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Brutal Doom v20 launches, cranking up the brutality again

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Brutal Doom v20 launches, cranking up the brutality again

Brutal Doom has earned its name. The mod, which has been in development since 2010, takes id’s lauded FPS series and then turns the dial up to the point where the dial explodes in a shower of blood and organs. It’s Doom, with more gore, from pools of blood to dismemberment, cinematic executions and more interactivity in levels. 

Brutal Doom v20 launched on Friday, after 18 months in development. Take a look at the official trailer and soak in all the gibs. 

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Grand Theft Auto 5 is getting the iCEnhancer treatment

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Grand Theft Auto 5 is getting the iCEnhancer treatment

Hayssam Keilany – the modder behind the iCEnhancer mod that GTA IV’s Liberty City into somewhere that, occasionally, stretched into the realms of photorealism – has been working on a GTA V version of his iCEnhancer mod. 

It’s still early in development, but you can already smear your eyeballs over some screenshots and a video of the mod in action below. 

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What do mod developers actually want from a paid mod system?

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What do mod developers actually want from a paid mod system?

On Thursday April 23rd, Valve introduced paid-for Skyrim mods to the Steam Workshop. But by the following Tuesday, they’d been whisked away again. The interim saw community uproar, creator disagreement and protest mods - leading Valve to conclude that they hadn’t given the matter due thought. They’ve since retired to the mail room to read through six months’ worth of forthright feedback emails.

Though the implementation was flawed, the dream was more difficult to argue with: an opportunity for modders to work on their creations full-time if they fancied it, and a reason for developers to support their communities with better tools.

We asked some of the minds behind mods like DayZ, Garry’s Mod and DSFix about the ways they’d patch Valve’s imperfect system.

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Dying Light developer tools are on their way, starting with a closed beta

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Dying Light developer tools are on their way, starting with a closed beta

Dying Light got off to a rough start when it came to mods, with an early patch breaking the community’s first efforts. But after that slip up, Techland got back up and promised extensive modding tools. The studio also asked players for mod ideas, “no matter how crazy".

Those modding tools are coming “soon", even sooner for those that get into the beta.

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Doom modder adds a selfie stick to the seminal shooter: "Screw #nofilter"

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Doom modder adds a selfie stick to the seminal shooter: "Screw #nofilter"

Did you know? id originally planned to have their second-ever FPS open with Doomguy playing cards alongside his fellow Martian men-at-arms - right up until the demons burst in to break up the game.

Ultimately, they decided that there was no time for cards in this fastest of the shooty-bangers. But modders have belatedly gone back to add support for self-indulgence in Doom. We live in an age where World of Warcraft does selfies - and now the selfie stick has joined our marine’s armoury too.

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Updated: Dying Light patch fixes bugs but breaks mods

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Updated: Dying Light patch fixes bugs but breaks mods

Dying Light’s day one patch fixes a load of crash issues, optimises the game to run that little bit faster, it’s also breaks the community’s mods.

The key line in the patch notes is “blocked cheating by changing game’s data files." “Cheating" applies to mods that remove the film grain filter that overlays every frame of the game.

The film grain mod’s been pulled from one site after it received a DMCA takedown notice from the ESA (Entertainment Software Association).

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Snake eyes: Metal Gear Solid 5 now has an FPS mod

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Snake eyes: Metal Gear Solid 5 now has an FPS mod

Metal Gear Solid V: Ground Zeroes is a lesson on how to do a good PC port, enhancing the game with improved textures and fancy lighting, and despite those extra bells and whistles, performance is great, and consistent. 

But what really sets it apart is how Metal Gear Solid can now benefit from the creativity of modders. That’s why we can now play all of Ground Zeroes in first-person mode. It makes things considerably more tense. Take a look at it in action, below. 

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The best mods for Dark Souls PC

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The best mods for Dark Souls PC

UPDATE: DSFix, the most essential Dark Souls mod, has been updated in the wake of Dark Souls ditching Games for Windows Live. We've changed our list to include this new Steamworks version of the mod.


Dark Souls is a truly great game, but it’s also a shabby one. From Software, bless their hearts, gave us the PC port we were clamouring for even though (as they themselves admitted) they didn’t really know how to make one.

The final result was technically underwhelming, with low resolutions and poor framerates holding back an otherwise stunning game. Thankfully, this is PC gaming, which means when we don’t like something, we fix it ourselves.

Check inside for a collection of mods that will help turn Dark Souls into a port worthy of the PC.

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Look at Dark Souls 2 through new eyes with the first-person mod

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Look at Dark Souls 2 through new eyes with the first-person mod

We keep Drangleic at arm’s length. We’re seeing Dark Souls 2’s derelict kingdom not from our own perspective, but behind the hero of the story. We are puppet masters, watching enemies from the safety of behind a knight or a sorcerer’s shoulder and then devising strategies to take them down. 

Only, we don’t have to be. Like Dark Souls before it, From Software’s tricky sequel has now got its very own first-person mod. Contrary to the design though it may be, it’s an interesting shift in perspective, a new way to look this peculiar world. 

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Skywind trailer beautifies some of the Elder Scrolls' oddest-ever environments

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Skywind trailer beautifies some of the Elder Scrolls' oddest-ever environments

The western highlands of Vvardenfell are known as the West Gash. It’s a matter of Elder Scrolls lore, and the sooner we get over that fact, the sooner we can talk about their reimagining in Skywind. Okay? Okay.

It’s a source of administrative aggravation that we can’t yet add Skywind to our list of the 100 Best Skyrim Mods, because it isn’t finished. But the latest alpha footage shows that a familiar landscape is beginning to emerge.

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The 50 best Minecraft maps

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The 50 best Minecraft maps

Update 04/09/14: Almost two years ago we rounded up the 10 best adventure maps in Minecraft. Since then there have been quite a few new ones, and we also realised that adventure maps were not the only incredible map type one could play in Minecraft. So we now present to you the fifty best maps in Minecraft. Enjoy. 

Minecraft: the inventor’s paradise. Of course, it’s also the connoisseur's nightmare, since there are so many user-created maps out there it is almost impossible to find the finest creations on offer. Who has time these days to sift through hundreds of Minecraft maps, devour them with your digital senses, and come to a conclusion on which ones are worth your time?

Well, us actually. We’ve scoured forums, marathoned YouTube videos, and sampled more maps than we can count in order to bring you the definitive list. This is the fifty Minecraft maps that you simply must try before you can claim to have tasted the very finest creations of the community.

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Saints Row IV's first SDK has been released, letting modders make their own loopy weapons

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Saints Row IV's first SDK has been released, letting modders make their own loopy weapons

The SDK for last year’s super-powered Saints Row IV has been released over on the Saints Row mod forums. Well, the first part of the SDK. This means you can replace the game’s already colourful assortment of weapons with monstrous creations of your own.

Saints Row IV mods are nothing new, but until now modders have been restricted to fiddling with the bits and pieces that already exist in the game. That’s allowed them to do some great stuff, like creating a first-person mod.

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Topic of the Week: What are your favourite mods?

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Topic of the Week: What are your favourite mods?

If there is a single element in PC gaming that defines it and separates it from its console cousins, it would have to be mods. Sure, there’s the freedom that comes with being able to build custom rigs, the powerful GPUs, the shift to digital that’s made buying and playing games so much easier - but it’s modding wizardry that gets me most hot under the collar. 

So that’s our Topic of the Week. Mods. Specifically, what are the one’s that have had the greatest impact on you, dear reader. Any game, any mod - we want to know. So tell us, what are your favourite mods? 

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Grand Theft Auto IV gets infected with selfies

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Grand Theft Auto IV gets infected with selfies

The ultimate weapon in any narcissist’s arsenal, the selfie, has made its way over from Grand Theft Auto V’s sunny Los Santos to the fourth game’s Liberty City. The game might be six years old, but continues to see modders put a lot of effort into expanding and improving it.

Now Niko can be a proper tourist, taking photos of his own face with Liberty City’s landmarks behind him, blurry and not quite in frame. 

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Modder snatches away Thief: Deadly Shadows' loading screens

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Modder snatches away Thief: Deadly Shadows' loading screens

The past is history, my arse. The release of Human Revolution has demoted Invisible War from Deus Ex 2 to footnote curio. And since Eidos Montreal turned Thief into an anti-open world, Ion Storm stablemate Thief: Deadly Shadows has suddenly become essential.

With an unusually good sense of timing for a mod, here comes Thief 3 Gold to remove Deadly Shadows’ most tangible misstep: its loading screens.

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GTA IV iCEnhancer modder driven away by peers "spitting on me, my work, everything"

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GTA IV iCEnhancer modder driven away by peers "spitting on me, my work, everything"

Once you’ve installed the GTA IV mod that turns you into an elephant, iCEnhancer is likely your next port of call. It’s the comprehensive graphics upgrade that leaves Rockstar North’s six-year-old opus looking realer than real.

But yesterday’s iCEnhancer 3.0 release is set to be its last for a while. Technical artist and lead modder Hayssam Keilany has decided to step away from “guys trying to bring me down constantly".

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The nine best Kerbal Space Program mods

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The nine best Kerbal Space Program mods

Kerbal Space Program is rapidly becoming a more expansive and complex rocket simulator. The recent First Contract update added a more fully featured career mode, with currency and science and missions and reputation and explosions. But as well as Squad's own stellar work, there's also an enthusiastic community of modders constantly pumping out their own brand of features and enhancements.

New clouds, better physics, catalogues of new rocket parts. You name it, and within reason, it probably exists somewhere in the Kerbal SpacePort add-on repository. But without a guiding hand it's difficult to know where to begin. So I offer you mine. My guiding hand, that is. Take it, hold tight, and let's fly, like a cosmic Peter Pan, through the magical world of Kerbal Space Program mods.

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Blood for the Blood God: Mount & Blade gets Warhammered

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Blood for the Blood God: Mount & Blade gets Warhammered

It’s been a while since I had the itch to reinstall Mount & Blade: Warband, though it was once an itch that never ceased. It looks like it’s back, because I can’t think of many things I’d rather do than play Warsword Conquest right bloody now. It’s a Warhammer total conversion mod, and that’s why. 

Ride around the world as a skeleton ne’er do well, joining factions on a whim and split when your purse starts to feel a bit light. Or live the adventurous life of a murderous, boar-loving orc and ex-blood bowl player, pillaging and getting up to no good. 

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