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League of Legends patch 6.13

League of Legends patch 6.13

League of Legends’ next big content patch is 6.13, introducing new crafting exclusive skins for your wards and for Vayne. Plus a host of balance and bug fixes. Some changes are being made to how EXP works and a new game mode, Nexus Siege, is being prepped for launch. Have a look below for all the information we’ve got, straight from the PBE.

Just getting started? Here’s the best League of Legends champions for beginners.

LoL Patch 6.13 Release Date And Downtime

The go-date for patch 6.13 is Wednesday June 29. Downtimes are listed on thesitebut it should be good to go once you wake up tomorrow. Expect a final update with the official patch notes at some point today.

LoL Patch 6.13 Balance Changes

That out of the way, let’s start with the really important bit, shall we? Here are the official balance patch notes for 6.13.

Patch 6.13 Champion Changes

Blitzcrank – changed

  • Rocket Grab (Q):
    • Now pulls enemies 75 units in front of Blitzcrank rather than directly on topof him
  • Power Fist (E):
    • Duration decreased to 5 seconds from 10 seconds
    • Power Fist’s empowered basic attack can no longer be canceled
  • Static Field (R):
    • Cooldown changed to 60/40/20 from 30 at all ranks.

Gnar –buffed

  • Rage Gene (Passive):
    • Mini-Gnar’s attack range increased to 400-500 (based on level) from 400-485.
  • Boomerang Throw (Mini-Gnar Q):
    • Return distance increased to 3,000 from 2,500
  • Hyper (Mini-Gnar W):
    • Base damage increased to 15/25/35/45/55 from 10/20/30/40/50

Irelia – nerfed

  • Transcendent Blade (R):
    • Cooldown increased to 110/85/60 from 70/60/50.

Jarvan IV – buffed

  • Golden Aegis (W):
    • Base shield decreased to 50/80/110/140/170 from 50/90/130/170/210
    • Shield damage for each nearby champion increased to 20/40/60/80/100 from 20/30/40/50/60

Kindred – nerfed

Kindred changes

  • Base armor decreased to 20 from 27
  • Armor growth increased to 3.5 from 3.25
  • Wolf’s Frenzy (W):
    • No longer heals
    • Wolf’s attacks vs monster now slow the target’s attack and movement speed by 50% for 2 seconds.

Leona –to be changed

  • Despite large changes being on the PBE initially, Sona won’t be getting her rework until 6.14.

Lulu – buffed

  • Movement speed increased to 330 from 325
  • Base mana increased to 350 from 292.4
  • Glitterlance (Q)
    • Added to tool tip: “The damage taken by targets subsequent to the first by each bolt is reduced to 70%. An enemy can only be damaged by one bolt.”
    • Slow duration increased to 2 seconds at all ranks from 1/1.25/1.5/1.75/2
  • Whimsy (W)
    • Now also grants an ally 15/20/25/30/35% attack speed for 3/3.25/3.5/3.75/4 seconds.

Sona – to be changed

  • Despite large changes being on the PBE initially, Sona won’t be getting her rework until 6.14.

Swain –nerfed

Swain changes

  • Ravenous Flock (R):
    • Cooldown increased to 20 seconds from 10 seconds.
    • Recast lockout increased to 2 seconds from 0.5 seconds

Tahm Kench – buffed

  • An Acquired Taste (Passive):
    • Hitting enemies with tongue now deals 1% of Tahm Kench’s total health in bonus magic damage, stacking up to 3 times vs champions.
    • Devour (W) does not proc damage from Tahm Kench’s passive.
    • Passive now works on attacks and spells (Q and W) rather than just AA and Q.
    • Bonus damage per stack based on % of Tahm’s total health now increases with level:
      • At lvl 11 increases to 1.25%,
      • At lvl 16 increases to 1.5%
  • Tongue Lash (Q):
    • Damage increased to 80/130/180/230/280 from 80/125/170/215/260
  • Thick Skin (E):
    • Cooldown decreased to 6 seconds from 16/15/14/13/12
    • Passive now converts 70/75/80/85/90%, down from 100%, of damage taken into grey health while ability is not cooling
    • Shield duration decreased to 3 seconds from 6 seconds
    • Shield no longer falls off gradually.
    • Grey Health to shield conversation increased to 25/30/35/40/45% from 20/26/32/38/44%
  • Abyssal Voyage (R):
    • No longer increases attack and ability damage by 2/4/6% of Tahm Kench’s bonus health.
    • Channel duration decreased to 6 from 15
    • Delay on R decreased by .5 seconds.
    • Time opponents have to see R coming decreased by .5 seconds.
    • Range increased to 4500/5500/6500 from 4000/5000/6000

Thresh –buffed

  • Damnation (Passive):
    • Epic monsters now give Thresh two souls instead of one.
  • Dark Passage (W):
    • No longer has an AP ratio.
    • Gains +1 shield per soul collected.
    • While Thresh is tethered to an enemy via Death Sentence, casting Dark Passage at an out-of-range location now throws the lantern at maximum range in the target direction, rather than causing Thresh to walk into cast range
    • If you successfully Death Sentence a target and pull towards them, lanterns slightly beyond the leash range will have a short grace period before breaking the leash

Trundle – nerfed

  • Base HP Regen decreased to 6 from 9.4

Vladimir – buffed

  • Crimson Pact (Passive):
    • Every 40 bonus health points now gives Vladimir 1 AP, from 25 points for 1 AP.
    • Every 1 point of ability power now gives 1.4 bonus health increased from 1 bonus health.
  • Transfusion (Q):
    • Base damage decreased to 75/90/105/120/135 from 80/100/120/140/160
    • AP ratio increased to 55% from 45%

Volibear – nerfed

  • Frenzy (W):
    • Attack speed per stack decreased to 4/8/12/16/20 from 8/11/14/17/20
    • Base damage lowered to 60/110/160/210/260 from 80/125/170/215/260

Zyra –changed

  • Garden of Thorns (Passive):
    • Seed spawn time increased to 13 – 8.5 seconds (1-18) from 11 – 6.75 seconds (1-18)
  • Rampant Growth (W):
    • Recharge time changed to 20/18/16/14/12 from 17/16/15/14/13

Patch 6.13 Item Changes

Boots of Mobility – buffed

  • Attacking a ward no longer knocks off movement speed effect.

Ancient Coin –buffed

  • Now gives 5% cooldown reduction.

Nomad’s Medallion –changed

  • Rejuvenation band removed from recipe, nowAncient Coin + Faerie Charm + 375 gold
  • HP regen lowered to 25% from 50%
  • Mana regen increased to 75% from 50%
  • Now has 10% cooldown reduction

Talisman of Ascension –changed

  • Cost and recipe change:
    • Recipe now [Raptor’s Cloak + Nomad’s Medallion + 450 gold]
    • Total cost increased to 2500 gold from 2300 gold.
  • Now gives 45 armor
  • HP regen increased to 150% from 100%
  • Mana regen decreased to 75% from 100%
  • New passive: “Point Runner: Builds up to 20% Movement speed over 2 seconds while near turrets, fallen turrets and void gates.”

Forbidden Idol –changed

  • Total cost increased to 850 from 550
  • New passive: “+10% Heal and Shield Power”

Mikael’s Crucible –buffed

  • Cost changes:
    • Total Cost increased to 2400 from 2300
    • Combine cost decreased to 650 from 850
  • New passive: “+15% Heal and Shield Power”

Ardent Censer –changed

  • Cost changes:
    • Total cost increased to 2400 from 2200
    • Combine cost lowered to 700 from 800
  • New passive: “+15% Heal and Shield Power”
  • Ability power increased to 60 from 40
  • Mana regen decreased to 50% from 100%

Ruby Sightstone –buffed

  • Cost changes:
    • Total cost decreased to 1600 from 1800
    • Combine cost decreased to 400 from 600
  • Active item cooldown reduction increased to 20% from 10%

Spellthief’s Edge –buffed

  • Killing player-created minions no longer disables passive.

Hextech Protobelt-01 –nerfed

  • Dash now disables spellcasts and channels for the duration

Relic Shield line – changed

  • Execute on melee attack now scales with level:
    • Relic Shield – now 195 (+5 per level) from 200
    • Targon’s Brace – now 100 (+10 per level) from 240
    • Face of the Mountain – now 320 (+20 per level) from 400
    • Eye of the Equinox – now 320 (+20 per level) from 400.

Patch 6.13 Summoner Spell Changes

Teleport –nerfed

  • Channel time increased to 4.5 from 3.5
  • Now teleports you to the side of the target closest to your nexus, rather than random
  • Teleport visuals now shown if you have vision within 500 units of target point.
  • Teleport now does a silent “on the way” ping to your allies.

Patch 6.13 EXP Changes

Some changes are being made to how experience works in League of Legends. A full explanation can be found over on the PBE forums.

  • Killing wards now grants experience
    • Wards give 30 XP.
    • Blue trinket wards give 15 XP.
  • Champion Kill EXP Adjustments:
    • Champion kills reward less experience at early levels, returning to pre-6.13 values around level 9
  • EXP Rubberbanding Adjustments:
    • Catch-up experience now scales continuously with percent missing level, rather than remaining at a set value from level to level
    • You now get more catch-up experience at 2.5 levels behind than 2.3 levels behind than 2 levels behind, etc.
    • To accommodate the new continuous growth, catch-up experience kicks in earlier but scales less strongly
  • Post-death EXP Rules:
    • Champions now continue to gain experience from nearby champion kills for ~10 seconds after death, even if they didn’t participate

Patch 6.13 Map Changes

  • Dragon and Baron wait for 30 seconds of no-combat before levelling up.

LoL Patch 6.13 New Skins

Second most important: cosmetics. Lovely, gorgeous cosmetics. Bit more of a visual medium this, so we’ve grabbed the best videos of each skin, as well as a lovely pic or two. Some are relatively simple changes, while others are total reworks of every part of the champion outside the gameplay numbers – new VO, new animations, new particles and the rest. It’s generally defined by how much they cost, so we’ve detailed that as well.

Soul Stealer Vayne

10 gemstones. Available exclusively through crafting. Details from Riot.

Here’s her splash:

Soulstealer Vayne Splash Art

Deep Sea Nami

1350 RP epic. Details from Riot.

Here’s her splash art:

League of Legends patch 6.13

Hextech Wards

5 gemstones. Available exclusively through crafting.

LoL Patch 6.13 Login Screen

Each patch has its own login screen with unique music. They’re always fairly excellent, though 6.13’s hasn’t appeared yet – expect it in the next week or so. It will likely be based around the new skins or Siege mode. Speaking of which…

LoL Patch 6.13 New Nexus Siege Mode

Nexus Siege Mode

Riot has announced that it is working on a new game mode called Nexus Siege. It’s a turn-based mode focused on attacking the enemy Nexus with powerful war machines. It’s now available for testing on the PBE, and Riot have released an official preview.

LoL Client Update

Development on the updated client continues, with match history pages being released for bug testing. Check out the screenshots below for your first look at the LCU match history pages.

That’s League of Legends patch 6.13. We’ll see you for patch 6.14 in the very near future. Let us know below if there’s any vital info we missed!