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League of Legends patch 6.21

League of Legends patch 6.21

League of Legends’ next big content patch is 6.21, introducing the Halloween skin set for this, as well as a host of balance and bug fixes – Kog’maw’s getting his long-prophesied changes. Have a look below for all the information we’ve got, straight from the PBE.

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LoL Patch 6.21 Release Date And Downtime

Patch 6.21 will be deployed to live servers on Wednesday, October 19 at 3am PT for NA, 5am BST for EUW and 3am CEST for EUNE. Ranked queues will be disabled an hour and a half before and the servers will be unavailable for around 3 hours while the patch is applied. Keep an eye on theserver maintenance page for the latest updates and specific info for your

LoL Patch 6.21 Balance Changes

That out of the way, let’s start with the really important bit, shall we? What you need to remember is that stuff on the PBE like this is neither guaranteed to happen, nor to be in the next patch even if it does. This is what the folks over at Riot are thinking about doing. We’ve got the numbers on what’s changing, and a general guideline on which way each champion, item, mastery, summoner spell or rune is moving.

Patch 6.21 Champion Changes

Graves –changed

Graves balance changes

  • Quickdraw (E):
    • Maximum True Grit stacks increased to 8 from 4.
    • Dashing towards an enemy champion grants 2 stacks, otherwise 1 stack.
    • AR and MR Resists per stack decreased to5/7.5/10/12.5/15 from10/15/20/25/30. Max unchanged.

Kog’maw –changed

Kog'maw balance changes

  • Living Artillery (R):
    • Now does damage based on enemies missing health, from base up to 150% damage. Enemies below 40% still take extra (double base minimum) damage.
    • Mana cost decreased to 40 at all ranks from 50.
      • Mana cost increase for subsequent shots also decreased to 40 from 50.
      • 400 mana max.
    • Extra mana cost time decreased to 8 seconds from 10.
    • New damage values:
      • Base: 100/140/180 + 65% bonus AD / 25% AP
      • Base damage increased up to 150% [150/210/270 + 97.5% bonus AD / 37.5% AP] based on target’s missing health.
      • Damage to enemies below 40% health is double minimum base [200/280/360 + 130% bonus AD / 50% AP]

Nasus –changed

Nasus balance changes

  • Fury of the Sands (R):
    • Now grants 15/35/55 armor and MR on use
    • Now gains 1/2/3 Armor/MR a second for duration of effect to total of 30/65/100.
    • No longer increases AD based on damage done to enemies.

Nidalee – changed

Nidalee changes

  • Takedown (Cougar Q):
    • Cooldown increased to 6 seconds from 5
  • Pounce (Cougar W):
    • Cooldown increased to 6 seconds from 5.
    • Hunted target reset increased to 3.5-2 seconds from 3-1.5.
  • Swipe (Cougar E):
    • Cooldown increased to 6 seconds from 5.
  • Primal Surge (Human E):
    • Heal value changed to [25/45/65/85/105 +27.5% AP to 50/90/130/170/210 +55% AP based on missing health] from [45/85/125/165/205 (+50% AP)].

Nunu –nerfed

Nunu balance changes

  • Consume (Q):
    • Maximum health per stack of Feed The Yeti decreased to 2% from 3%

Yorick –changed

Yorick balance changes

  • Eulogy of the Isles (R):
    • Maiden will now proceed down lane even if no minions are present, helping Yorick to split-push.

LoL Patch 6.21 Death Screen update and graphical changes

Patch 6.21 Death Screen changes

Riot are improving how the screen looks while dead in 6.21, something I hear you’re particularly familiar with. It’s happening because of the work being done behind the scenes to improve League’s code, according toRiot JxE. The details on exactly what was changed are there, if you’re interested. The upshot is it looks slightly nicer and loads an awful lot quicker, which should remove any death-lag you were experiencing.

The Riot sustainability team has also issued some updates to shadows. While they should look identical, they’ve made some tweaks to how rendering is done that will save a couple of frames per second on most builds, and much, much more on high-end rigs. Here’s the info thread.

LoL Patch 6.21 Loading Screen Update

A spinning circle has been added to the game-load screen in an attempt to let players know when they’ve crashed. Riot’s IronyMoose let players know on Redditthat this was a “simple first step.”

LoL Patch 6.21 Doom Bots of Doom

Doom Bots of Doom

There’s a new rotating game mode debuting on the 6.21 PBE. It’s the return of the Doom Bots of Doom, a Halloween-flavoured game mode focused around survival and a final boss fight. Full details on what’s changed since last time are over on the official forums.

LoL Patch 6.21 New Skins

Second most important: cosmetics. Lovely, gorgeous cosmetics. Bit more of a visual medium this, so we’ve grabbed the best videos of each skin, as well as a lovely pic or two. Some are relatively simple changes, while others are total reworks of every part of the champion outside the gameplay numbers – new VO, new animations, new particles and the rest. It’s generally defined by how much they cost, so we’ve detailed that as well.

Bewitching Tristana

Bewitching Tristana In-game

1350 RP.Details from Riot.

Here’s their splash:

Bewitching Tristana splash art

Little Devil Teemo

Little Devil Teemo in-game

1350 RP.Details from Riot.

Here’s their splash:

Little Devil Teemo splash art

Bewitching Morgana

Bewitching Morgana

975 RP.Details from Riot.

Here’s their splash:

Bewitching Morgana Splash Art

LoL Patch 6.21 Vamporo Ward Skin

Vamporo Ward Skin

New skin set means new ward, and here’s the Halloween-flavoured one.

Victorious Maokai

This isn’t coming in Patch 6.21 and also isn’t yet on the PBE. As out of place as it may therefore seem here in our Patch 6.21 PBE post, it has been confirmed via the official site that Maokai will be getting this year’s Victorious skin. Preview below.

Victorious Maokai teaser

As the Victorious tag might have told you, this is the ranked reward skin for this year. Those who managed to hit gold or above will get it for free once the ranked season finishes, which is on November 7 according to this post.

LoL Patch 6.22 Skins

6.22? Yup. A bit of digging in the PBE client has revealed a few unannounced skin names, presumably coming in 6.22 or later. These are:

  • Elementalist Lux – heavily rumoured to be the next Ultimate skin after Reddit leaks earlier in the year.
  • Worldbreaker Nautilus
  • Jayce of the Bright Hammer

There’s no art or in-game assets currently available and they’ve since been removed from the shop. However, Surrender @ 20 managed to grab pictures before they were gone.

LoL Patch 6.21 Splash Art Updates

The splash art updates continue for characters that had reworks but were still using art from the earliest days of the game. Vladimir is the focus this time, going from old man to young stud in the blink of an eye. His other splashes aren’t being updated this go round, and Twitch will be next.

New Count Vladimir Splash Art

New Count Vladimir Splash Art

New Marquis Vladimir Splash Art

New Marquis Vladimir Splash Art

LoL Patch 6.21 Login Screen

Each patch has its own login screen with unique music. They’re always fairly excellent, and 6.21’s is no different, based around the World Championship finals.

6.21 gets an extra special second login screen too, themed around the Halloween Harrowing event. It’s got spooky music:

Alpha Client Updates

Alpha Client Tutorial

More updates to the alpha client, adding in the training menus. This picture taken from Surrender @ 20, who have some more images. New login splash screens were also added, and S@20 rightly theorises that this is to do with the upcoming open beta for the new client at the end of the year, leading into the release of replays at the start of 2017. There will likely be much more info on this around the 6.22 PBE, which is scheduled to last a week longer than previous.

That’s League of Legends patch 6.21. We’ll update as and when we get more info, or we’ll see you for patch 6.22 in the very near future. Let us know below if there’s any vital info we missed!