Like most power fantasies, you’ve probably only ever imagined pirating as a solitary pursuit. Oh sure, there are the costumed faceless all around you doing indeterminable things to the rigging, but whoever wondered about divvying up the ship’s biscuits? Squabbling over a seat on the first boat to shore? Scolding a colleague for coming in on a shantie two bars early?
Assassin’s Creed IV’s multiplayer component seems to simulate only the eventual result of all three of those scenarios: murder.
Rarely has the term ‘cutthroat’ been applied so literally, or so liberally:
Whey, hey, and up she rises, a hand-hook rupturing the base of her skull. A pirate’s life, eh?