League of Legends patch 4.12 sees Riot prep for Championships with tweaks to Ahri and Alistar | PCGamesN

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League of Legends

League of Legends patch 4.12 sees Riot prep for Championships with tweaks to Ahri and Alistar

League of Legends: always in a state of gentle flux.

The last few patches before the League of Legends World Championships are like the final steps before the high jump. Riot Games need to plant their feet just right, or risk bringing the game’s careful balance crashing down.

Patch 4.12 sees the developers shift their weight just slightly to finish off “almost there” champions like Alistar and Ahri, while making more dramatic moves to fix characters who are “skewing champion select in one way or another”.

“Our focus is on the competitive scene and the things we can do to ensure the landscape is diverse and healthy,” said Riot player relations manager Chris Tom of the patch. 

Riot’s key hope is that they can keep pros from fielding an increasingly small subset of League of Legends champions by nerfing the overplayed and improving the lot of neglected characters.

“Our main philosophy is to look for strengths to highlight while also emphasizing weaknesses,” said Tom. “This ensures a champ can hold onto their strategic value while still having meaningful tradeoffs. You'll also hear me repeat this many times. Too bad.”

With Alistar, the trick is to make him a viable support option without also having him retake his crown as “jungling cow king”. His mana costs are now lower, and his ult more powerful - but his jungling ability has taken a hit.

“We want to give Ali the things he needs to succeed but, like we did with Maokai, we also want to make sure he's in a healthy position to do so,” wrote Tom. “There’s a little concern that having 70% damage reduction at level 1 Unbreakable Will might make Alistar a little too good at tower diving (even as a support), but we'll see how these changes affect him first.”

As for Ahri - from now on, her Q will do a little more damage and cost a little less mana.

“Ahri’s a cool fox gal that we'd like to see more of, but she’s currently sitting just below the top-tier mid picks,” reasoned Tom. “That said, we don’t think she needs too many buffs to keep up, so we focused on her ability to push the wave more efficiently so she can find more opportunities to roam.”

Elsewhere in the patch, you’ll find a slew of other champion and item tweaks, including overhauls to Grez’s Spectral Lantern and The Lightbringer. And there’s now less pressure on players to memorise jungle timers themselves - the game will keep track of monster spawn times for you.

LoL is many games to many people, thanks to its humongous and varied roster. Which change here is most far-reaching for you?

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