Thanks to Telltale’s deft hand and a surge of successful Kickstarter projects, the point-and-click adventure is officially vogue once more. Adding to the list of HD remakes, Gabriel Knight Sins of the Fathers is being remade by the series’ original creator, due for release next year.
Talking to Game Trailers, creator Jane Jensen explained the reasoning behind bringing the classic adventure game back for it’s 20th anniversary: “There were some people at Activision who were passionate about the old Sierra titles and one of them contacted me during our Moebius Kickstarter last year. There was more visibility of adventure games at that time with the various Kickstarter campaigns and the success of some big titles, so it looked like a good moment for them to get a project like this rolling at Activision.”
The remake will feature new graphics and backdrops, a remastered version of the original score and brand new voice cast. Unfortunately though the original actors - including the brilliant Tim Curry - won’t be back. “We had to rerecord. Because it’s been twenty years, most of the original actors would not sound the same and also the cost of getting that original cast was prohibitive. For the remake we used Bay Area Sound, who have done a lot of games with Telltale including Sam & Max, Tales of Monkey Island, and The Walking Dead. So we were in good hands and got good results.”
Most importantly though, the 20th Anniversary version of Gabriel Knight will stay faithful to the 2D, point-and-click nature of the original. “When we looked at remakes like Monkey Island or Broken Sword, or even some of the King’s Quest remakes, we really felt Sins of the Fathers needed to stay true to the original story and gameplay, both for reasons of nostalgia but also because it worked. We didn’t want to completely change the formula and break it! And the game deserved to be remade lovingly, just as it was. We are adding in a few new things here and there, but I wanted the original to be fully represented.”
Any changes to the game will be done via a Broken Sword: Director’s Cut approach, adding new puzzles elements discretely so they blend into the experience.
Activision have licensed Jenson the rights to remake Gabriel Knight, but this is a one-time deal. This doesnt crush Jenson’s spirit though, with hopes of a fourth game still there: “I think there’s a strong chance that if we create a good game that does well with the critics and in sales, we can persuade Activision to allow us to do a new GK game.”
“I have two fairly developed game ideas sitting on my hard drive,” Jenson teases.
Want to see them? Better start buying up copies of Gabriel Knight: Sins of the Fathers 20th Anniversary Edition in 2014.