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Massive Chalice to leave Steam Early Access; launches on June 1st

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Massive Chalice to leave Steam Early Access; launches on June 1st

After two years of development, Double Fine’s turn-based Massive Chalice has finally acquired a release date. Out officially on June 1st, the game will ship with a bunch of improvements as it enters version 1.0. There’s been a fairly heavy rebalancing to make the game more challenging, as well as the addition of controller support for the Steam version.

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Broken Age Act 2 finally hatches, launches today

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Broken Age Act 2 finally hatches, launches today

As far as episodic gaming goes, Broken Age Act 2 may have the longest gestation period we’ve ever endured (Half-Life 2: Episode 3 and Sin Episode 2 not withstanding). More than an entire year after the first act launched on Steam, the concluding half of Double Fine’s Kickstarted classic adventure game finally launches today. 

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Double Fine is almost ready to release Broken Age Act 2 into the wild

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Double Fine is almost ready to release Broken Age Act 2 into the wild

Broken Age’s first act came out over a year ago, but the second part is finally almost upon us. It’s a ridiculous length of time to wait for the second part of a game that was originally going to be just one part, but the quality of the first act makes it seem like it might be worth the wait. 

If you’ve already got the first act, you’ll get the second free at the end of next month. 

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Double Fine’s Broken Age documentary is now free for everyone to watch

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Double Fine’s Broken Age documentary is now free for everyone to watch

Three years ago when the Kickstarter for Double Fine Adventure launched, backers were not just throwing money at Tim Schafer to make a brand new point-n-click game. Also part of the parcel was a multi-part documentary, created by Two-Player Productions. Backers have been able to see the highs, lows, and intricate details of game development as the years have gone by, discovering secrets that non-backers haven’t been privy to. 

Until now. Double Fine are removing the barriers on the documentary, and non-backers can now watch the series on YouTube for free. 

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Grim Fandango Remastered PC review

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Grim Fandango Remastered PC review

Grim Fandango is an artefact, a lovely one that was a wee bit cursed. LucasArts’ first 3D adventure, it was hailed as exceptional, but either existed before or after its time and was subsequently a commercial flop, tipping over an entire genre. Adventure gaming went out with a bang and took the better part of a decade to recover. 

Today marks its return; a digital return complete with a spruce up. Grim Fandango Remastered is the first time in years that the game’s been readily available, with a spot of bonus content and a visual touch up. And over 16 years since its first appearance, the four year journey of undead travel agent and Grim Reaper Manny Calavera remains an intoxicating, tricky adventure. But along the way, you might find a few stones in your shoes. 

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Broken Age gets physical this spring to coincide with the release of Act 2

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Broken Age gets physical this spring to coincide with the release of Act 2

If you still like your PC games to be tangible things rather than bits of code floating in the aether and you also enjoy eye-wateringly pretty adventure games, then Double Fine has you covered. Schafer and Co, using eldrich rituals and blood sacrifice and a deal with publisher Nordic, are squeezing Broken Age onto a disc and then putting said disc in a box that you can hold in your hands. 

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Broken Age Act 2 has been delayed; will launch in early 2015

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Broken Age Act 2 has been delayed; will launch in early 2015

Double Fine have announced to backers that they’ll have to endure a slightly longer wait for the second part of their crowd-sourced Adventure game: Broken Age Act 2. The game is due to be in alpha testing by the end of this year, with a release date coming early in the next year.

“The game is looking really good and the team is working super fast" said Double Fine. “but we just gotta give the game the time it needs to really deliver on everything we’re hoping it will be."

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Fantasy Eugenics Simulator 2014: Massive Chalice appears on Steam Early Access

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Fantasy Eugenics Simulator 2014: Massive Chalice appears on Steam Early Access

I live in a flat absent any chalices. I confess that I’m not always up to date on what’s in my cupboards, but I did just check, and no, I have no chalices. I did just by a measuring jug, though! That was exciting. Anyway, my chalice-less existence might be at an end, because Double Fine’s fantasy tactics game, Massive Chalice, has just hit Steam Early Access.

It’ll set you back £17.24/$22.49, which includes a week-long 25 percent discount.

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Costume Quest 2 launches today, pitting time-travelling scamps against an evil dentist from the future

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Costume Quest 2 launches today, pitting time-travelling scamps against an evil dentist from the future

The last time I checked, Double Fine’s Halloween-themed Costume Quest 2 was set to launch some time in October, but what day it would pop into existence wasn’t clear. It turns out that day is today, October 7th. 

You can now reacquaint yourselves with the precocious duo of Wren and Reynold as they once again attempt to save Halloween, but this time in the future. Expect time travel, evil dentists and costumes that are more than meets the eye. 

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Massive Chalice Steam beta open to some from October 21

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Massive Chalice Steam beta open to some from October 21

Once upon a time, a game named Massive Chalice was Kickstarted to the tune of $1,229,015.

Double Fine’s community capital might have diminished a little in the wake of Spacebase DF-9’s early exit and the overscoping of Broken Age - but that second Kickstarter win remains a very compelling turn-based tactics concept in the hands of a deeply capable studio. So it’s a pleasure to know it’ll be on Steam in some form by the end of the month - even if access is fairly tightly restricted for now.

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Tim Schafer explains why Spacebase DF-9 is being flung out the airlock early

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Tim Schafer explains why Spacebase DF-9 is being flung out the airlock early

When Double Fine announced the imminent release of Spacebase DF-9, last week, it came as a bit of a surprise. It seemed early, and a long list of hoped for and planned features had yet to be implemented. Now they won’t be implemented at all. Early Access once again looked like a risky gamble. 

Tim Schafer recently took to the Steam forums to explain the studio’s decision.

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Spacebase DF-9 release window set. Time Travel, holodecks, and killer robots cut

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Spacebase DF-9 release window set. Time Travel, holodecks, and killer robots cut

Double Fine’s announced that Spacebase DF-9 will release this November, so they’ve a few more weeks to fix bugs and polish their management game to high sheen. The announcement does however have another implication, a few large features originally planned have yet to be implemented and, at this point, won’t be.

There’ll be no time travel, holodecks, legal system, multi-level bases, teleporters, or funerals.

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Spacebase DF-9 Alpha 6 brings power to the people, but also the capacity for anger

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Spacebase DF-9 Alpha 6 brings power to the people, but also the capacity for anger

Spacebase DF-9 might have been mostly void when it launched on Steam Early Access, but at least it wasn’t filled with fury. Its latest alpha update has introduced space-citizens to the concept of anger. They’ll be perturbed by poor job performance, berate bad food, and turn violet around violence. Given enough provocation, they’ll brawl with rivals in the corridors, lash out at strangers or sabotage base equipment.

Thank goodness, then, that Double Fine have also introduced the means to deal with these irate individuals.

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Tim Schafer on Double Fine publishing and not being told what to do

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Tim Schafer on Double Fine publishing and not being told what to do

Double Fine has, in the last five years, has gone through quite the transformation. The studio was treading water after Brutal Legend in 2009, but now it has complete control over its IPs, has successfully experimented with emerging business models - in many ways setting a trend - and is now assisting other developers with the Double Fine Presents label. 

Speaking with GamesIndustry International, Tim Schafer chalked the big shift up to not liking being told what to do. And now he wants to help new indie developers chart their own course. 

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That's a relief: Grim Fandango to be released on PC alongside PS4 and Vita

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That's a relief: Grim Fandango to be released on PC alongside PS4 and Vita

When a remastered version of Grim Fandango was announced at E3 last month, my heart skipped a beat. And then it broken when there was no mention of a PC version, only PS4 and Vita. The pieces were put back together again when Tim Schafer tweeted that other platforms would be talked about soon.

Today, Double Fine has announced that PC, Mac and Linux versions of the classic adventure game would release alongside the Sony’s consoles. And all is right with the world once more. 

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