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Hotline Miami 2

Level editor announced for Hotline Miami 2: Wrong Number

A pixelated office with a dead body lying on the floor with a spray of blood trailing out behind it. Video games.

Hotline Miami 2 has found an entirely new way of satisfying dark and twisted imagination with today’s E3 announcement of a level editor that will let you create and play your very own slaughterhouses.

“With the new level editor,” explains the press release datelined from THE RV IN THE PARKING LOT WITH THE BBQ ACROSS THE STREET FROM THE LOS ANGELES CONVENTION CENTER NEXT DOOR TO THE HOOTERS, “fans will be able to meticulously design their own soul-crushing levels to die over and over again in and share with other cold-blooded strangers on the Internet.”

So I think it’s probably safe to say that the level editor will not actually operate like a VHS player from 1991, though that’d be a sweet touch. But more importantly, it opens the floodgates for a ton of player-created levels for Hotline Miami 2: Wrong Number. So even though my own level design instincts are garbage (seriously, you’re taking to someone who couldn’t even make a fun track on Excitebike on the NES), I look forward to seeing what other virtual sociopathy enthusiasts come up with.

Such as:

"After intense negotiations Dennaton Games has agreed to let me create a level called Fork Parker's Mansion of Pain using the new Hotline Miami 2: Wrong Number level editor," said Devolver Digital CFO Fork Parker. "One room is just seven dogs and a dude with an Uzi. Good luck, nerds."

Okay, this is a terrible idea. I can't wait.

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Dog Pants's picture
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I wonder how many people will use this to recreate their workplace.

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Rob Zacny's picture
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This is a wildly troubling thought. And something I totally would have done at my last two regular jobs (years ago).

Maybe it'd be cathartic. Not like anything is stopping people from going on rampages these days, anyway.

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