Grand Theft Auto V, Grand Theft Auto Shm-V. Rockstar's latest can wait, as modders are busily compressing the previous two games into one glorious, sort of broken whole. GTA IV: San Andreas is a total conversion mod for Grand Theft Auto IV, and ports the giant San Andreas map of Grand Theft Auto: San Andreas into its RAGE Engine powered sequel. It's just entered its third beta, surprisingly enough, which adds: "multiplayer, races, gang wars, improved Setup and Launcher, improved graphics, map, vehicles, sounds, peds, shaders, collision materials, timecycle and plenty of other improved stuff to check out." It's still early days for GTA IV: San Andreas, but the below video show strong progress.
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Despite Sid ‘Name-On-The-Box’ Meier’s willingness to return to the great monuments in his past - see 2004’s Pirates! and Civ IV expansion Colonization - EA’s golem-like grip on the rights for Alpha Centauri has seen the fan favourite fall into dust. Fortunately for the civilised world, one brave modder is turning Civilization V into Alpha Centauri, piece by piece, map by map.
Article submitted by: The_B
The first footage of the multiplayer mod for Just Cause 2. And we've not seen action this crazy since GTA:SA MP
It doesn’t matter how much you love or hate the meaty banquet of adventuring that the Skyrim Bethesda released offered, the longevity and real excitement, the culinary delights of the Michelin chefs, if you will, is to be found in the mod scene. It’s where people can make all sorts of utterly crazy changes to the game, inserting Crystal Palaces, entirely rejigging the game’s cities to make them a thief’s paradise, or just putting boobs everywhere. Wherever your tastes lie, you need to be able to manage, install, and run the mods without having everything collapse around you in a heap of contradictions and upsetting texture clashes.