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Modding will likely come to PlayerUnknown’s Battlegrounds, despite piracy fears

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PlayerUnknown has stated that he hopes to be able to open up PUBG’s server files to modders, but that the game’s security has to come first.

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PlayerUnknown’s Battlegrounds is this year’s smash hit. It’s currently the most-played game on Steam not released by Valve, and has sold more than six million copies in three months. As the game grows, the man behind it, PlayerUnknown, hopes to be able to use its success to inspire others to create their own mods and game modes, but is being held back by the threat of piracy.

In an interview with CNET, PlayerUnknown says that allowing dedicated servers and promoting a modding scene is “something we want to do.” Doing so, however, would require releasing the game’s server files, which could potentially open the game up to piracy, and so “could take some time to actually implement.”

It could be a long time before these changes are even thought about, as PUBG is still in Early Access, and the developer’s vision for it is expansive. As well as making sure the game is as polished as possible, there have been regular changes to movement and weaponry throughout the development process, and there’s also the possibility of a second map by the time it’s fully released. Looking at its development history, it might be a while before PUBG gets a modding community of its own.