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Need for Speed teaser skids into view

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Need for Speed teaser skids into view

Need for Speed has been one of EA’s reliable yearly franchises, but after 2013’s Rivals the series took a year off. The latter months of this year will see the game return though, and EA have teased the game in a single new image. Cast your eyes on it, and start thinking back over the series’ history for a few clues. 

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Star Wars: The Old Republic is actually pretty good now, as long as you subscribe

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Star Wars: The Old Republic is actually pretty good now, as long as you subscribe

I want to introduce you to a game. It’s a fast-paced Star Wars RPG, in which occasionally other players wander past you. It’s got lightsabers and space combat and Jedi houses and bounty hunters and, if you go full dark side, you can fire lightning from your fingertips. 

It’s called Star Wars: The Old Republic, and thanks to a series of changes, it’s no longer the ugly stepchild of the MMORPG world. It’s actually quite good. 

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See and hear Battlefield 4's new audio obstruction system in action

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See and hear Battlefield 4's new audio obstruction system in action

DICE is busy at work with the impending Spring Patch, but that hasn’t stopped trying out and testing new goodies to look forward to. On the CTE Servers, DICE are testing a new “Audio Obstruction System", which will more accurately detect and modify in-game sounds depending on their origins and travel path.

It all sounds very complicated, but the video below the break decodes the inner workings so you can wrap your head around it.

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Star Wars: Battlefront has no squads or classes

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Star Wars: Battlefront has no squads or classes

The core fear spreading through the galaxy right now is that Star Wars: Battlefront will be nothing more than a sci-fi skinned Battlefield. But if the fact that the game won’t feature iron-sight aiming doesn’t calm your fears perhaps this will: Battlefront won’t have squads, not will it have classes. The two elements vital to Battlefield will be completely absent from Star Wars: Battlefront.

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Visceral Games helps DICE get Battlefield 4 multiplayer working at 120Hz tickrate

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Visceral Games helps DICE get Battlefield 4 multiplayer working at 120Hz tickrate

Battlefield 4 players are buzzing with excitement today as DICE, with the help of Visceral Games, are testing servers on the Community Test Environment (CTE), that have a whopping 120Hz tickrate. In short, this means the game’s server are sending and receiving updates at 120 times a second, resulting in a much more responsive experience.

It’s in very early testing though, so don’t expect it to hit live servers just yet.

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EA are planting seeds for another Plants vs Zombies game on PC

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EA are planting seeds for another Plants vs Zombies game on PC

When it comes to Plants vs Zombies on PC, we’ve faced poor crops for a long time. While the original released here first, the sequel launched on mobile devices - and hasn’t been in any hurry to work out which of its microtransactions might prove palatable in a potential big-screen upgrade.

We’ve been forced to look for the good in Facebook’s Plants vs Zombies Adventures, or make do with competent cartoon CoD-alike Plants vs Zombies: Garden Warfare. But what’s this sunlight, dripping like nectar from the sky? A new entry for the PC?

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Star Wars: Battlefront has 12 multiplayer locations, including planets never seen in the films

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Star Wars: Battlefront has 12 multiplayer locations, including planets never seen in the films

DICE have offered up a little more detail on their huge Star Wars: Battlefront project, including the number of multiplayer maps we can expect to play on: 12. Many of them will be familiar locations from the films, such as Endor and Hoth, but others are set on planets only mentioned by characters or featured in books. One of such planets will be Sullust, a rocky, lava-scorched world. 

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EA are working on a better refund service for Australians

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EA are working on a better refund service for Australians

Around the time that SimCity was imploding, EA told players that they couldn’t have refunds - unless they’d bought a boxed version, and then only within 14 days of purchase, as per Origin’s then-policy.

The Australian Competition and Consumer Commission took exception to those stipulations: the country’s consumer law dictates that players have a right to insist on a refund when a product has a major failure.

Now, EA have agreed to create a consumer redress program for Australians who bought a faulty game through Origin from January 2012 onwards.

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Star Wars: Battlefront is not a re-skin of Battlefield says producer

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Star Wars: Battlefront is not a re-skin of Battlefield says producer

There seems to be a popular opinion out there on the internet that EA and DICE’s new Star Wars Battlefront game is simply a re-skin of the Battlefield games. It’s an opinion that’s got Jesper Nielsen, an assistant producer on the game, a bit upset. He took to Reddit to explain his grievances. 

"I simply don't get the Battlefield re-skin comment," he said.

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Star Wars: Battlefront wants to impress you with its Lucasfilm endorsed authenticty

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Star Wars: Battlefront wants to impress you with its Lucasfilm endorsed authenticty

DICE have been working away on Battlefront to try and ensure it is a photo and audio realistic depiction of a galaxy far, far away. To make sure the details are perfect down to the individual pixel and note, the developer team have been globe trotting. They've visited the location sets of the Star Wars trilogy's greatest battles, scoured the warehouses that contain the original props, and dropped by Skywalker Sound to take a listen to the films' original audio. The adventures have all been captured in a series of developer diaries, the first one of which you can watch right now.  

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Battlefield Heroes is closing on July 14th: "The time is right to retire this veteran game"

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Battlefield Heroes is closing on July 14th: "The time is right to retire this veteran game"

Battlefield Heroes, the low-spec, free-to-play spin-off conceived by DICE half a decade ago, is shuffling off its colourful coil before the summer ends. People liked it: its playerbase grew steadily to hit 10 million in 2012. But EA and current custodians Easy Studios have decided that now is the time to stop the service “in its entirety".

“Battlefield Heroes is an older title that is not as popular as it once was," said EA.

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EA's Johan Andersson wants Frostbite games to require Windows 10 and DirectX 12 as a minimum by 2016

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EA's Johan Andersson wants Frostbite games to require Windows 10 and DirectX 12 as a minimum by 2016

EA’s own technical director on the Frostbite engine, Johan Andersson, has revealed that he has high hopes for the future of games running the tech. If Andersson had his way, Frostbite games would have minimum requirements of Windows 10 and the new DirectX 12 by the end of 2016.

“[It’s] likely a bit aggressive, but [has] major benefits" explained Andersson.

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Someone’s managed to slap together their own version of the Frostbite Engine

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Someone’s managed to slap together their own version of the Frostbite Engine

EA dropped mod support from their games almost a decade ago, long before they adopted the Frostbite Engine as their main development tool. For years modders have been asking for access to gain the ability to add to the Battlefield games.

Well, rather than gain access to the engine, one coder’s made their own engine that can edit Frostbite-compiled levels.

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