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Crytek announce "royalty free" CryEngine "as-a-service" subscription to undercut Unreal 4

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Crytek announce "royalty free" CryEngine "as-a-service" subscription to undercut Unreal 4

Blimey: engines haven’t changed so dramatically since ‘lectrics replaced steam locomotives. Just hours after Epic announced their monthly subscription for Unreal Engine 4, Crytek have revealed their own “engine-as-a-service" initiative for indies.

They’ve only gone and halved the price Epic are asking for, and all.

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Crytek confirms Linux support for the new Cryengine

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Crytek confirms Linux support for the new Cryengine

Crytek has confirmed that the new CryEngine will have full native support, spilling the beans in a teaser of what they’ll be showing off at GDC next week in San Francisco.

Alongside CryEngine working on Linux, the developer and publisher will be showing off the new Warface modes, Tower Raid and Capture.

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Warface Tower Raid video shows elevators are more fun with heavy machine guns

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Warface Tower Raid video shows elevators are more fun with heavy machine guns

As objectives go, stop a man from reaching the top of the building in his elevator is less than exciting. At least, that’s the case on paper. WarFace’s latest trailer proves it can be very very exciting if, as well as elevators, there are heavy machine guns, helicopters, mechs, and explosions.

WarFace continues to deliver on its ridiculous name with ridiculously fun levels.

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Warface has female models but they’re wearing far from adequate battlefield attire

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Warface has female models but they’re wearing far from adequate battlefield attire

Warface’s women are not kitted out for warfare. Bosoms bare to the elements and opting to leave the flack jacket at home to show off their figure, you can’t help but think Crytek may have made a mistake in listening to the community when it came to designing the lady characters.

“They wanted the women to be not what we would think of as realistic at all. Up to and including running round in high heels," Joshua Howard, the game’s executive producer, told Wired.

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Homefront 2 resurfaces in murky screenshots

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Homefront 2 resurfaces in murky screenshots

Since Homefront 2’s announcement in 2011, US oppression fantasy has come into vogue. No sooner has the White House been rebuilt than it’s been Down again. Los Angeles became embattled in that movie, Battle Los Angeles. And Call of Duty has topped its ‘tanks in Washington’ routine with an all-out American post-apocalypse. Will a regular old Korean intrusion on US soil hack it?

Crytek are certainly hoping so - they wrenched the Homefront IP from THQ’s death-grip last year, leaving a wad of cash in its place. And as these first two images reveal, production is still very much underway.

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Crytek reveals new CryEngine, doesn’t bother to number this one

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Crytek reveals new CryEngine, doesn’t bother to number this one

Crytek have announced that they’re to release a fourth version of their CryEngine, but they’ve decided not to slap a number ‘4’ at the end of it. The studio have said that future iterations of the engine will simply be called ‘CryEngine’ without any of that bothersome numerical business. Watch it in action in a trailer right here. 

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Warface trailered as closed beta slides into view

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Warface trailered as closed beta slides into view

Warface’s first closed beta was put to bed a good while ago now, and I’m actually really starting to miss it. There’s nothing new in what it does, exactly: nothing about its taste you couldn’t recreate in a cocktail with the right ratio of CoD and Counter-Strike and a little umbrella courtesy of the TF2 Item Workshop. But it became my go-to game for fast, fair thrills, without recourse to anything more powerful than a laptop.

Whassis, though? A new trailer powersliding its way around the corner, pouring rounds into my heart and surrounding chest cavity as it does so? Warface, you cheeky devil. Where have you been?

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Hackers may have gained "personal data" in Crytek site security breach

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Hackers may have gained "personal data" in Crytek site security breach

Crytek were forced to pull down four of their myriad websites this weekend after spotting that most unwelcome of guests roaming its floors: “suspicious activity". Since Friday the developers have been working to reinforce their URLs with extra-thick steel doors, and warned users via email that personal data might have stolen during the attack.

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Crytek pulls four of its sites following reports of “suspicious activity”

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Crytek pulls four of its sites following reports of “suspicious activity”

Crytek have pulled four of their websites from the interweb after they “became aware of suspicious activity". The move was done to protect the information of their users. In a further move to protect the folk accessing those sites, the next time you log into crydev.net or mycrysis.com you’ll be asked to change your password.

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Crytek CEO: “Team Fortress 2 is not a real free to play game, in a sense”

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Crytek CEO: “Team Fortress 2 is not a real free to play game, in a sense”

Crytek’s CEO Cervat Yerli’s been swung by free-to-play gaming, he’s pushing to have every future Crytek title run on the model - the first of which will be Warface, which Jeremy was very taken with last week. Though, Yerli’s not so keen on how Valve turned Team Fortress 2 into a free-to-play game: “Team Fortress 2 is not a real free to play game, in a sense.

“I kind of think it's a 70% free to play title. It's on the way to be there, it's a good model and it works for them, but there is still pay to win there and I don't like that."

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Far Cry 2 was “the whole wrong direction” for the series, says Crytek CEO

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Far Cry 2 was “the whole wrong direction” for the series, says Crytek CEOSo I’m listening back to my recording of the chat I had with Crytek’s Cevat Yerli, and there’s a bit that’s all creaking chairs and cleared throats. We’ve talked Warface, free to play and the saving of Vigil. I’ve been impressed by the clarity of vision of a man who talks about the future as if it’s already happened. Now there’s time for one more question, and I’m flipping through my notebook, looking for something I scribbled on the plane.

“Ah," I said. “Mmm. I wanted to ask you what you thought of Far Cry 3".

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Warface hands-on: inside Crytek's mission to liberate the military FPS

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Warface hands-on: inside Crytek's mission to liberate the military FPS

Over the course of two days with Trion Worlds in and around Crytek’s nanoshiny Frankfurt HQ, earlier this month, a strange thing happened. The name stopped being funny. Slowly but surely, this apparently accidental bottling of FPS creative bankruptcy in two short syllables was washed clean, to reveal the image of the game itself - a reimagining of the multiplayer FPS as ongoing service. Think Call of Duty reimagined by Riot Games - not harvested annually until the land turns barren, but nurtured, through updates big and small, over the next half-decade. That’s Warface. Or at least, what it might become.

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