As part of the Game Design track, The Creative Assembly lead designer James Russell will discuss the creation of the successful Total War series in "Designing Grand Strategy: Making the Mechanics of Total War." Russell will look at the many complex elements that make up this strategy game franchise, and will offer insight into the successes, failures, and lessons learned that come from making these complex PC titles. The talk promises to address topics such as "'realism' and simulation versus game rules, mystery versus clarity, gameplay depth versus micromanagement," and much more.
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