days each.

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The Longest Game: The Making of RuneScape

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The Longest Game: The Making of RuneScapeTo call Jagex an odd developer, would be an understatement. They’re the largest developer in the UK, but many gamers haven’t heard of them. In the eleven years they’ve been around, they’ve worked on just one notable game - RuneScape - which was released before they existed as a company. And they’re about to sign up their 200,000,000th user account, which must be more than any other game. We caught up with them to find out how the game was made, how they’ve changed it over the years, and how you keep working on the same game for over ten years.

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