Turn-based, check. Isometric, check. Sewer levels, check. Underrail has it all, if all means tropes of 90s gaming that are on the cusp of being old enough to bring back into use. But wait, come back. It has one more 90s gaming trope which we could all do with more of: a demo.
Footage and fondling after the break.
The fondling was a lie. I'll admit it. I just wanted you to have a peek down here at the footage. The footage is in my trousers.
Ok, the footage wasn't in my trousers, that was another lie. But at least you checked out some of the video, right? Pretty nifty, huh? It's clearly influenced by the pre-Bethesda Fallout games but with a slightly more forgiving interface. It also benefits from a visual update (if just for the screen space provided by the resolutions). Though there is something a little weird about seeing these 2D isometric games bumped up to modern standards.
According the summary page, the game features:
- Great character customization possibilities through stats, skills, feats, items and more that allows for many different play-styles
- Tactical turn based combat that utilizes weapons, energy shields, grenades, psi abilities and more
- Vast underground world to explore: city states, abandoned building complexes, natural caverns, secret areas and more
- Elaborate item crafting system
It's only an alpha , so expect more of this to be on show in later releases.