The Sims 4: three things EA need to change
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EA recently announced a new Sims game called The Sims 4. If you don't know about The Sims, it's a dollhouse simulator in which you spend two hours sculpting a slightly more attractive version of yourself before clicking on a postman enough times that they'll agree to have sex with you. I'm a big fan of the series and its many expansion packs, from the one that added branded H&M clothing to the one that added branded IKEA furniture, so naturally I was excited to hear that EA were working on a fourth The Sims game. Details are thin on the ground however, so I've put together my own wishlist. Here are three things I'd like to see added to The Sims 4.
Patch 5.0.4 goes live this week, prepping World of Warcraft for the upcoming Mists of Pandaria expansion by introducing a whole host of dizzying new changes. This is an industrious patch, overhauling classes with its fresh new talent system, new animations, a crisp new character slot, AoE looting, tweaked XP requirements, account wide mounts and pets, and more. So much more. As ever, weekly EU server maintenance begins tomorrow - so expect 5.0.4 to slink into your life then.

I was two years too late with Pokemon. I didn’t have a Gameboy at the time, and it was two years of pleading before my parents finally acquiesced and got me one. But by then it was too late. All my friends already had MewToo, and they just didn’t care when my Squirtle turned into a Blastoid. I was despondent. You can avoid a similar fate, because 






































