
I was careful, let me assure you of that. God knows I took my time. But by the time I’d hopped, skipped and temporally jumped my way through Dunwall, I’d been credited with at least two murders that I couldn’t for the life of me remember committing. Fortunately I’d caused an accident with an errant guard and a bomb back in the prologue, and didn’t retain any pretensions of a clean playthrough. But given Dishonored’s meticulous approach to score-keeping, an even slightly wonky mission stat kill list is unforgivable.
This week’s Steam update is partly about that: fixing the rare occasions when the game declares deaths unwarranted. But it’s also about Dunwall City Trials, the challenge mode released in December that’s still, for a few more days, the game’s only expansion to date.
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Dishonored was all about revenge, or justice, I think. It’s been a while since I’ve thought about it. It was a game about a man, Corvo, who was so angry that he literally couldn’t speak, so instead he expressed his feelings by stabbing men and throwing them off ledges, which is probably healthier than bottling them up. The feelings I mean, not the men.
In The Knife of Dunwall however you play as Daud, tangential antagonist of the original game, who is tormented by remorse having prostituted himself to the Lord Regent by assassinating the Empress of Dunwall, thereby triggering the events of Dishonored. Daud talks a lot. Daud has a flapping tongue and a ticking brain, which makes this DLC feel altogether different in contrast to the unsettling silence of the original. It feels chattier, Daud feels more like Garrett, so the game feels more like Thief.
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A screenshot yesterday let us know that our DLC journey in the jet-black shoes of blink-prone assassin Daud would begin with the killing of the very Empress we were tasked to protect in the game proper. A press release today reveals what’ll happen next - a personal tale of redemption, to be told in single-player across April’s DLC, The Knife of Dunwall, and its planned follow-up, The Brigmore Witches.
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Dishonored’s second DLC pack will see the player don the exquisite cracked leather gloves of Empress-killer Daud in a new story-driven campaign. This much we knew. What we didn’t know is that we’d actually be doing the Empress-killing ourselves.
Update: A tweet from the official Dishonored account promises more news tomorrow.
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“GAME OF THE YEAR!," booms host Samuel L Jackson, before holding a long, wistful gaze with somebody in the 177th row. We're at an alternate version of coarse US award-chute the VGAs that exists only in my head, and Dishonored is cleaning up.
“Game of the motherfucking year," he sighs, swearily. He’s sitting now, cross-legged on a sticky, black stage. His anguished expression suggests he’d like the sticky blackness to open up and swallow him whole. “Sheee-it. But it won’t change a goddamn thing."
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