I was put on trial in ArcheAge. My first punishment was to get naked

Final Fantasy XIII lands on PC in October, with the sequels coming next spring

Crusader Kings 2's one million players average 99 hours of playtime

Wasteland 2’s reactive story: “We aren’t shy about shutting off entire levels of gameplay”

Part of the reason for Wasteland 2’s delay - the game’s beta was recently pushed back to October - is that the development team are still piling in more choices for every location in the game.

“The levels are all fundamentally in, and all we’re doing is sitting around all day saying, ‘What about this? What about this? What about that?’,” InXile’s CEO Brian Fargo told RPS in a recent interview. “We watch people playing the game, and they come up with a clever way to do something, we want to accommodate that.”

InXile what the game to become a reaction to the choices you’ve made throughout. For characters to respond to how you acted in a previous situation and for locations to reflect who you are as a character. Closing off content is one way they’re making this happen; “We aren’t shy about shutting off entire levels of gameplay,” project lead Chris Keenan told RPS. “We really wanted to make that happen.”

Another member of the team claims that players are only likely to see “half the game”.

Part of the reason the team are able to create such a reactive world is due to their decision to leave the game unvoiced. The writers are able to put their work straight into the game without it needing to go through a director and voice actor first, it’s significantly cheaper.

One point made in the piece is particularly exciting: “If you go to one area, you start to hear radio calls from the other,” said Keenan. “They’re getting taken over, and if you try to veer back, you see the destruction from that, and they’re in a completely different state. For instance, if you’re too late to a call, maybe robots took it out. If you go there, you’re gonna see carnage. Piles of dead bodies. No robots left to kill because they’ve moved on.”

If this is true and ubiquitous in the game then Wasteland 2 should be nothing short of astonishing. Games like Dragon Age and Fallout 3 offered choice, too. But the choice offered in those games was made very clearly, the times were you were offered multiple paths to take was treated like a momentous occasion, it was one of the times in the story that you would choose. In Wasteland 2, it sounds as if everything you do can have repercussions, making the action more subtle. That’s exciting. That’s very exciting.

Now we just need to get our hands on the game to see if it is true or not.

Login or Register
Alienware - Game VictoriousNvidia Shield - Titanfall
Gang Beasts Early Access review

Gang Beasts

Gang Beasts Early Access review

Survival racer Distance coming to Early Access this fall

Survival racer Distance coming to Early Access this fall

The Masterplan breaks into Steam Early Access

The Masterplan breaks into Steam Early Access

Wayward Tide: Starbound developer Chucklefish's next game is a co-op swashbuckler

Wayward Tide: Starbound developer Chucklefish's next game is a co-op swashbuckler

Double Fine's Hack 'n' Slash snuck out early

Double Fine's Hack 'n' Slash snuck out early

Clockwork Empires Early Access review

Clockwork Empires

Clockwork Empires Early Access review

Paradigm: an adventure game that pits a mutant musician against an evil sloth

Paradigm: an adventure game that pits a mutant musician against an evil sloth

Building gaudy ships in Gratuitous Space Battles 2

Building gaudy ships in Gratuitous Space Battles 2

Lost in the woods: Campo Santo shows off the Firewatch PAX demo

Lost in the woods: Campo Santo shows off the Firewatch PAX demo

The Binding of Isaac: Rebirth will make you uncomfortable on November 4th

The Binding of Isaac: Rebirth will make you uncomfortable on November 4th

Bedlam asks ‘What if I could take Doom’s BFG into a fantasy RPG?’

Bedlam

Bedlam asks ‘What if I could take Doom’s BFG into a fantasy RPG?’

"Modern Transport Tycoon" Train Fever launches this week, with 150 years worth of trains

Gratuitous Space Battles 2 puts on quite the light show

Gratuitous Space Battles 2 puts on quite the light show

Campo Santo reveal first trailer for Firewatch at PAX

Campo Santo reveal first trailer for Firewatch at PAX

The Journey Down: Chapter Two review

The Journey Down: Chapter Two

The Journey Down: Chapter Two review

Facepunch Studios announce Arcade: want to

Facepunch Studios announce Arcade: want to "let players design their own arcades"

Maia 0.44 ramps up the danger with catastrophic earthquakes and suspicious aliens

Maia 0.44 ramps up the danger with catastrophic earthquakes and suspicious aliens

Prison Architect alpha 24 turns prisoners into snitches

Prison Architect alpha 24 turns prisoners into snitches

Not going to PAX Prime? There are bundles for that

Not going to PAX Prime? There are bundles for that

S.W.A.P is a first-person shooter with body-swapping and no guns

S.W.A.P is a first-person shooter with body-swapping and no guns