Far Cry 3: Blood Dragon walkthrough trailer: pigs, murder and more CONFIRMED
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“Hello! And welcome to, er, the video that, is you’re watching right now, and - I’m Dean Evans, the creative director for Far Cry 3: Blood Dragon.”

“Hello! And welcome to, er, the video that, is you’re watching right now, and - I’m Dean Evans, the creative director for Far Cry 3: Blood Dragon.”

If you’ve read the premise for Blood Dragon, it’s likely your brain initiated automatic HAHAHAH protocol long before you reached the bit about a “rogue cyborg army”. If not, and if one of your remaining questions about the game before its May 1 release is, “Precisely how does a cyborg army go rogue?”, you’re in luck.

Blood Dragon is a standalone Far Cry 3 total conversion available to download on May 1st. It’s an explosive parody of 80s sci-fi action movies and videogames, a neon-infused send up of the likes of Terminator 2 and Bionic Commando that also pokes fun at modern FPS tropes. It features a silly, laboured tutorial, an overly macho cyborg protagonist, an overbearing AI sidekick and a blacklit island terrorised by giant lizards who shoot lasers from their eyes. It’s stupid, but a very enjoyable sort of stupid.

Somehow, someway, a release-state 15-minute intro sequence for Far Cry 3: Blood Dragon has been filched from an electro-drawer at Ubisoft Montreal and tranferred to the hive mind via a Flash Gordon drive. The video is precisely long enough to confirm that the summer belongs to openly parodic ‘80s-future cyborg commandoing.
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Of all this year’s PC-related April Fools’ nonsense, Far Cry 3: Blood Dragon was surely the most elaborate and far-fetched. Quelle surprise, then, to discover it’s no fool at all, but rather a very real standalone shooter set in an immediately dated 2007 sci-fi world - an “‘80s VHS vision of the future”.

A teaser trailer released on 1 April for Far Cry 3: Blood Dragon suggests the standalone expansion to Ubisoft’s open world shooter is to be a 80s pulp action movie homage, inspired by the likes of Terminator, Tron, Escape from New York, and Michael Biehn.
Yes, the date of the video’s release suggests tomfoolery but this isn’t the first we’ve heard of the project, suggesting it was simply a poor choice by the marketing team.

A Brazilian ratings board has awarded an 18+ rating to a forthcoming title by the name of Far Cry 3: Blood Dragon, suggesting we're likely to see a Far Cry 3 spinoff very soon. Furthermore, a poster on the NeoGAF forums has shared an image that may be leaked boxart for an Xbox Live Arcade release, though it looks very different to the game's other promotional material and looks particulary eighties. Not that that's a bad thing.

Far Cry 3’s latest patch increases the game’s longevity by adding a new difficulty setting and allowing you to reset all the pirate-owned outposts, and significantly improving the system for testing and rating custom-made maps.
We learned about the patch last month but here it is, out in the open, and ready for the installing.
Let’s have a look at its full contents, shall we.

Are you ready to hear a fact? The very best games of the last year - even the cross-platform ones - all had their roots firmly embedded in the soft peat of PC gaming. That state of affairs was gently drummed into everybody’s skulls at regular beats during last night’s gaming Baftas, which saw Dishonored, Far Cry 3 and XCOM loaded up with plaudits.
This week's playlist has accounts of two of the PCGamesN staff standing up for what they believe in - their right to flee at a moments notice, leaving the dangerous work of gaming to their heavily armed NPCs/teammates - and the other find that there is a little place in his idyllic homelife for WarFace.
So I’m listening back to my recording of the chat I had with Crytek’s Cevat Yerli, and there’s a bit that’s all creaking chairs and cleared throats. We’ve talked Warface, free to play and the saving of Vigil. I’ve been impressed by the clarity of vision of a man who talks about the future as if it’s already happened. Now there’s time for one more question, and I’m flipping through my notebook, looking for something I scribbled on the plane.
Ubisoft have unveiled their plans for upcoming patches for Far Cry 3 and they are going to be a massive help for any custom mappers. They will also add a new difficulty setting for singleplayer campaigns, as well as the option to reset all the pirate-controlled outposts. It's quite a nifty bundle of features, all told.
The Far Cry games have all shipped with level editors. Some were complex, powerful engines like the first game’s CryEngine which baffled all but the brightest budding level designers; others, like that of Far Cry 2 and Instincts, were simpler to control but limited in what they could create. Ubisoft’s latest iteration finds a comfortable middle ground, one which you should definitely have a dabble with.
Assassin’s Creed 3’s Connor might not have the fire of an Ezio or a literally anybody else, but that charisma vacuum doubles as a handy cash-hoover. 12 million people bought the game during Ubisoft’s last financial quarter - nearly 70% more than did AC: Revelations.
What’s more, Far Cry 3 raised some eyebrows at the French publisher by performing better than they thought it capable of, to the tune of 4.5 million copies sold. You’ll hear a few ragged cheers from the PCGamesN camp for that one.
Far Cry 3 is a game that lets you feel both immensely awesome and incredibly silly, often at the same time. It's part of the game's joy that moments after taking on a shark with nothing but your knife you may find yourself crushed by a falling bear. Or you may single-handedly take a pirate outpost Rambo-style only to be run over by your allies.
Good afternoon, all. Would you like to watch Vaas Montenegro erratically drive favourite victim Jason Brody across the snowy wastes of Liberty City in a characteristically inventive form of torture?

I shouldn’t like him. He’s a lunatic. A psychopath. A deranged and dangerous force of nature that has no concept of right, or wrong. He rules Far Cry 3’s island chain through fear and torture. He kills for pleasure, for thrills and occasionally just because he can.
But he’s really fun, and I kind of love him.
Why?
Vaas is one of the games industry’s most interesting collaborations. He’s probably the first virtual performance since Alyx that I’ve actually believed in.
The unhinged mentality of Far Cry 3’s cast of characters seems to have seeped out of the game into its fledgling map-making community; a glance at the fast-growing archive of custom levels will reveal floating islands, human-scale hamster pipe mazes, and a 1:1 remake of Helms Deep.
It's Sunday. There are fewer than 20 hours until your final exam. You've spent the week strung out on modafinil sleeping in two hour shifts to maximise studying time. Yet, with the end in sight you can start planning your victory game. If your sleep deprived brain is lacking game ideas this is what we've been up to this week.
It's called Far Cry Outpost and, if you're a little bit forgetful, it will help you keep track of all that you get up to. Outpost records your multiplayer and co-op achievements, as well as let you decrypt data found during the game. Naturally, you don't just track your own stats, you can also compare them with other players to find out which of you is best at slaughtering tapirs.