Underwater exploration game Abzu gets a new trailer and an August 2 release date | PCGamesN

Underwater exploration game Abzu gets a new trailer and an August 2 release date

Abzu e3 trailer

For anyone who felt Everybody’s Gone to the Rapture was too much walking and not enough swimming, the aptly named Giant Squid team have just released a beautiful new trailer for Abzu, their scuba-centric exploration game. Aside from lots and lots of pretty shots of a diver swimming around and getting acquainted with a myriad of aquatic animals, the trailer also features a release date - 2 August, 2016. Check out the trailer below.

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If you thought it looked a little bit like Journey, that’s because Giant Squid was founded by Flower and Journey’s art director Matt Nava. That’s not where Abzu’s similarities to Journey end either, as it also shares the same composer, Austin Wintory, whose predictably whimsical score is featured throughout the trailer.

Much of Abzu will likely be kept a secret until that fast-approaching release date, but we’re expecting a third-person exploration game much like Journey, but with a decidedly Steve Zissou twist.

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AnAuldWolf avatar
AnAuldWolf Avatar
1 Year ago

I missed this. I don't know how I could have. They have a very slow start to this trailer. Initially, I found myself thinking that it's all very pretty, but it really doesn't seem to have much of an identity. Which was the problem with that other recent deep sea game of loveliness. It's nice to have a fetching aesthetic and all, especially if it's as stylised as this, but it's crushingly depressing if the game turns out to be shallow.

Aesthetics matter to me, but games never get by on looks alone. So I was losing interest and my mind had begun to wander, though at some point in the trailer... around a minute in or so? That's when they started dropping everything on me and I began to understand where they were going with this. It's a bit underwater Wind Waker but with the essence of those old science-fiction films where everything got a bit alien and fractal.

So you start off exploring ruins and this leads you to finding aliens. And likely aliens which are actually alien by the look of it, too. The '80s and '90s were so much better at aliens, really. That whole essence of the indescribable and unknowable, but not in a Cthulhu way, but something that's unfamiliar to us not in a malevolent way but simply because it followed an evolutionary path we could never have imagined.

As such? INTRIGUED. When this pops up on Steam, I'll be popping it into my wishlist. Going to check if it is already -- on Steam, that is.