What do Peter Pan, Dracula, Dr. Facilier, and Diablo II’s Assassin all have in common? They’re all imaginary people with a very specific, very cool superpower: their shadows are living entities that can move independently of their host, to aid or disrupt their intentions—just like League of Legends’ new champion, Zed.
Syndra makes me feel kind of stupid. Not in the sense that she gives me condescending looks or hesitates whenever I give her orders. I’m just constantly reminded while playing this new power-hungry mage that I’m not using her abilities to their full potential. Not even close.
League of Legends’ latest champion has six tails, 21 claws, one sword, and 298 teeth. Oh, and those teeth are yours. He ripped them from your corpse and wears them as jewelry.
If you want a full rundown of Rengar the Pridestalker’s abilities, look at his official profile. The TLDR version: he’s a big cat-man with strong melee attacks, minor stealth and CC, and a heart that longs for the jungle.
Draven, the fu-manchu looking bugger with the spinning axes and the permanent smile, fixed to his face in the kind of rigor mortis that only the truly evil can manage, has arrived in League of Legends. He’s an AD Carry, he moves around a lot, and he’s got a global ultimate. I can hear you salivating already, you disgusting summoner. Close your mouth if you’re going to do that, and let me tell you what I think of him.
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Along with the huge graphical overhaul of Summoner’s Rift, Riot have added Darius, Hand of Noxus, into the game. He’s a melee champion, and while it might be tempting to call him a tank, he’s more of a tank /slayer/. And he’s more of an overpowered bastard, in the current state of things.
There’s a problem inherent in making a new champion that Riot occasionally falls afoul of. Despite rigorous beta testing, and lots of experience making fair and balanced new additions, sometimes they let loose something that’s just too powerful for its own good. Incredibly fun, but in a way that just feels like a win button.
Varus has no kinetic abilities. He’s an artillery piece, in the vein of Xerath or maybe Urgot, except he’s an AD Carry, which means that he has to get in close to do his real damage. It’s an odd, initially baffling mix of ranged power and up close DPS that takes more than a little time to get your head around. He’s also a champion without a clear ability that takes preference over all others, the one you should max first, because they’re all kind of useful without being overpowered.