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VinsanityV22 commented on
3 Years ago
Ocean City Racing is an open world driving game made by three menOcean City Racing is an open world driving game made by three men
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The most advanced driving physics ever in an indie game? Ever EVER!?! Whoa. I gotta pay attention to this!


In all seriousness, it looks pretty neat. Specially for $5. I'm scared of the "advanced driving physics" though, as most racing titles today suck precisely because they focus on more realism. And realism ain't fun. There's literally no one except Nadeo nowadays making a fun driving engine... doesn't anyone remember how awesome Burnout Revenge was? Why aren't there more games with driving models resembling THAT?


Still, this game lets you drive a go-kart around a subway station. It's better than the last Need for Speed right there :)

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VinsanityV22 commented on
3 Years ago
Spotlight on Greenlight: Fran BowSpotlight on Greenlight: Fran Bow
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Interesting looking game, and nice constructive criticism there. The Pyschonauts influence; the idea about the child's sewn up face - that's pretty inspired. Cool to see stuff like this on Greenlight - there's definite potential here.

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VinsanityV22 commented on
3 Years ago
Gearbox on Homeworld acquisition: “it needs a fresh coat of paint”Gearbox on Homeworld acquisition: “it needs a fresh coat of paint”
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Weird. I still don't think Gearbox is a match for this property, but at least they'll re-release 'em. I don't expect much else to come out of this, to be honest. They're a shooter studio, and Sega owns Relic, so how much could Relic possibly do? Regardless of what Alex Garden says.


I suppose Gearbox could license out Homeworld TO someone like Sega, and they could in turn throw it at Relic at some point in the future. Like how From Software controls the Tenchu IP (or at least did for awhile), so they licensed out Fatal Shadows to SEGA and Tenchu Z to Microsoft? All they provided were the brand; From Software neither handled development nor publishing duties for those Tenchu games. That deal still hurts my head; I don't know how you get away with that.


That being said, I'm sure Sega will never work with Gearbox again after Aliens, so seriously - what the *** will Relic ever do? Nothing, that's what. We'll never get a Homeworld 3, and I sincerely doubt Gearbox will get around to HD Remakes of Homeworld 1 + 2 when they already have so much other stuff ostensibly on their plate. They got Borderlands 3 (Borderlands makes money, so of course they're gonna make more). Furious Four is still in active development. They claim they'll return to Brothers in Arms. Duke Nukem is something they acquired as well; seem in no rush to start up work on a new one of those. I'm sure I'm forgetting some other stuff.


Borderlands is great and all, but Gearbox is not the most consistent, nor trustworthy, developers out there. They talked a lot about Duke Nukem Forever. And Aliens Colonial Marines. Randy Pitchford and co. are GREAT at talking. Not so much on the delivering. So I'll believe this rhetoric when, and if, it ever becomes more than just talk.

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VinsanityV22 commented on
3 Years ago
Trion on why End of Nations had to be a MOBATrion on why End of Nations had to be a MOBA
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I'm happy to hear that calling it a MOBA seems to be doing a disservice. That it's not really the same kind of repetitive, lengthy, obstuse-yet-dumbed down strategy experience that most MOBA's are (I'm no fan of 'em). I actually am intrigued to hear this and want to keep my eyes on EoN again now.


I just can't believe that this is where the genre has gone. RTS' have been marginalized and pushed to the sidelines by their dumber offspring. I don't get it. If anything, I thought the branch of the RTS tree that would find that crossover appeal with mainstream audiences (or whatever segment of the population makes up the massive audiences for Dota 2 and LoL) would be the action RTS they used to make. Remember stuff like Battlezone, Urban Assault and Uprising? Man; those were so cool! Guess I'm just old school... these kids today and their MOBAs just rub me the wrong way...


They really shouldn't call it one if it's not.

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Tim Edwards responded to VinsanityV22's comment in
3 Years ago
League of Legends pro players now recognised as professional athletes by US governmentLeague of Legends pro players now recognised as professional athletes by US government
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@unwanted. Gotta disagree. Candy Land is a competition too - there are winners and losers there too. But I don't see anyone starting up the NCLA (National Candy Land Association, of course).


Sports, athletes... these are words that imply you're not simply a competitor, but someone who who is active, healthy and moving. Y'know... "Athletic". Things that do not happen when one plays a PC game... or a video game of any kind. "eSports" is ultimately just a bunch of guys sitting quietly at a bunch of PC's, being incredibly intense and joyless while people watch them. It is really ridiculous that these guys are getting lumped in together with athletes. I'm certain someone in the Government just is doing this as a loophole so they don't have to classify them as something else. That or they could just be done with Riot's "relentless lobbying". What a waste of time and energy, Riot. This has got to be one of the dumbest things anyone has every lobbied for in Congress.


Gamers and Athletes are not the same. This is stupid. I don't care how big MOBA's are, apparently. This is just wrong.

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Hey Vin: quick note - we now have reply buttons on the comments. :) 

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VinsanityV22 commented on
3 Years ago
Putt-Putt claim Minecraft and Don Mattrick are infringing on their copyright. Are Putt-Putt trolling us?Putt-Putt claim Minecraft and Don Mattrick are infringing on their copyright. Are Putt-Putt trolling us?
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"Except, then Putt-Putt would need to prove that Mojang created a game that was in an incomplete state,..." - wasn't Minecraft distributed precisely in that manner, though?

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