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UPDATED: Valve business director Jason Holtman leaves as Valve staff 'let go'.

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UPDATED: Valve business director Jason Holtman leaves as Valve staff 'let go'.Valve have let go a number of staff on Tuesday, including their widely respected director of business Jason Holtman. Alongside Holtman, Gamasutra are reporting that as many as 25 staff have left the company in what are described as “group layoffs". The group also includes Jeri Ellsworth, who had been openly working on prototype hardware and controllers, and who tweeted earlier today that she’d “been fired."

Valve have yet to comment on the staff changes, however a quick comparison of their current staff pages show with a cached version from January 20th shows that at least nine staff have been removed from the page since then. Speculation on Gamasutra suggests that ‘up to 25 staff have been let go.'

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Valve open to the idea of modders charging for their mods; considering how to distribute films made in Source Filmmaker

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Valve open to the idea of modders charging for their mods; considering how to distribute films made in Source FilmmakerWith the Steam Workshop, Greenlight, the Source Filmmaker and the billing controls built into Steam already, Valve have all the plumbing in place to effect a major change within PC gaming: to allow amateur creators to charge for their work. They’ve already taken some steps towards that with the community workshop for Team Fortress 2 and DOTA 2, but we asked Valve’s Jason Holtman if they’d be willing to go further in providing a platform for modders to charge for their work.

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Valve dismiss platform exclusives: “places to put your content shouldn’t be limited by exclusives”

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Valve dismiss platform exclusives: “places to put your content shouldn’t be limited by exclusives” You can buy Portal, Left 4 Dead and Half-Life on the Xbox and PS3. Compare that to Forza, Halo: Reach or Uncharted: it’s far to say that Valve’s attitude to platform exclusives is extremely different to what you’d get from Microsoft or Sony. We had the chance to ask Jason Holtman at the Develop Conference why Valve choose not to pursue Steam exclusives like their console competitors.

His answers says a lot about why Steam is so well regarded within the games industry; and it makes sense given Valve's interest in putting Steam on your television.

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Valve on Steam Big Picture Mode: “It’s coming. Soon.”

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Valve on Steam Big Picture Mode: “It’s coming. Soon.” Steam Big Picture Mode is a long teased thing of mystery. Announced over a year ago at GDC 2011, the mode should allow PC gamers to play, start and interact with their Steam games using a gamepad and TV friendly interface and. But it’s been kept under wraps by Valve since the announcement.

Speaking to PCGamesN at Develop, Valve’s Jason Holtman explained that a reveal is close. “It’s coming. Soon."

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Valve “don't have plans to change” after European Court of Justice ruling; offers perspective on UK Steam game withdrawals

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Valve “don't have plans to change” after European Court of Justice ruling; offers perspective on UK Steam game withdrawalsIn the last week the European Court of Justice ruled on a case that could have massive implications for digital game sales in Europe. In the case, the court ruled that a publisher “could not oppose the resale of used licenses" in effect paving the way for a market in used downloaded games.

When PCGamesN asked about Valve’s response to the ruling at the Develop Conference in Brighton, Valve’s Director of Business Development Jason Holtman offered a concise response: “we don’t have any plans to change". When pressed, he repeated the phrase: “we don’t have any plans to change."

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