If you’re a fan of social deduction games, multiplayer games, and getting to run around a spaceship as a little bean while accusing your pals of being murdery impostors, you’ll probably have heard of Among Us by now. Innersloth’s title has become more than a little popular of late, hitting 1.5 million concurrent players on Steam alone last month. Since then it’s seen Final Fantasy 14, Rainbow Six Siege, and Brooklyn Nine-Nine mash-ups – and, now, it’s been recreated in 3D with RTX.
YouTuber Backitdev has posted a clip – included below – in which he demonstrates how he “made Among Us with RTX support in Unreal Engine 4”. While the developer says he’s only finished the creation’s level design so far, “later maybe [he]’ll make a playable game as well”. Starting with building the bare bones of Among Us’ spaceship interiors – the walls, windows, and doorways – Backitdev says he aimed to recreate the 3D map to the same proportions as Among Us’ version.
The dev also explains he made some furniture – a round table and seats – in Blender to help make its appearance close to Among Us’ original version, followed by a bunch of other items and features recognisable from the game, like that “hologram map” in the admin room.
Best of all, at around the 2:56 mark in the clip, you can see the game’s now incredibly distinctive beany characters recreated in glorious, shiny 3D – and while they’ve got a whole extra dimension, they’re recreated really faithfully. Take a look for yourself below:
As you can see in the clip, it looks like it took a lot of work bringing Among Us to Unreal Engine 4, but the result is hugely impressive – especially when that RTX gets switched on. Whether Backitdev takes it a step further to make it playable, we’ll just have to wait and see.