Why Rift matters: and what it can teach other MMO developers
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While the masses might have left Rift behind, the game is still going strong - and it has a couple of very valuable lessons it can teach other MMOs. These are vital lessons for other MMO developers to take on board; else Rift's brilliant innovations and design might never be as influential as it should.
Rift is getting a big update in the form of triple faction battleground combat, with three sides duking it out across an new version of the Stillmoor area, reclassified as a PvP warzone and letting players fight over the new ‘Sourcestone Extractors’. Or as you and me might know them, control points. It’s a big shift for Rift, which has previously been a very PvE focused game, but if you’re going to do PvP, a three way is always the best way. Ahem.
It’s been a bit over a year since Rift launched, a year during which Trion have been tirelessly working to improve on it. With patch 1.8 recently released and with 1.9 moving ever closer, it’s a good time as any to take a closer look and see where the game currently stands.







































