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Someone’s managed to slap together their own version of the Frostbite Engine

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Someone’s managed to slap together their own version of the Frostbite Engine

EA dropped mod support from their games almost a decade ago, long before they adopted the Frostbite Engine as their main development tool. For years modders have been asking for access to gain the ability to add to the Battlefield games.

Well, rather than gain access to the engine, one coder’s made their own engine that can edit Frostbite-compiled levels.

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Titanfall PC review

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Titanfall PC review

(This is an update to our review of Titanfall, which we published a year ago. You can find the original article on Page 2.)

There are times when Titanfall seems like one dead game. Outside of peak gaming hours, Titanfall is down to a handful of die-hards grinding through games of Attrition (team-deathmatch) while almost every other game mode goes ignored by all but a handful of players.

But it’s not as dire as it looks. The players are still there, but Titanfall has become a pick-up game experience. A small core of players gets a game going and then, as if by magic, more and more people show up and it’s back to being the superb parkour shooter that it was at launch. You just have to want it a little more.

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Cowa-bunker: The Sims 4 update introduces deep-down basements

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Cowa-bunker: The Sims 4 update introduces deep-down basements

Maxis and EA have named the first Sims 4 expansion Get to Work, which seems a tad exclusionary given that its Traits system allows for sims who are chronically lazy. What becomes of them, come April?

Well: the most recent Sims 4 patch lets the feckless retreat still further into the earth - expanding their basements two levels down to create the “ultimate in underground excellence".

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Our Spotlight units plug content our journalists have made, that our advertisers want to promote. Sometimes the promotion is paid for, but the content they go to is always independent with no client oversight or approval.

Battlefield 4 Spring Update adds Gun Master game mode and a new weapons crate

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Battlefield 4 Spring Update adds Gun Master game mode and a new weapons crate

If you thought Battlefield: Hardline would put a stop to DICE updating Battlefield 4, you’d be very wrong. The games first Spring Update brings with it an old favourite game mode from Battlefield 3: Gun Master - players cycle through pre-determined guns through scoring kills, until a player finishes the challenge. Also in is a new weapons crate, which will contain five new weapons; one of which is a “classic lever-action rifle", while another is a “fan-favourite Russian assault rifle".

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Battlefield Hardline PC review

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Battlefield Hardline PC review

Battlefield Hardline hasn’t been doing well in the run-up to its release. The recent beta showed off a solid game, but one that did little to separate itself from the military-themed games in the series. The full game is a slightly different picture. Hardline has a little more to offer than just Battlefield 4 with a cops-and-robbers skin. There’s a campaign that draws influence from a shooter that’s not Call of Duty, and multiplayer modes that let you partake in insane car chases and tense, single-life shootouts. 

But is it enough? With the foundation of so much of the game very clearly the previous Battlefield game, does Hardline offer enough novelty to justify its existence?

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Battlefield Hardline lets you kill people with a sofa

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Battlefield Hardline lets you kill people with a sofa

Battlefield is well known for peppering its maps with a few easter eggs, and it looks like the YouTube community have already discovered Battlefield Hardline’s. It’s a driveable sofa. That’s right; a two-seater couch in fetching fabric that you can speed around in and use to crush enemy players beneath its feet.

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Battlefield Hardline developer is reeeaaally excited about the PC version of Battlefield Hardline

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Battlefield Hardline developer is reeeaaally excited about the PC version of Battlefield Hardline

Well yeah, he would be, wouldn't he?

Over on the Battlefield Hardline website, developer Mike Glosecki has penned a san-serif love letter to PCs, PC games, PC gamers, Police Constables, Perry Como and PC gaming. It's full of impassioned promises about graphics and flirtatious, stability-related assurances.

We are being courted. Oh my, teehee.

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Star Wars: The Force Awakens' speeder bike has been spotted in SWTOR’s beta server

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Star Wars: The Force Awakens' speeder bike has been spotted in SWTOR’s beta server

It looks like Star Wars: The Old Republic is set to start introducing crossovers with the new trilogy of films. @SWTOR_miner found a version of the chunky speeder bike shown off in the first Star Wars: The Force Awakens trailer hidden away in SWTOR’s beta server’s data files.

It looks satisfyingly meaty compared to the speeders in the original trilogy which had a tendency to hit trees and explode.

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Star Wars: The Old Republic beefs up pirate planet flashpoints for level 60 players

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Star Wars: The Old Republic beefs up pirate planet flashpoints for level 60 players

With Shadow Realms banished, Star Wars: The Old Republic has once again become the primary concern of BioWare Austin. Imagine each letter of its overlong name taking up an individual day in their calendar. And then repeating, for emphasis.

The MMO’s latest update, 3.1, finds pirate haven Rishi awash with blood yet again. Two co-operative flashpoints have been retuned to match the level 60 cap introduced in Shadow of Revan.

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Bioware are inviting PC players to try the next Dragon Age Inquisition patch

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Bioware are inviting PC players to try the next Dragon Age Inquisition patch

Bioware are building a beta test program for Dragon Age Inquisition which will let a group of PC players play upcoming updates ahead of general release.

Bioware admit that their patches are being slowed down “due to the nature of the certification process" on consoles. “It can often still take weeks after developing a fix to release it on different platform". PCs don’t have that problem so they’re looking to “foster better communication between our players and developers."

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Star Wars Battlefront rumours suggest huge campaign and saga-spanning multiplayer

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Star Wars Battlefront rumours suggest huge campaign and saga-spanning multiplayer

DICE are holding onto the secrets of their Star Wars Battlefront development tighter than Darth Vader grips throats, but an information leak may be our first real glimpse into what’s going on behind the bulkhead doors. Fan site Making Star Wars - better known for normally reliable film news - has grabbed some information and published it. 

If the information proves right, Battlefront is huge: spanning from the days of the Clone Wars, through the years of Imperial reign, past the Battle of Endor, and right up to the doorstep of the upcoming seventh film: The Force Awakens. 

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Shadow Realms is cancelled; BioWare Austin take a speeder back to The Old Republic

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Shadow Realms is cancelled; BioWare Austin take a speeder back to The Old Republic

Oh, um. Gosh. While countless would-be BioWare RPGs surely sit half-formed in tanks, neglected like the experiments of Jon Irenicus, never before has one been announced and then cancelled. Shadow Realms was an ambitious attempt to combine the co-op convenience of Left 4 Dead with the fun and fellowship of tabletop D&D. But if you weren’t one of the very few to play it at an expo over the past year, then you never will.

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Battlefield Hardline’s interrogations are super effective (and other changes since the last beta)

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Battlefield Hardline’s interrogations are super effective (and other changes since the last beta)

If Jack Bauer’s taught me anything it’s that you can hold in poos for 24 hours and not have an accident. If he taught me two things it’s that torture always works and almost anything can be turned into a torture device.

It must be true because Visceral’s made Battlefield Hardline’s interrogations super effective since the last beta. Taze someone to the floor and you can reveal every enemy player on the minimap.

EA’s published a list of other changes Visceral’s made since Hardline’s disappointing first beta.

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Battlefield Hardline is a fine Battlefield, but not the game we want

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Battlefield Hardline is a fine Battlefield, but not the game we want

Battlefield Hardline has been under some some murder investigation-like scrutiny since its announcement. The E3 beta from last year did little to settle peoples fears, instead acting as evidence that perhaps the bullet hurling chaos of Battlefield wasn’t the right home for a game of cops and robbers. 

But since that beta, Visceral Games have been working on improvements. With a council of fans and YouTubers guiding them, the studio has tweaked, refitted, and changed sections of Hardline in hope of producing something worthy. 

The good news? Battlefield Hardline is distinctly better these days. The bad news: it’s still not going to convert anyone. 

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Battlefield Hardline has been influenced by YouTubers and fans

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Battlefield Hardline has been influenced by YouTubers and fans

Battlefield Hardline has been a bit of a hard sell for EA and Visceral, with its last beta recieving a less-than-warm reception. But Visceral have been working hard to make Hardline a great new entry in the Battlefield series. They’ve been doing this with the help of an army of fans, community members, and YouTubers, who have been informing them where they’re going wrong. 

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Battlefield Hardline PC requirements have been confirmed; no need to steal a new rig

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Battlefield Hardline PC requirements have been confirmed; no need to steal a new rig

EA has announced the minimum and recommended PC specifications for Battlefield Hardline, just ahead of the open beta. Unsurprisingly, they’re fairly similar to the requirements for Battlefield 4, so if you felt like you’d have to roleplay as one of Hardline’s robbers and steal a bunch of components from PC World this weekend, you don’t need to bother. 

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Pages

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