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Watch a man and his elephant go clay human shooting in Far Cry 4

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Watch a man and his elephant go clay human shooting in Far Cry 4

There’s a feverishness to Far Cry that seems to seep from the games into the Ubisoft staff making them. Executive producer Dan Hay has been working on the series for three and a half years, and has finally reached the Heart of Darkness. Or should that be Far Cry 4’s Shangri-La?

“You get to this point in the game where you leave the dev behind and become the player," he intones.

“You can pick up a grapple, you can grab a piece of meat and you can basically become a hunter, and you can climb on top of an elephant, you can get on top of a mortar and you can nuke guys from above."

There’s a little of that madness in the footage below.

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Ever imagined an Assassin's Creed MMO? Unity's producer has

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Ever imagined an Assassin's Creed MMO? Unity's producer has

In some ways, Assassin’s Creed is prime MMO material that wouldn’t be tarnished in translation: it’s already about bunny-hopping through a world filled with visible artifacts, that flicks on and offline without warning.

Vincent Pontbriand made the same point last week without any mean jokes at the MMO genre’s expense. The Assassin’s Creed Unity producer said he’d “love" to build a massively-multiplayer entry in the stealth-parkour series.

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Unity assassinations will be choice-driven: "We give you an objective, and that's it"

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Unity assassinations will be choice-driven: "We give you an objective, and that's it"

Notre Dame turns out to be one of the better Assassin’s Creed missions: one of those that dress you only in the figleaf of an objective, and offer plenty of ways at it. Ubisoft Montreal say all assassinations in Unity will be structured this way - within a mission type the studio have now codified as ‘black boxes’.

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The killing fields of Far Cry 4: from civil wars in forests to magical tigers in spirit realms

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The killing fields of Far Cry 4: from civil wars in forests to magical tigers in spirit realms

Far Cry 3’s islands were lovely, but most of the world was tropical forests and pristine beaches. In Far Cry 4, there are three distinct areas with their own challenges beyond chaps with guns. 

Ubisoft’s been showing off the diverse locations at Gamescom, but you can get a glimpse of the killing grounds without going to Cologne. 

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This Assassin's Creed Unity GamesCom trailer is bloodless and beautiful

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This Assassin's Creed Unity GamesCom trailer is bloodless and beautiful

Did you know? Assassin’s Creed Unity protagonist Arno is named after the noise you make when you trigger the wrong contextual action and send your robed killer hurtling off a church spire and into a courtyard full of imperialists.

There’s none of that going on in Ubisoft’s GamesCom demo. Instead, a series of vignettes revealing the texture of Parisian life that we’ll be pushing, shoving and shanking our way through.

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Hacker holiday: Watch Dogs leaves Chicago and visits Camden, New Jersey in new DLC

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Hacker holiday: Watch Dogs leaves Chicago and visits Camden, New Jersey in new DLC

Watch Dogs brand of shooting and hacking is leaving the city of Chicago and heading to Camden, New Jersey. The shift to a new city will arrive in the form of some new DLC, due out this autumn, according to the Watch Dogs Twitter account. 

The teaser image attached to the tweet notes that Camden had the highest crime rate in the US in 2012. “A 24/7 surveillance program is now in effect," it boasts, ominously. 

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Arno races the guillotine in a new Assassin's Creed Unity CG trailer

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Arno races the guillotine in a new Assassin's Creed Unity CG trailer

It’s always a little strange when new CG trailers get churned out for a game that we’ve already seen proper in-game footage of. Mind you, the latest CG trailer for Assassin’s Creed Unity is a smart one, with lots of flash and acrobatic shenanigans. 

It also introduces a woman, in case you were wondering is Unity would have any of them. Yep, there’s one. She needs to be rescued first, though. Ah. 

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Now you Siege me: here's 36 minutes of Rainbow Six footage

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Now you Siege me: here's 36 minutes of Rainbow Six footage

Rainbow Six Siege was the toast of E3 - and the single family home map on show has become so familiar in subsequent streams that some of us could probably find our way downstairs to the fridge for a snack in the middle of the night.

But that’s okay. Ubisoft Montreal’s maps will have to offer enough variety in approach to withstand not several playthroughs, but several hundred. And this one’s doing just fine so far.

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Ubisoft reveal the "worlds apart" districts of Assassin's Creed Unity's Paris

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Ubisoft reveal the "worlds apart" districts of Assassin's Creed Unity's Paris

Paris! It’s the city of love - so long as you stick to the neat gardens of Le Marais, plant your fingers in your ears and sing Clair de lune at the top of your voice. On the other side of the river, the mob tip carriages back and forth until their passengers spill out onto the cobbles. An assassin, as ever, lives in the space between.

Here’s everything Ubisoft have told us about the diverse districts of Assassin’s Creed Unity’s open world thus far.

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Assassin's Creed Unity's redesigned engine sounds promising

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Assassin's Creed Unity's redesigned engine sounds promising

Ubisoft’s pretty chuffed with the tech behind Assassin’s Creed Unity. And well they might, because at a glance, it does seem fairly impressive - at least in terms of creating a lively, detailed city. 

Creative director Alex Amancio lends his voice to a video breaking down the improvements brought about by Ubisoft Montreal and the redesigned game engine, including buildings that are no longer just facades and more fluid movement when travelling and in a fight. Take a gander below. 

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Assassin's Creed Unity to be overseen by Ubisoft's new Chief Parkour Officer

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Assassin's Creed Unity to be overseen by Ubisoft's new Chief Parkour Officer

Ubisoft have appointed a new Chief Parkour Officer. Rather than promote a fleet-footed executive from within, they’ve hired on noted freerunner Michael ‘Frosti’ Zernow. He’ll advise on the imminent Assassin’s Creed Unity.

“I’ve been a long-time fan of the Assassin’s Creed franchise, and it’s one of the few highly visible examples of parkour that attracts younger athletes to the sport every year," said Zernow of his role.

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Assassin's Creed Unity celebrates Bastille Day with murder

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Assassin's Creed Unity celebrates Bastille Day with murder

While the French celebrate Bastille Day, remembering the storming of the Bastille and the subsequent uprising, the rest of us can just watch a new Assassin’s Creed Unity trailer, showing off new single-player footage and lots of jumping and murdering interspersed with hyperbolic accolades from E3. 

Take a gander at the video below. 

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8 million copies of Watch Dogs shipped; Ubisoft calling it a "major franchise"

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8 million copies of Watch Dogs shipped; Ubisoft calling it a "major franchise"

In its quarterly financial report, Ubisoft has revealed that it’s shipped over 8 million copies of its new IP, Watch Dogs. That doesn’t equate to 8 million copies sold, rather it’s how many units have been shipped to retail outlets. This doesn’t include downloads, which would bump it up quite a bit. 

In my Watch Dogs review, I criticised the game for struggling to find an identity and for its boring protagonist, but there were moments of brilliance found within. The IP has potential, it just wasn’t very well realised. The game’s success means that future titles could do this, though. 

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Assassin's Creed Unity is a "new narrative start"; "best entry point" since the series began

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Assassin's Creed Unity is a "new narrative start"; "best entry point" since the series began

Assassin’s Creed: Black Flag was one of the best games of 2013 - not least because it ditched the contemporary landlord antics of its predecessors completely. In their place were first-person sequences set in offices a lot like those Ubisoft occupy in Montreal. It worked, really well. But it wasn’t a meta-trick the studio could repeat twice, and Assassin’s Creed Unity marks the beginning of a new story cycle.

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Far Cry 4 trailer reveals elephants to be murderous monsters

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Far Cry 4 trailer reveals elephants to be murderous monsters

If Far Cry 4’s soundtrack is anything like the one in the latest trailer, I’m pretty much sold. Yeah, murderous elephants and junkyard helicopters are cool, but they need catchy tunes. 

Ubisoft’s showing off some new shenanigans from the explosive, open world romp, in between a bombardment of praise and hyperbole from E3. It looks like good times. 

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Exclusive no more: Watch Dogs Deluxe Edition DLC available to everyone tomorrow

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Exclusive no more: Watch Dogs Deluxe Edition DLC available to everyone tomorrow

Ubisoft’s releasing a three-mission DLC for Watch Dogs tomorrow, if you’re not ready to bid near-future Chicago farewell. Accompanying the three missions, which will presumably be filled with stuff to hack and men to shoot, are a bunch of new guns and perks.

The Deluxe version of the game came with these missions, while season pass holders got access to the DLC last week. 

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Watch Dogs E3 2012 graphics could have left it "less enjoyable or even unstable"

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Watch Dogs E3 2012 graphics could have left it "less enjoyable or even unstable"

Nine minutes of in-dev footage fueled two years of expectation ahead of Watch Dogs’ release - but that gave way to slow-burn fumes of outrage in some quarters upon its release last month. You can read our Watch Dogs review to see our verdict.

Even on Ultra settings, the finished game didn’t match the luscious lighting and dramatic depth of field seen in the E3 demo - and modders soon discovered those effects had been hidden in Watch Dogs’ files.

Why? That’s the question Ubisoft have sought to answer today.

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ctOS update: Watch Dogs PC patch pledges performance improvements

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ctOS update: Watch Dogs PC patch pledges performance improvements

On the PC, Watch Dogs' Chicago looks just as expensive as it surely was to make - but it hasn't necessarily played that way if our Watch Dogs review is anything to go by. Some players have seen graphical glitches on Low and Medium settings, suffered crashes in Nvidia SLI configurations, and struggled with the controls. But Ubisoft think they’ve sieved out all that in a new update set to arrive in the next few days.

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