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Rumour has it that Arkane's Dishonored 2 has boarded a plague ship bound for E3 2014

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Rumour has it that Arkane's Dishonored 2 has boarded a plague ship bound for E3 2014

Dishonored 2 is in development at Arkane, according to somebody with a photo of a TV screen. That’s not entirely a surprise: since Bethesda’s Pete Hines started making positive noises, an Arkane-developed Dishonored 2 has been the worst kept secret since “Corvo didn’t kill the Empress".

What’s more surprising is just how soon it’ll be upon us. The photograph indicates that we should expect a “full reveal" at E3 in June this year.

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Arkane adopt CryEngine for their new thing

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Arkane adopt CryEngine for their new thing

One of the consequences of not really understanding how game technology works is that we talk quite a lot about the feel of things. So it was last year that the PCGamesN chatroom became briefly preoccupied with Dishonored’s modified Unreal engine, and how it really felt like Source. Like Half-Life 2 - Episode 4 of which Arkane were once rumoured to be working on - Dishonored’s look was lean and economic. Its energy was spent in all the right places.

Hopefully Arkane will manage the same with their new adopted platform, the tech with all the tessellated toads, CryEngine.

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Dishonored co-creative director "hopeful" for future of complex, PC-like multiplatform games

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Dishonored co-creative director "hopeful" for future of complex, PC-like multiplatform games

It can be a little disheartening to look at the broad sweep of immersive sim development. Is Dishonored really a decade and a half’s advancement away from Thief? And what on Earth was going on in those eight years between Deus Exes?

Arkane founder Raphael Colantonio has a more positive outlook on the shape of complex action game development. After a dip in the ‘00s, he believes the public appetite for games like Dishonored will only increase.

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Arkane "ramping up" for "next-gen development" post-Dishonored

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Arkane "ramping up" for "next-gen development" post-Dishonored

Did you know? By the time Dishonored: Game of the Year edition rolls up in October, its parent game will have been around for a whole year. I feel as if greatness has somehow been normalised in the interim.

Arkane Studios, meanwhile, have become the new darlings of the games industry. They’re currently “ramping up on what comes next", say Bethesda. “Next-gen development".

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Dishonored: Game of the Year edition is aptly named, due in October

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Dishonored: Game of the Year edition is aptly named, due in October

You could make a pretty convincing argument in defence of the box art for Dishonored’s Game of the Year edition. Its contours, see, reflect the fact that Dunwall is as much about place - the sense of it, the atmosphere of it, the navigation of it - as it is about people. Dunwall is the face of Dishonored, is what you might say.

It wouldn’t stop it looking a bit rubbish, though.

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Hey there, Delilah: eight astonishing in-game paintings from Dishonored's Brigmore Witch

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Hey there, Delilah: eight astonishing in-game paintings from Dishonored's Brigmore Witch

Adolf Hitler’s rejection from the Vienna Academy of Art has become one of history’s ultimate What Ifs. Who knows, goes the thought, how things would’ve turned out had he been accepted?

The same can’t be said for Daud-hating Delilah, murderous witch and fictional antagonist of Dishonored’s last chunk of DLC. Because if she had applied to Dunwall’s local art school, she’d undoubtedly have got in. Check out her work below.

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Arkane pull off Coldridge Prison break-out live at QuakeCon in Brigmore Witches DLC showcase

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Arkane pull off Coldridge Prison break-out live at QuakeCon in Brigmore Witches DLC showcase

How closely does the name ‘Brigmore Witches’ resemble that of B*Witched, the ‘90s Irish girl group? Not that closely, actually, but just enough that I can’t now seem to claw their songs and freeze-frame-jump promo shots out of my head.

Fortunately, there’s 40 minutes of Dishonored DLC footage to hand with which to flush them out.

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Dishonored’s Brigmore Witches DLC teased with in-game adverts and doomy diary

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Dishonored’s Brigmore Witches DLC teased with in-game adverts and doomy diary

In just under three weeks, Dishonored’s last planned slice of DLC will be plated up and served hot on Steam. In the meantime, we’re stuck in one of those elastic never-want-it-to-end, can’t-come-soon-enough fidgety periods. To ease the ear-popping pain of temporal fluctuation, Bethesda bring artwork freshly ripped from the walls of Dunwall, and a journal entry nabbed from the desk of somebody who was probably standing right there.

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Dishonored: The Brigmore Witches is the game’s last DLC, will put you at the mercy of Corvo

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Dishonored: The Brigmore Witches is the game’s last DLC, will put you at the mercy of Corvo

The Brigmore Witches will see an end to not only Daud’s tale, but also our dalliance with Arkane’s stellar first-person sneaker, my game of the year, Dishonored. On August 13 the developers will move onto other projects, and we’ll come face to mask with a very familiar assassin and one-time Royal Bodyguard: Corvo Attano.

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Dishonored: The Brigmore Witches DLC brings a hoarse man to water in concept art

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Dishonored: The Brigmore Witches DLC brings a hoarse man to water in concept art

Where’s Daud’s Amphibian Feet Flaps upgrade at? We spent a good portion of The Knife of Dunwall in and among the drowned architecture of the Flooded District, and it doesn’t seem the (potentially) reformed master assassin will even have time to rinse those lovely leather gloves before wading out again in pursuit of the titular Brigmore Witches. Soggy.

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Elder Scrolls Online, Wolfenstein and Dishonored will lead QuakeCon from August 1

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Elder Scrolls Online, Wolfenstein and Dishonored will lead QuakeCon from August 1

QuakeCon is coming, and it sees (mostly) in first-person. Once John Carmack finishes the two-hour techno-babble ritual necessary to sustain id Software’s bewilderment-powered monster rigs, he’ll hand over to a who’s who of top Bethesda developers: Arkane, Tango Gameworks, Zenimax Online and Starbreeze alumni MachineGames.

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Dishonored sequel still on the cards, say Bethesda; "We try not to wade into anything as a one-off"

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Dishonored sequel still on the cards, say Bethesda; "We try not to wade into anything as a one-off"

Arkane last spotted Bethesda man of marketing Pete Hines lining up Dishonored accolades in their Austin, Texas office car park to spell out the word ‘sequel’. Or so Hines’ comments last year would suggest. “We clearly have a new franchise," he proudly proclaimed at the time.

In a recent chat with IGN, he seemed every bit as enthusiastic - and suggested that the future of the series lies in the hands of Arkane alone.

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Dishonored 1.3 update fixes kill stat bugs, straightens out Dunwall City Trials

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Dishonored 1.3 update fixes kill stat bugs, straightens out Dunwall City Trials

I was careful, let me assure you of that. God knows I took my time. But by the time I’d hopped, skipped and temporally jumped my way through Dunwall, I’d been credited with at least two murders that I couldn’t for the life of me remember committing. Fortunately I’d caused an accident with an errant guard and a bomb back in the prologue, and didn’t retain any pretensions of a clean playthrough. But given Dishonored’s meticulous approach to score-keeping, an even slightly wonky mission stat kill list is unforgivable.

This week’s Steam update is partly about that: fixing the rare occasions when the game declares deaths unwarranted. But it’s also about Dunwall City Trials, the challenge mode released in December that’s still, for a few more days, the game’s only expansion to date.

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Hands on with Dishonored: The Knife of Dunwall

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Hands on with Dishonored: The Knife of Dunwall

Dishonored was all about revenge, or justice, I think. It’s been a while since I’ve thought about it. It was a game about a man, Corvo, who was so angry that he literally couldn’t speak, so instead he expressed his feelings by stabbing men and throwing them off ledges, which is probably healthier than bottling them up. The feelings I mean, not the men. 

In The Knife of Dunwall however you play as Daud, tangential antagonist of the original game, who is tormented by remorse having prostituted himself to the Lord Regent by assassinating the Empress of Dunwall, thereby triggering the events of Dishonored. Daud talks a lot. Daud has a flapping tongue and a ticking brain, which makes this DLC feel altogether different in contrast to the unsettling silence of the original. It feels chattier, Daud feels more like Garrett, so the game feels more like Thief.

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Dishonored’s The Knife of Dunwall DLC officially announced for April 16

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Dishonored’s The Knife of Dunwall DLC officially announced for April 16

A screenshot yesterday let us know that our DLC journey in the jet-black shoes of blink-prone assassin Daud would begin with the killing of the very Empress we were tasked to protect in the game proper. A press release today reveals what’ll happen next - a personal tale of redemption, to be told in single-player across April’s DLC, The Knife of Dunwall, and its planned follow-up, The Brigmore Witches.

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Jeremy's game of the year is... Dishonored

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Jeremy's game of the year is... Dishonored

“GAME OF THE YEAR!," booms host Samuel L Jackson, before holding a long, wistful gaze with somebody in the 177th row. We're at an alternate version of coarse US award-chute the VGAs that exists only in my head, and Dishonored is cleaning up.

“Game of the motherfucking year," he sighs, swearily. He’s sitting now, cross-legged on a sticky, black stage. His anguished expression suggests he’d like the sticky blackness to open up and swallow him whole. “Sheee-it. But it won’t change a goddamn thing."

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Dishonored DLC Dunwall City Trials is out already on Steam

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Dishonored DLC Dunwall City Trials is out already on SteamThere are two reasons I’m excited to play Dunwall City Trials. Firstly, it puts me in mind of Mirror’s Edge’s Pure Time Trials DLC, an exposed-brick jungle gym created with the sole intent of pushing the game’s key mechanics to their limits - utterly abstracted, assembled by level designers with fingers still hot from the digit-treadmill of full production. Secondly, it’s a chance to play with Dishonored’s finer tools for wanton murder away from its moral scorekeeping.

At time of writing, it’s been out for two hours and neither you or I are playing it yet. What’s up with that?

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Dishonored sales “far exceeding” Bethesda’s expectations: “We clearly have a new franchise”

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Dishonored sales “far exceeding” Bethesda’s expectations: “We clearly have a new franchise”Lots of people bought PC games during the Steam Autumn Sale this weekend, and lots of those games were Dishonored.

"We did terrific numbers again this past weekend, both in stores and on Steam, where Dishonored was listed as the #1 selling title over the holiday weekend," said Bethesda man of marketing Pete Hines. “And Dishonored has really sold well overseas."

I think he means us.

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