The Guild Wars 2 Trading Post is now open for business, throwing open the doors of the MMO's auction house to players across all servers. It had been off-limits to many players during the game's opening week — in which it performed so well that ArenaNet had to stop selling copies of the game — but the most recent Guild Wars 2 update has ironed out some unseen auction house kinks, allowing the Trading Post to effortlessly handle the volume of traffic running through it. Lovely.
The official Guild Wars 2 wiki page is also tracking some ongoing issues with the MMO's debut, which has been just slightly less rocky than one should expect of a game this magnitude. ArenaNet warn that hackers are still cackling over a list of our email addresses and passwords stolen from other games and websites, and "systematically testing Guild Wars 2 looking for matching accounts".
If your Guild Wars 2 password is not unique, make it so. Write it down on a post-it note and stick it to your monitor: a tremendously more secure way to protect your account than using the same login details as, say, your recently compromised Battle.net account.
The problem of friends being split up across 'overflow servers' is still ongoing, though ArenaNet say this will subside as concurrent player numbers fall. They offer some advice for players keen to party up. "During this initial surge of high concurrency, and especially while most characters are low-level and thus playing in the same starting areas, it's common for players to be directed to overflow servers. To play with a friend on a different overflow server, form a party together, then right-click on the friend's portrait in the party list and click "join". We expect the use of overflow servers to naturally subside as players spread out more through the world."
When as many as 400,000 players are lolling about the game's starting areas, we should probably be thankful that we can even get into the overflow servers at all.