Inside GameMaker's mission to democratize Steam Greenlight, and find the next Super Crate Box: "This is not just about getting game developers to critique other game developers’ content."
Comment
GameMaker: Studio was among the first non-gaming software to be released on Steam three months ago - a tool for game development across all levels of ability, for ages 0-99. Or at least, from entry-level to wizened professional.It arrived with the ability to upload your completed game onto the GameMaker portion of the Steam Workshop for others to play and critique, with the eventual goal of developers getting their game into the Steam store. To show the seriousness of their intent, they’re offering a $1000 bounty to the top rated game on the workshop.








































