Phil Spencer says not every Xbox game will come to PC

Phil Spencer

After the discussion in recent days about Windows 10 and Xbox being a single platform, as well as the announcement that Quantum Break would be coming to PC at the same time as the previously exclusive Xbox One, we weren't exactly sure what that meant. Were we coming to a point where Xbox discs would just run on a PC? Probably not, but just how many ports are we going to get? Phil Spencer, Head of Xbox, showed up on a recent IGN podcast to explain a bit further.

Well we've got enough of our own great PC games anyway, Phil, so there.

On the podcast, Spencer explains that Microsoft are "committed to bringing [the] biggest franchises from Xbox to Windows, we've said that" but that it "doesn't mean, necessarily, that every game ends up on both platforms, because there could be some differences in how things play." Even with the recent news of various ports coming our way, Forza's version on PC is to be free to play, which might be the kind of thing Spencer is talking about.

However, the mention of the biggest franchises coming to PC is still there, so expect Gears, Halo and others to follow. He also makes the argument that Microsoft see the two platforms as very different things, which people will want to own both of because they provide different experiences on the same games. Personally I'm not seeing it, but if it means we get the Halo collection further down the line, aok with me.

The interview itself covers a number of topics, and you can see it from 19 minutes into this video:

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If you're wondering about Spencer's comment regarding the price of the Xbox One vs. the cost of a graphics card, he's already clarified it on Twitter.

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subedii avatarNihlusGreen avatarAnAuldWolf avatar
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subedii Avatar
697
2 Months ago

That comparison is still kind of naff, considering that PC games are generally priced cheaper than their console counterparts, and because the PC's an open marketplace, there are a LOT more sales and heavy discounts.

Crikey, these days if there's a game I want to get on launch day, I usually end up getting it from GreenMan with a 25% discount coupon.

Ultimately it's also going to depend on how much you're going to be spending on software compared to hardware. Console hardware is subsidised, but you end up paying elsewhere.

Which reminds me, has the question of paying for "Gold" subscriptions for PC online multiplayer been raised yet, whether that's a plan for the future? It's particularly relevant if they're going to be touting cross-platform play.

Because I remember when Gears first launched on PC. Cliffy B actually had to fight hard with MS just to make sure that multiplayer didn't require a subscription. And even then they hamstrung it by making it so that you couldn't do friend invites or other features unless you subscribed.

E-mailing your friend over GFWL (Because it was like e-mail, there was no chat system in place) to say "the game's up GET IN NOW" before someone else joined was always fun.

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NihlusGreen Avatar
508
2 Months ago

Yep, if you buy plenty of games expect consoles to be a lot more $$$ longterm

1
AnAuldWolf Avatar
451
2 Months ago

I don't think it matters any more.

The most important thing to consider, really, is that there aren't ever any good Xbox exclusives. That's why the Xbone's sales are lagging so far behind the PS4. The Wii U provides a far better justification for buying a console, even.

Am I sad to miss out on Microsoft's exclusives, then? Not really. I'm more compelled by a HD remake on the Wii U (Twilight Princess et al) than I am by anything they offer.

On top of that, Vulkan's just released its 1.0 API. Nvidia has driver support for it ready, with AMD soon behind. It's going to be rolled into Unreal Engine soon enough, with Unity not far behind that, I'd imagine (both are supporters). With big hitters like that supporting Vulkan, DirectX 12 is going to become obsolete in the very near future.

A couple of years from now, the only reason to own a Windows box or partition will be to play certain retro games that haven't been properly handled by a DirectX-to-Vulkan abstraction layer (allowing for easy ports of old titles) yet.

With the userland of Linux looking so good right now in distros like Linux Mint and SteamOS? For gamers, in the near future, there's just not going to be any need to bother with anything that Microsoft has to offer.

They're a dying beast. I'm going to be interested to see what stunts they pull in the future to delay their own extinction.

1