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Godus takes place on a single Jupiter-sized world

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Godus is out on Early Access; here’s our Godus review.

Something 22 Cans had been keeping quiet till now is that Godus isn’t a single player game with a multiplayer component. The game takes place on a single planet. Literally thousands of colonies, all being nurtured by separate players/gods, will be growing.

What will happen when them meet? Peter Molyneux says “ I’m not even going to start to explain what we think is going to happen at that moment.”

“When you found your colony, 100 miles away from you in this world, some other human will be founding their colony,” Molyneux told IGN. “And over the days and weeks – it’s going to take you weeks – slowly you’re going to one day meet. Two different religions will meet,” Molyneux tells me excitedly. “And I’m not even going to start to explain what we think is going to happen at that moment.”

The world has to be pretty vast to cater for all the myriad of player civilizations that will be populating it. If Molyneux speaks the truth then it is: “The world itself is part procedurally generated and part hand-crafted by us, and it’s about the size of Jupiter. If I keep scrolling in one direction it would take me an entire lifetime to come back around to where I was. It’s 225,000 bigger than earth.”

Details of how exactly the game and its world will work are still sketchy. Hopefully some of the questions we have about the game will be answered when it arrives on Steam later this month.