LucasArts, maker of classics like the Monkey Island games, Grim Fandango, X-Wing, Dark Forces, Star Wars: Jedi Knight, among many others, has been closed by new owner Disney.
With the studio’s closure the future of Star Wars: 1313 is now unknown.
Star Wars 1313 is certainly looking impressive - and with us still in the look but don't touch phase of its marketing cycle, that's all we can say - but the new developer diary released by LucasArts is making it sound right up my street. It sounds like the guys over there are making an oddity when it comes to the Star Wars franchising, and it's the games which are an oddity in that cannon which really stand out as the best.
There's definitely a rather different, distinctly un-Star Wars vibe to LucasArts' latest. While the flashy cinematics are exactly what we'd expect from a space opera, the dialogue hints at a much grittier experience. "It gets a lot dirtier where we're headed," murmurs one character, and we bet he's talking as much about morality as mud. As a spaceship uses an access shaft to slip below the surface of Coruscant, is it also sinking into the criminal underworld of the Star Wars universe?
This is episode 13 of the Star Wars Off the Record podcast, a podcast for SWTOR and the Star Wars community. In this episode, the hosts talk about the upcoming server transfers and what they expect to come from it. Also a bit on our gameplay in TOR, The Gree in our lore segment, listener emails,...
Whether they be drenched in wubwubs, besotted with Inception-esque brawngs, edited together by an ADHD lab-chimp or just grossly misrepresentative of the final product, everybody loves a good old-fashioned videogame trailer. I've gone ahead and pulled together the biggest PC game trailers of E3 and laid them all side by side, to save you wandering all over the internet and potentially getting hurt. Some of them are brilliant.