Apocalypse Now: Survarium will be open to everyone this week, but only for one day

Tesla Effect: A Tex Murphy Adventure has been delayed for two weeks; mutants not to blame

BlizzCon 2014 will open its doors to orcs, zerg and even Kel'Thuzad on November 7th

SimCity: Ocean Quigley will "get around to expanding the city size" eventually

The main sticking point for the upcoming SimCity is the restrictive city size. Speaking to IncGamer, SimCity's creative director, Ocean Quigley, stressed that the restriction "“is just a performance decision. [...] we could certainly make the city sizes larger" but he also said that, as a mainstream game, "it has to run in your Dad’s PC as well”, which is why they've initially focussed on the small scale.

Though, he went on to say that Maxis will expand the maximum city size. He just can't make a promise as to when.

The troubling maximum city size of just two square kilometres has been a noticeable concern when we've had hands-on time with the game, it even worried Sim City's creator Will Wright when he first played the finished build. So it's great news to hear that Quigley has confirmed Maxis will "eventually get around to expanding the city size", and that it's not simply a pipe dream for the players. It's a tad frustrating, though, that there can't be a set date for this update, nor even how much of a priority it is for the developer.

Another concern is that, with EA's recent announcement that EA are planning to build microstransactions into all of their games, there's a possibility that the update to expand the cities will only be available after a little coin has changed hands. It doesn't seem like this would be the sort of thing that should be charged for but EA's recent talk of microtransactions has seemed to suggest they're gearing up to take a fairly aggressive approach to monetisation. This is, of course, pure speculation.

SimCity is due out in just three short days, 5 March.

Thanks, PC Gamer.

Login or Register

3 short days in the US only I believe.


SimCity: Cities Of Tomorrow PC review

All aboard the local-motive: SimCity offline mode coming today via update 10

Night-mayor nearly over: SimCity offline mode is just a spot of "final testing" away

When Bradshaw said offline SimCity required "significant engineering", she was right - Maxis

Hell procedurally freezes over: SimCity is getting an offline mode

Maxis wants you to mod SimCity, but only if you play by their draconian rules


SimCity players in revolt after 2.0 patch leaves cities overflowing with bugs and faeces

SimCity: Cities of Tomorrow comes with more maps for everyone

SimCity Central Train Station is a "proof-of-concept" mod designed to herald a wave of custom buildings

Maxis "exploring the possibility" of a SimCity offline mode, but "will not be providing bigger city sizes"

Maxis want to talk SimCity mods; "It's difficult to determine what mods cross the line"

SimCity: Cities of Tomorrow expansion summons commercialist dystopia


Lucy Bradshaw gives some "straight answers" about SimCity: "In many ways, we built an MMO”

How EA are teaching SimCity players about the work of the Red Cross

SimCity Mac installation problems are resolved

SimCity is out on Mac today, shares Region play with Windows

SimCity update 7's road bridges and tunnels should put paid to traffic problems

SimCity update 7 brings further improvements to traffic. No more rubbish truck clumping


How EA could repair SimCity's disastrous launch

SimCity for Mac due for August 29 release, free for PC version owners

SimCity Update 7 introduces bridges, overpasses and tunnels for road builders

SimCity sells two million copies, "is a success" despite "really rough" first week

SimCity creative director leads upper-tier exodus at Maxis to start new simulation studio

Hints suggest offline mode may be coming to a SimCity near you