Square Enix aren’t done with Lara just yet, having already thrown her off cliffs, into the sea, to the dogs, and onto the hot coals of public opinion, they’ve now bulked out the singleplayer game with a new map.
Lara’s most recent adventure may have been out for more than two months but Crystal Dynamics aren’t done patching and updating their rough and tumble, quicktime infested platformer. The latest round of fixes are largely aimed at problems only experienced by players running certain bits of hardware but there are some more general improvements to the UI and such.
Tomb Raider is set to officially release in Japan on 25 April though PC players have been able to buy and play European and US versions of the game through Steam since its release in those regions. While it didn’t have Japanese voice actors, apparently, it had subtitles in the language. Again, apparently these subtitles have now been deactivated and if the owners of these foreign versions of the game want to have language support they will have to spend $30 on a Japanese language pack DLC to get it.
Two weeks ago, we learned that Tomb Raider had sold 3.4 million retail copies - a not insignificant result for you or I, maybe, but for Square Enix? A profound financial disappointment. Now the publisher has revealed that its targets for the Crystal Dynamics game in EU, US and Japanese markets combined were at least another one-and-a-half million higher than that.
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It’s not been a great day for Square Enix stockholders, doubly so if they live in the ridiculously cold north of England. First they learn that the company will be making an “extraordinary loss" this financial year as a result of a costly internal restructuring, they then learn that the company’s president of 13 years, Yoichi Wada will be stepping down (though, they may not be entirely torn up about that considering his role in the first piece of bad news), and now, on top of all that came before, they’ve learned that Tomb Raider grossly missed Square Enix’s sales expectations.
What with all the chasing in Bioshock Infinite and the running away in Tomb Raider, DeWitt and Croft need all the help they can get to perform their best. That’s why both characters recommend blood doping updating your Nvidia drivers.
Nvidia’s latest drivers see up to a 40% performance increase in Irrational’s 20th century floating island shooter and a staggering 70% boost in the recently released Tomb Raider.
Crystal Dynamics’ reboot of renowned multiplayer deathmatch series Tomb Raider won’t be getting any single-player expansions, brand manager Karl Stewart has confirmed.
“Confidential: For Internal Use Only", warns the Crystal Dynamics video you’re about to watch. But we’re all friends here, aren’t we? And friends don’t let friends miss the chance to see what the wonderful Tomb Raider reboot might have been - a Team Ico-esque traversal through a island world infested by giants and demons. With a child companion. On horseback. Yup.
Despite being just a week old, Tomb Raider is responsible for the death of 147,675,058 baddies (and that’s only the ones that were punctured with arrows), 5,294,879 deer (I expect we’ll be hearing about a PETA petition within the week), and a comparatively small number of skewered crabs: only 1,417,750 .
But those weren’t the only stats which Square Enix published.
With Tomb Raider’s release last week many have been muchly impressed by Crystal Dynamics reboot of the series - our own Steve was quite taken with it. Though a number of players have been experiencing a few problems with performance, particularly if they’re using Nvidia graphics cards and Intel processors. The latest patch hopes to fix a number of these issues.
This weekend, redemption is spelled ‘GMG20-P4DLK-FKYRS’. Commit that code to memory and repeat it in the appropriate box over at Green Man Gaming and you can be playing Tomb Raider, a wonderful game about falling over and shouting a lot, for 20% less money than you otherwise might. The voucher is valid until 5pm GMT next Friday. It’ll also significantly cheapen SimCity in all territories but the US and Canada, and cut a sizeable monetary chunk off a great deal else.
Tomb Raider is a game about a woman who keeps standing on rotten planks of wood and falling down. It is a game about a woman who is always sliding on her bum, muddily, confidently towards her next adventure. It is a game about a woman who keeps going into rooms that are not properly affixed to the Earth, and then there is an explosion or a rumble or something, and then the room becomes unmoored and begins to lurch sideways and off the edge of a cliff or a waterfall. It is a very good game, full of exciting things to do with falling, and I like it.
subedii commented on Tomb Raider had the potential to sell five or six million copies, say Square Enix