The Sims 4 minimum system requirements have been revealed, and they're very low | PCGamesN

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The Sims 4

The Sims 4 minimum system requirements have been revealed, and they're very low

The Sims 4 system requirements

Is the lack of toddlers and swimming pools in The Sims 4 still making you curse the gods? Owning a tiny human and a small body of water is something many people aspire to do, so I can sympathise. And it looks like there might be one of those premium membership things too. Oh, it’s all doom and gloom. 

But here’s something that might cheer you up: EA’s released the minimum system requirements for their latest twisted dollhouse, and they are extremely low. Even your gran could probably play it, as long as she has a PC from the last decade. 

  • OS: Windows XP (SP3), Windows Vista (SP2), Windows 7 (SP1), Windows 8, or Windows 8.1 
  • PROCESSOR: 1.8 GHz Intel Core 2 Duo, AMD Athlon 64 Dual-Core 4000+ or equivalent (For computers using built-in graphics chipsets, the game requires 2.0 GHz Intel Core 2 Duo, 2.0 GHz AMD Turion 64 X2 TL-62 or equivalent) 
  • MEMORY: At least 2 GB RAM 
  • HARD DRIVE: At least 9 GB of free space with at least 1 GB additional space for custom content and saved games 
  • DVD-ROM: DVD ROM drive required for installation only 
  • VIDEO CARD: 128 MB of Video RAM and support for Pixel Shader 3.0. Supported Video Cards: NVIDIA GeForce 6600 or better, ATI Radeon X1300 or better, Intel GMA X4500 or better 
  • SOUND CARD: DirectX 9.0c Compatible 
  • DIRECTX: DirectX 9.0c compatible 
  • INPUT: Keyboard and Mouse

While all the new tech has, apparently, forced Maxis to remove things that have been in the game for a good long time, it doesn’t seem to have affected the system requirements. They’re barely more demanding than The Sims 3. 

And, while it requires an internet connection for product activation, it won’t be an always online dealio like SimCity was until recently. 

The Sims 4 will be out on September 2nd. 

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Beemann's picture
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I'd imagine that a large portion of the Sims playerbase is more on the casually-upgrading side of things, so it would certainly be sensible to create a game they can run (assuming that's correct)

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Hideous Mutant Freek's picture
32

So when is EA going to start showing the "new" features for this game. Toddlers and Swimming pools. That is classic Ea take features from an old iteration of a game that were somehow taken out of the newer versions and then put them back in claiming they are bran new and have never been done before.

The minimum requirements aren't a problem because of the market for the game but my god EA is really out of touch with how video games work these days. They are seriously just trying to sell a name now nothing they make is any good at all it's just stuff that sells based on it's name or likeness to a real thing.

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avatar
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They seem fairly low which is to be expected. However once you start stack expansions and content the game really starts to take a dip in performance. It has happened with every sims game so far and I really doubt this will be any different. The recommended settings were a lot higher than the minimum which is a bit surprising and I guess that proves what I wrote before. The majority of people won't buy a new computer for a game. That's not how real life works. There are still people using computers from 2007-2008 and later. Just look at steam stats.

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Shriven's picture
1664

Hmm, deliberately holding back previously established as core product launch content for sale at a later date.

Community Backlash.

Blames poor tech for pulling that content.

Doesn't improve system specs to validate pulling out content for sale at a later date...

I fucking hate EA.

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