Two massive patches: System Shock 2 and Thief 2

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Image courtesy of voodoo47 on TTLG

If you’re a Looking Glass fan, you’ll know or want to know TTLG, the fansite dedicated to the sober study of the studio that birthed the immersive sim before exploding, embedding fragments of their staff and ideology deep in companies like Arkane, Bethesda, and Valve.

But even TTLG’s most fervent were left flabbergasted yesterday upon discovery of two new fan-made patches - one for Thief 2, one for System Shock 2 - which twist the games into new, darkly gorgeous shapes for modern systems, both released silently onto a French forum the day before.

The patches, posted by a new user on Le Corbeau, are aimed at “providing improved support for modern hardware and correcting many known bugs”, and early reports on TTLG suggest that they live up to their word.

Unfeasible highlights for Thief 2 include increases in the maximum number of visible on-screen terrain polys from 1024 to 20480, and visible on-screen objects from 128 to 1280.

Also added are windowed modes and support for all common resolutions, including widescreen.

Mirrors can be found here. Let us know how you get on in the comments.

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